My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Miner Inferno Dragon Magic Archer Lumberjack Sparky

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Prince Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Hog Rider Guards Prince Inferno Dragon
Giant Snowball
Archers Hog Rider Guards Inferno Dragon
Zap
Archers Guards Prince Inferno Dragon
Barbarian Barrel
Archers Guards
The Log
Archers Mini P.E.K.K.A Hog Rider Guards Prince
Earthquake
Archers Hog Rider Guards
Arrows
Archers Guards
Royal Delivery
Archers Mini P.E.K.K.A Hog Rider Guards Prince Inferno Dragon
Fireball
Archers Hog Rider Inferno Dragon
Poison
Archers Guards
Lightning
Mini P.E.K.K.A Prince Inferno Dragon
Rocket
Hog Rider Prince Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Guards Prince Inferno Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Archers Guards Mini P.E.K.K.A Hog Rider Inferno Dragon Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Archers Guards

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Prince Archers Mini P.E.K.K.A Guards The Log
Archers
Zap Mini P.E.K.K.A Hog Rider Prince Inferno Dragon
Mini P.E.K.K.A
Zap Archers Hog Rider The Log
Hog Rider
Zap The Log Archers Mini P.E.K.K.A Guards Prince
Guards
Zap Hog Rider The Log
Prince
Zap Archers Hog Rider The Log
The Log
Hog Rider Zap Mini P.E.K.K.A Guards Prince
Inferno Dragon
Archers

Defense Synergies 3 12

Zap
Mini P.E.K.K.A Archers Guards Prince The Log Inferno Dragon
Archers
Zap Mini P.E.K.K.A Guards The Log
Mini P.E.K.K.A
Zap The Log Archers Guards
Hog Rider
Guards
Zap Archers Mini P.E.K.K.A Prince The Log
Prince
The Log Zap Guards
The Log
Mini P.E.K.K.A Prince Zap Archers Guards Inferno Dragon
Inferno Dragon
Zap The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap The Log
Mini P.E.K.K.A Inferno Dragon Zap Prince The Log
Mini P.E.K.K.A Prince Archers Inferno Dragon
Mini P.E.K.K.A Prince Inferno Dragon Guards
Mini P.E.K.K.A Prince The Log
The Log Zap Archers Guards
Inferno Dragon Zap Archers
Zap The Log
Mini P.E.K.K.A Inferno Dragon Prince
Guards Archers Mini P.E.K.K.A Prince
Archers Guards Zap The Log
Inferno Dragon Zap Archers
Mini P.E.K.K.A Prince Zap Guards The Log
Zap Mini P.E.K.K.A Guards Prince The Log
Mini P.E.K.K.A Inferno Dragon Prince
Zap Mini P.E.K.K.A Prince The Log Inferno Dragon
Mini P.E.K.K.A Prince
Zap Archers Guards Prince The Log
Zap The Log Archers Guards Inferno Dragon
Mini P.E.K.K.A Prince Inferno Dragon
Archers Mini P.E.K.K.A Guards Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Zap Archers Prince
Zap Archers Mini P.E.K.K.A Prince The Log Inferno Dragon
Guards Zap Mini P.E.K.K.A Prince The Log
Mini P.E.K.K.A Guards Prince Zap The Log
Mini P.E.K.K.A Guards Prince Inferno Dragon
Zap Archers
Mini P.E.K.K.A Guards Prince Archers
Mini P.E.K.K.A Prince Inferno Dragon
Zap Mini P.E.K.K.A Prince The Log Inferno Dragon
Guards Inferno Dragon
Inferno Dragon Mini P.E.K.K.A Guards Prince
Zap Guards Prince The Log
Mini P.E.K.K.A Prince Guards
Archers
Guards Zap Archers Mini P.E.K.K.A Prince The Log Inferno Dragon
Zap Archers Mini P.E.K.K.A The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Guards The Log
Zap The Log
The Log
Guards Prince The Log
Zap The Log
Zap
Archers The Log
The Log Zap
The Log Zap
Mini P.E.K.K.A Guards Prince
Zap Prince The Log
Zap Archers
The Log
Zap Prince The Log
Zap The Log
The Log
Mini P.E.K.K.A
Zap Archers Mini P.E.K.K.A Prince The Log
Zap The Log
Prince The Log
Prince The Log
Zap The Log
Zap The Log
Inferno Dragon
The Log Zap
Zap Prince The Log
Zap The Log
Zap Archers
Zap Guards
Mini P.E.K.K.A
Zap The Log
Zap
Prince
The Log
Zap Archers Guards Prince
Zap Archers
The Log
Mini P.E.K.K.A Prince
The Log Zap
Zap
Prince
Zap Guards The Log
Zap
Zap Prince The Log

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