My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Missing cards in your collection

Mega Knight

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Electro Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Baby Dragon Electro Wizard Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider Night Witch
Giant Snowball
Hog Rider Baby Dragon Night Witch
Zap
Night Witch
Barbarian Barrel
Elite Barbarians Valkyrie Electro Wizard Night Witch
The Log
Elite Barbarians Hog Rider
Earthquake
Hog Rider
Arrows
Night Witch
Royal Delivery
Elite Barbarians Valkyrie Hog Rider Baby Dragon Electro Wizard Night Witch
Fireball
Elite Barbarians Hog Rider Baby Dragon Electro Wizard Night Witch
Poison
Electro Wizard Night Witch
Lightning
Elite Barbarians Valkyrie Baby Dragon Electro Wizard Night Witch
Rocket
Elite Barbarians Valkyrie Hog Rider Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Valkyrie Hog Rider Baby Dragon Electro Wizard Night Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap The Log Valkyrie Hog Rider

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Hog Rider Electro Wizard Valkyrie Baby Dragon The Log Night Witch
Elite Barbarians
Zap Valkyrie Hog Rider The Log
Valkyrie
Elite Barbarians Hog Rider Zap Baby Dragon Electro Wizard
Hog Rider
Zap Valkyrie The Log Elite Barbarians Baby Dragon Electro Wizard
Baby Dragon
Zap Valkyrie Hog Rider Electro Wizard
The Log
Hog Rider Zap Elite Barbarians
Electro Wizard
Zap Valkyrie Hog Rider Baby Dragon
Night Witch
Zap

Defense Synergies 2 14

Zap
Electro Wizard Elite Barbarians Valkyrie Baby Dragon The Log Night Witch
Elite Barbarians
Valkyrie Zap The Log
Valkyrie
Elite Barbarians Zap Baby Dragon The Log Electro Wizard Night Witch
Hog Rider
Baby Dragon
Zap Valkyrie The Log
The Log
Zap Elite Barbarians Valkyrie Baby Dragon Electro Wizard Night Witch
Electro Wizard
Zap Valkyrie The Log Night Witch
Night Witch
Zap Valkyrie The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Baby Dragon The Log Electro Wizard
Elite Barbarians Zap Valkyrie The Log Electro Wizard Night Witch
Elite Barbarians Valkyrie Electro Wizard Night Witch
Elite Barbarians Night Witch Valkyrie Electro Wizard
Elite Barbarians Valkyrie The Log
The Log Zap Valkyrie Baby Dragon Electro Wizard Night Witch
Electro Wizard Zap Baby Dragon Night Witch
Zap Valkyrie Baby Dragon The Log Electro Wizard
Elite Barbarians Night Witch
Elite Barbarians Valkyrie Electro Wizard Night Witch
Valkyrie Electro Wizard Zap Baby Dragon The Log Night Witch
Zap Baby Dragon Electro Wizard Night Witch
Night Witch Zap Elite Barbarians Valkyrie The Log Electro Wizard
Valkyrie Zap Baby Dragon The Log Electro Wizard Night Witch
Elite Barbarians Electro Wizard
Zap Elite Barbarians The Log Electro Wizard
Elite Barbarians Valkyrie Electro Wizard Night Witch
Zap Elite Barbarians Valkyrie Baby Dragon The Log Electro Wizard Night Witch
Zap Valkyrie Baby Dragon The Log Electro Wizard
Elite Barbarians Electro Wizard
Valkyrie Elite Barbarians Baby Dragon The Log Electro Wizard Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Elite Barbarians Electro Wizard
Electro Wizard Zap Elite Barbarians Valkyrie Baby Dragon The Log
Zap Elite Barbarians Valkyrie The Log Electro Wizard
Valkyrie Zap Elite Barbarians The Log Electro Wizard Night Witch
Elite Barbarians Valkyrie Night Witch
Zap Baby Dragon Electro Wizard
Elite Barbarians Valkyrie Electro Wizard Night Witch
Elite Barbarians Valkyrie
Zap Electro Wizard Elite Barbarians Valkyrie Baby Dragon The Log
Elite Barbarians Valkyrie
Zap Elite Barbarians Valkyrie The Log Electro Wizard
Elite Barbarians Valkyrie Night Witch
Valkyrie Baby Dragon
Elite Barbarians Electro Wizard Zap Valkyrie Baby Dragon The Log Night Witch
Valkyrie Zap Elite Barbarians Baby Dragon The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Baby Dragon The Log
Zap Baby Dragon The Log Electro Wizard
Baby Dragon The Log
Valkyrie The Log
Zap Valkyrie Baby Dragon The Log
Zap Baby Dragon
Baby Dragon The Log
The Log Zap Baby Dragon
The Log Zap
Elite Barbarians Electro Wizard Night Witch
Zap Valkyrie The Log Electro Wizard
Zap Baby Dragon
Elite Barbarians Baby Dragon The Log
Baby Dragon
Zap Elite Barbarians Baby Dragon The Log
Zap Baby Dragon The Log
Baby Dragon The Log
Night Witch
Zap Baby Dragon The Log Electro Wizard
Zap Valkyrie Baby Dragon The Log
Baby Dragon The Log Night Witch
The Log
Zap Baby Dragon The Log
Zap The Log Valkyrie Baby Dragon
The Log Zap Baby Dragon Electro Wizard
Zap Baby Dragon The Log
Zap Baby Dragon The Log
Elite Barbarians Zap Baby Dragon Electro Wizard Night Witch
Zap Electro Wizard
Elite Barbarians Night Witch
Zap The Log Night Witch
Zap Electro Wizard
The Log
Zap Electro Wizard Night Witch
Zap Baby Dragon Electro Wizard
The Log
Valkyrie Baby Dragon Electro Wizard
The Log Zap Baby Dragon
Zap
Elite Barbarians
Zap Elite Barbarians Baby Dragon The Log Electro Wizard
Zap Electro Wizard
Zap Baby Dragon The Log Electro Wizard

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