My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

Why?

Missing cards in your collection

Miner Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Mini P.E.K.K.A Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Guards Balloon
Giant Snowball
Archers Dart Goblin Guards Balloon Lumberjack
Zap
Archers Dart Goblin Guards Balloon
Barbarian Barrel
Archers Dart Goblin Guards Lumberjack
The Log
Archers Dart Goblin Mini P.E.K.K.A Guards Lumberjack
Earthquake
Archers Guards
Arrows
Archers Dart Goblin Guards
Royal Delivery
Archers Dart Goblin Mini P.E.K.K.A Guards Balloon Lumberjack
Fireball
Archers Dart Goblin Balloon Lumberjack
Poison
Archers Dart Goblin Guards Balloon
Lightning
Mini P.E.K.K.A Balloon Lumberjack
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Dart Goblin Guards Fireball Mini P.E.K.K.A Lumberjack Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Archers Dart Goblin Guards

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Balloon Archers Dart Goblin Mini P.E.K.K.A Guards Lumberjack
Archers
Zap Mini P.E.K.K.A Balloon Lumberjack
Dart Goblin
Zap Balloon
Fireball
Zap
Mini P.E.K.K.A
Zap Archers Lumberjack
Guards
Zap Lumberjack
Balloon
Zap Lumberjack Archers Dart Goblin
Lumberjack
Balloon Zap Archers Mini P.E.K.K.A Guards

Defense Synergies 2 15

Zap
Fireball Mini P.E.K.K.A Archers Dart Goblin Guards Lumberjack
Archers
Zap Dart Goblin Mini P.E.K.K.A Guards Lumberjack
Dart Goblin
Zap Archers Mini P.E.K.K.A Guards Lumberjack
Fireball
Zap Mini P.E.K.K.A Lumberjack
Mini P.E.K.K.A
Zap Archers Dart Goblin Fireball Guards
Guards
Zap Archers Dart Goblin Mini P.E.K.K.A Lumberjack
Balloon
Lumberjack
Zap Archers Dart Goblin Fireball Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Dart Goblin Fireball
Mini P.E.K.K.A Lumberjack Zap Dart Goblin
Mini P.E.K.K.A Lumberjack Archers Dart Goblin
Mini P.E.K.K.A Lumberjack Dart Goblin Guards
Fireball Mini P.E.K.K.A Lumberjack
Fireball Zap Archers Dart Goblin Guards Lumberjack
Dart Goblin Zap Archers Fireball
Zap Dart Goblin Fireball
Mini P.E.K.K.A Lumberjack
Guards Archers Dart Goblin Mini P.E.K.K.A Lumberjack
Archers Dart Goblin Guards Zap Fireball Lumberjack
Zap Archers Dart Goblin Fireball
Mini P.E.K.K.A Lumberjack Zap Fireball Guards
Fireball Zap Dart Goblin Mini P.E.K.K.A Guards Lumberjack
Mini P.E.K.K.A Lumberjack
Zap Fireball Mini P.E.K.K.A Lumberjack
Fireball Mini P.E.K.K.A Lumberjack
Fireball Zap Archers Dart Goblin Guards Lumberjack
Zap Archers Dart Goblin Fireball Guards Lumberjack
Mini P.E.K.K.A Dart Goblin Lumberjack
Archers Dart Goblin Fireball Mini P.E.K.K.A Guards Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Lumberjack Zap Archers Fireball
Fireball Zap Archers Mini P.E.K.K.A Lumberjack
Guards Lumberjack Zap Mini P.E.K.K.A
Mini P.E.K.K.A Guards Lumberjack Zap Fireball
Mini P.E.K.K.A Guards Lumberjack
Fireball Zap Archers Dart Goblin
Mini P.E.K.K.A Guards Archers Dart Goblin Fireball Lumberjack
Mini P.E.K.K.A Lumberjack
Zap Fireball Mini P.E.K.K.A
Dart Goblin Guards
Dart Goblin Mini P.E.K.K.A Guards Lumberjack
Zap Fireball Guards
Mini P.E.K.K.A Fireball Guards Lumberjack
Archers Dart Goblin Fireball
Guards Zap Archers Dart Goblin Fireball Mini P.E.K.K.A Lumberjack
Zap Archers Dart Goblin Fireball Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Dart Goblin Guards
Fireball Zap Dart Goblin
Dart Goblin Fireball
Dart Goblin Fireball Guards
Fireball Zap
Fireball Zap Dart Goblin
Archers Dart Goblin
Fireball Zap Dart Goblin
Fireball Zap Dart Goblin
Fireball Mini P.E.K.K.A Guards Lumberjack
Zap Dart Goblin Fireball
Fireball Zap Archers Dart Goblin
Dart Goblin Fireball
Dart Goblin Fireball
Zap Dart Goblin Fireball
Zap Dart Goblin Fireball
Dart Goblin Fireball
Fireball
Mini P.E.K.K.A
Zap Archers Dart Goblin Fireball Mini P.E.K.K.A
Zap Dart Goblin Fireball
Fireball
Fireball
Zap Fireball
Zap Fireball
Fireball Zap Dart Goblin
Fireball Zap
Fireball Zap Dart Goblin
Zap Archers Dart Goblin Fireball
Zap Dart Goblin Fireball Guards
Fireball Mini P.E.K.K.A
Zap Dart Goblin Fireball
Zap Fireball
Fireball
Zap Archers Dart Goblin Fireball Guards
Fireball Zap Archers Dart Goblin
Fireball
Fireball Dart Goblin Mini P.E.K.K.A Lumberjack
Zap Dart Goblin Fireball
Zap Fireball
Dart Goblin
Zap Dart Goblin Fireball Guards
Zap Dart Goblin Fireball
Zap Dart Goblin Fireball

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