My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Godly!

1 problems 2 warnings Why?

Missing cards in your collection

Magic Archer Mega Knight

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Ice Golem Goblin Hut Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Battle Ram Goblin Hut Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Ice Golem Battle Ram

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians Battle Ram
Giant Snowball
Goblin Gang Battle Ram Goblin Hut
Zap
Goblin Gang Battle Ram Goblin Hut
Barbarian Barrel
Goblin Gang Elite Barbarians Battle Ram Goblin Hut Executioner
The Log
Goblin Gang Elite Barbarians Battle Ram Goblin Hut
Earthquake
Goblin Gang Goblin Hut
Arrows
Goblin Gang Goblin Hut
Royal Delivery
Goblin Gang Elite Barbarians Battle Ram Goblin Hut Executioner
Fireball
Goblin Gang Elite Barbarians Battle Ram Goblin Hut Executioner
Poison
Goblin Gang Goblin Hut Executioner
Lightning
Elite Barbarians Ice Golem Battle Ram Goblin Hut Executioner
Rocket
Elite Barbarians Goblin Hut Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Ice Golem Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Ice Golem Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Ice Golem Battle Ram Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Ice Golem Arrows Goblin Gang Battle Ram Goblin Hut Executioner Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Ice Golem Arrows Goblin Gang

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Elite Barbarians Battle Ram Ice Golem Goblin Hut Executioner
Arrows
Zap Elite Barbarians Battle Ram
Goblin Gang
Ice Golem Battle Ram Goblin Hut
Elite Barbarians
Zap Arrows Ice Golem Battle Ram
Ice Golem
Goblin Gang Battle Ram Zap Elite Barbarians Goblin Hut Executioner
Battle Ram
Zap Ice Golem Arrows Goblin Gang Elite Barbarians Goblin Hut
Goblin Hut
Zap Goblin Gang Ice Golem Battle Ram
Executioner
Zap Ice Golem

Defense Synergies 0 13

Zap
Arrows Goblin Gang Elite Barbarians Ice Golem Goblin Hut Executioner
Arrows
Zap Ice Golem Goblin Hut
Goblin Gang
Zap Ice Golem Goblin Hut
Elite Barbarians
Zap Ice Golem
Ice Golem
Zap Arrows Goblin Gang Elite Barbarians Goblin Hut Executioner
Battle Ram
Goblin Hut
Zap Arrows Goblin Gang Ice Golem
Executioner
Zap Ice Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Ice Golem Goblin Hut Executioner
Elite Barbarians Zap Goblin Gang Goblin Hut Executioner
Goblin Gang Goblin Hut Elite Barbarians Executioner
Elite Barbarians Goblin Hut Goblin Gang
Arrows Elite Barbarians
Arrows Goblin Gang Zap Executioner
Zap Arrows Goblin Gang Goblin Hut Executioner
Zap Arrows Ice Golem
Goblin Gang Elite Barbarians Goblin Hut
Goblin Gang Elite Barbarians Ice Golem
Goblin Gang Executioner Zap Arrows Ice Golem Goblin Hut
Arrows Executioner Zap Goblin Gang Goblin Hut
Goblin Hut Zap Goblin Gang Elite Barbarians
Executioner Zap Arrows Goblin Gang Goblin Hut
Elite Barbarians Goblin Gang Goblin Hut
Zap Goblin Gang Elite Barbarians Goblin Hut
Arrows Goblin Gang Elite Barbarians Goblin Hut Executioner
Arrows Zap Goblin Gang Elite Barbarians Goblin Hut Executioner
Zap Arrows Executioner Ice Golem Goblin Hut
Elite Barbarians Goblin Hut
Goblin Gang Arrows Elite Barbarians Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Elite Barbarians Ice Golem Goblin Hut
Zap Arrows Goblin Gang Elite Barbarians Ice Golem Executioner
Goblin Gang Zap Elite Barbarians Ice Golem Goblin Hut
Goblin Gang Zap Elite Barbarians Ice Golem
Goblin Gang Elite Barbarians Goblin Hut Executioner
Arrows Executioner Zap Goblin Gang Ice Golem Goblin Hut
Goblin Gang Elite Barbarians Ice Golem Goblin Hut
Elite Barbarians
Zap Elite Barbarians Ice Golem Goblin Hut
Goblin Gang Goblin Hut
Elite Barbarians Goblin Hut
Zap Arrows Elite Barbarians
Elite Barbarians Goblin Gang Ice Golem Executioner
Executioner
Goblin Gang Elite Barbarians Goblin Hut Zap Ice Golem Executioner
Arrows Executioner Zap Elite Barbarians Ice Golem Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Ice Golem
Arrows Zap Executioner
Arrows Goblin Hut
Arrows Ice Golem
Executioner Zap Arrows
Arrows Executioner Zap Ice Golem
Arrows Executioner
Arrows Zap Ice Golem Executioner
Arrows Zap
Goblin Gang Elite Barbarians
Zap Arrows
Zap Arrows Executioner
Elite Barbarians Ice Golem Goblin Hut Executioner
Arrows
Zap Arrows Elite Barbarians Ice Golem Goblin Hut
Zap Arrows Goblin Hut Executioner
Arrows Goblin Hut Executioner
Arrows
Zap Arrows Executioner
Zap Arrows
Arrows
Zap Arrows
Zap Arrows Ice Golem Executioner
Arrows Zap Executioner
Zap Arrows
Zap Arrows
Elite Barbarians Zap Arrows Ice Golem Executioner
Zap Goblin Hut
Elite Barbarians
Zap Arrows
Zap Arrows
Arrows
Zap Goblin Gang Goblin Hut
Zap Arrows Executioner
Arrows
Goblin Gang Executioner
Arrows Zap Ice Golem Executioner
Zap Arrows
Elite Barbarians Executioner
Zap Goblin Gang Elite Barbarians
Zap Executioner
Zap Executioner

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