My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

1 problems 1 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Giant Witch Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Lumberjack Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard Lumberjack Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Graveyard
Giant Snowball
Witch Lumberjack Graveyard
Zap
Witch Graveyard
Barbarian Barrel
Valkyrie Witch Electro Wizard Lumberjack Graveyard
The Log
Witch Lumberjack Graveyard
Earthquake
Witch Graveyard
Arrows
Witch Graveyard
Royal Delivery
Valkyrie Witch Electro Wizard Lumberjack Graveyard
Fireball
Witch Electro Wizard Lumberjack
Poison
Witch Electro Wizard Graveyard
Lightning
Valkyrie Witch Electro Wizard Lumberjack
Rocket
Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Valkyrie Electro Wizard Lumberjack Giant Witch Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Arrows Valkyrie Electro Wizard

Attack Synergies 10 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Giant Electro Wizard Graveyard Valkyrie Witch Lumberjack
Arrows
Zap Giant Graveyard Lumberjack
Valkyrie
Lumberjack Graveyard Zap Giant Witch Electro Wizard
Giant
Zap Arrows Graveyard Valkyrie Witch Electro Wizard Lumberjack
Witch
Zap Valkyrie Giant Lumberjack Graveyard
Electro Wizard
Zap Graveyard Valkyrie Giant Lumberjack
Lumberjack
Valkyrie Zap Arrows Giant Witch Electro Wizard Graveyard
Graveyard
Zap Arrows Valkyrie Giant Electro Wizard Witch Lumberjack

Defense Synergies 1 12

Zap
Electro Wizard Arrows Valkyrie Witch Lumberjack
Arrows
Zap Valkyrie Lumberjack
Valkyrie
Zap Arrows Witch Electro Wizard Lumberjack
Giant
Witch
Zap Valkyrie Electro Wizard Lumberjack
Electro Wizard
Zap Valkyrie Witch Lumberjack
Lumberjack
Zap Arrows Valkyrie Witch Electro Wizard
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Electro Wizard
Lumberjack Zap Valkyrie Witch Electro Wizard
Witch Lumberjack Valkyrie Electro Wizard
Witch Lumberjack Valkyrie Electro Wizard
Arrows Valkyrie Lumberjack
Arrows Zap Valkyrie Electro Wizard Lumberjack
Electro Wizard Zap Arrows Witch
Zap Arrows Valkyrie Electro Wizard
Witch Lumberjack
Valkyrie Electro Wizard Lumberjack
Valkyrie Witch Electro Wizard Zap Arrows Lumberjack
Arrows Zap Witch Electro Wizard
Lumberjack Zap Valkyrie Witch Electro Wizard
Valkyrie Zap Arrows Witch Electro Wizard Lumberjack
Electro Wizard Lumberjack
Zap Electro Wizard Lumberjack
Arrows Valkyrie Witch Electro Wizard Lumberjack
Arrows Zap Valkyrie Witch Electro Wizard Lumberjack
Zap Arrows Valkyrie Witch Electro Wizard Lumberjack
Electro Wizard Lumberjack
Valkyrie Arrows Witch Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Zap Witch Electro Wizard
Electro Wizard Zap Arrows Valkyrie Lumberjack
Lumberjack Zap Valkyrie Witch Electro Wizard
Valkyrie Lumberjack Zap Electro Wizard
Valkyrie Witch Lumberjack
Arrows Zap Witch Electro Wizard
Valkyrie Witch Electro Wizard Lumberjack
Valkyrie Lumberjack
Zap Electro Wizard Valkyrie Witch
Witch
Valkyrie Witch Lumberjack
Zap Arrows Valkyrie Electro Wizard
Valkyrie Witch Lumberjack
Valkyrie Witch
Witch Electro Wizard Zap Valkyrie Lumberjack
Arrows Valkyrie Zap Witch Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows Zap Electro Wizard
Arrows
Arrows Valkyrie
Zap Arrows Valkyrie
Arrows Zap Witch
Arrows Witch
Arrows Zap
Arrows Zap
Electro Wizard Lumberjack
Zap Arrows Valkyrie Electro Wizard
Zap Arrows
Arrows
Zap Arrows
Zap Arrows Witch
Arrows
Arrows
Zap Arrows Electro Wizard
Zap Arrows Valkyrie Witch
Arrows
Zap Arrows
Zap Arrows Valkyrie Witch
Witch
Arrows Zap Witch Electro Wizard
Zap Arrows Witch
Zap Arrows
Zap Arrows Witch Electro Wizard
Zap Electro Wizard Witch
Zap Arrows
Zap Arrows Electro Wizard
Arrows
Zap Electro Wizard Witch
Zap Arrows Witch Electro Wizard
Arrows
Valkyrie Electro Wizard Lumberjack
Arrows Zap
Zap Arrows
Zap Witch Electro Wizard
Zap Witch Electro Wizard
Zap Witch Electro Wizard

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