My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

1 problems 1 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Witch Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Witch Executioner P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Graveyard
Giant Snowball
Spear Goblins Witch Graveyard
Zap
Spear Goblins Witch Graveyard
Barbarian Barrel
Spear Goblins Knight Witch Executioner Graveyard
The Log
Spear Goblins Witch Graveyard
Earthquake
Spear Goblins Witch Graveyard
Arrows
Spear Goblins Witch Graveyard
Royal Delivery
Spear Goblins Knight Witch Executioner P.E.K.K.A Graveyard
Fireball
Witch Executioner
Poison
Spear Goblins Witch Executioner Graveyard
Lightning
Knight Witch Executioner
Rocket
Witch Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Knight Tornado Executioner P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap Knight Tornado Witch Executioner Graveyard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Zap Knight Tornado

Attack Synergies 8 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Zap Graveyard
Zap
Tornado P.E.K.K.A Graveyard Spear Goblins Knight Witch Executioner
Knight
Spear Goblins Executioner Graveyard Zap Witch
Tornado
Zap Executioner P.E.K.K.A Witch Graveyard
Witch
Zap Knight Tornado P.E.K.K.A Graveyard
Executioner
Knight Tornado Zap P.E.K.K.A
P.E.K.K.A
Zap Tornado Witch Executioner Graveyard
Graveyard
Zap Knight Spear Goblins Tornado Witch P.E.K.K.A

Defense Synergies 4 10

Spear Goblins
Knight Zap P.E.K.K.A
Zap
Spear Goblins Knight Tornado Witch Executioner P.E.K.K.A
Knight
Spear Goblins Executioner Zap Tornado Witch
Tornado
Executioner P.E.K.K.A Zap Knight Witch
Witch
Zap Knight Tornado
Executioner
Knight Tornado Zap
P.E.K.K.A
Tornado Spear Goblins Zap
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Knight Executioner
P.E.K.K.A Zap Knight Witch Executioner
Tornado Witch P.E.K.K.A Knight Executioner
Witch P.E.K.K.A Knight
Tornado P.E.K.K.A
Tornado Spear Goblins Zap Executioner
Tornado Spear Goblins Zap Witch Executioner
Zap P.E.K.K.A
Witch P.E.K.K.A Tornado
Knight Tornado Spear Goblins
Witch Executioner Spear Goblins Zap Knight Tornado
Executioner Spear Goblins Zap Tornado Witch
P.E.K.K.A Zap Knight Witch
Executioner Zap Tornado Witch P.E.K.K.A
P.E.K.K.A Knight
Tornado Zap P.E.K.K.A
Knight Tornado Witch Executioner P.E.K.K.A
Spear Goblins Zap Knight Tornado Witch Executioner
Zap Tornado Witch Executioner Spear Goblins Knight
P.E.K.K.A Tornado
Spear Goblins Knight Witch Executioner P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Spear Goblins Zap Witch P.E.K.K.A
Zap Knight Executioner
P.E.K.K.A Spear Goblins Zap Knight Witch
P.E.K.K.A Zap Knight Tornado
P.E.K.K.A Knight Witch Executioner
Executioner Zap Tornado Witch
P.E.K.K.A Spear Goblins Knight Witch
P.E.K.K.A Knight
Zap P.E.K.K.A Spear Goblins Knight Tornado Witch
Witch P.E.K.K.A
P.E.K.K.A Knight Witch
P.E.K.K.A Zap Tornado
P.E.K.K.A Knight Witch Executioner
Witch Executioner
Witch Spear Goblins Zap Knight Tornado Executioner P.E.K.K.A
Executioner Zap Witch P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight
Zap Tornado Executioner
Knight
Executioner Zap
Executioner Spear Goblins Zap Tornado Witch
Tornado Witch Executioner
Zap Tornado Executioner
Zap Tornado
Tornado
Zap Knight Tornado
Zap Tornado Executioner
Knight Executioner
Zap
Spear Goblins Zap Witch Executioner
Executioner
Tornado
Zap Executioner
Zap Tornado Witch
Tornado
Tornado
Zap
Zap Tornado Witch Executioner
Witch
Zap Tornado Witch Executioner
Zap Tornado Witch
Zap Tornado
Zap Tornado Witch Executioner
Zap Witch
Zap
Zap
P.E.K.K.A
Zap Spear Goblins Witch
Zap Tornado Witch Executioner
Knight Executioner
Zap Executioner
Zap Tornado
Executioner P.E.K.K.A
Zap Tornado Witch
Zap Tornado Witch Executioner
Zap Tornado Witch Executioner

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