My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Great!

3 warnings Why?

Missing cards in your collection

Little Prince Mighty Miner

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Three Musketeers Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Three Musketeers Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblins Royal Recruits

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Three Musketeers Goblin Drill
Giant Snowball
Fire Spirit Goblins Royal Recruits Three Musketeers Goblin Drill
Zap
Fire Spirit Goblins Three Musketeers Goblin Drill
Barbarian Barrel
Fire Spirit Goblins Royal Recruits Bomb Tower Three Musketeers Goblin Drill Ice Wizard
The Log
Fire Spirit Goblins Royal Recruits Three Musketeers Goblin Drill
Earthquake
Bomb Tower Goblin Drill
Arrows
Fire Spirit Goblins Royal Recruits Goblin Drill
Royal Delivery
Fire Spirit Goblins Royal Recruits Three Musketeers Goblin Drill Ice Wizard
Fireball
Bomb Tower Three Musketeers Goblin Drill Ice Wizard
Poison
Royal Recruits Bomb Tower Three Musketeers Goblin Drill Ice Wizard
Lightning
Bomb Tower Three Musketeers Ice Wizard
Rocket
Bomb Tower Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Arrows Bomb Tower Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Arrows Royal Recruits Goblin Drill Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblins Three Musketeers Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Goblins Arrows Ice Wizard Bomb Tower Goblin Drill Royal Recruits Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Goblins Arrows Ice Wizard

Attack Synergies 1 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Goblin Drill Royal Recruits Three Musketeers
Goblins
Goblin Drill
Arrows
Goblin Drill
Royal Recruits
Fire Spirit
Bomb Tower
Three Musketeers
Fire Spirit
Goblin Drill
Fire Spirit Goblins Arrows
Ice Wizard

Defense Synergies 0 8

Fire Spirit
Royal Recruits Goblin Drill
Goblins
Ice Wizard
Arrows
Bomb Tower Ice Wizard
Royal Recruits
Fire Spirit Ice Wizard
Bomb Tower
Arrows Ice Wizard
Three Musketeers
Goblin Drill
Fire Spirit Ice Wizard
Ice Wizard
Goblins Arrows Royal Recruits Bomb Tower Goblin Drill

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits
Bomb Tower Goblins Royal Recruits Three Musketeers Goblin Drill Ice Wizard
Bomb Tower Three Musketeers Fire Spirit Goblins Royal Recruits Goblin Drill Ice Wizard
Royal Recruits Bomb Tower Three Musketeers Goblins Goblin Drill Ice Wizard
Arrows Royal Recruits Bomb Tower
Arrows Fire Spirit Goblins Bomb Tower Ice Wizard
Three Musketeers Fire Spirit Arrows Bomb Tower Ice Wizard
Arrows Royal Recruits Bomb Tower
Three Musketeers Goblins Royal Recruits Bomb Tower Goblin Drill Ice Wizard
Fire Spirit Goblins Royal Recruits Ice Wizard
Goblins Ice Wizard Arrows Royal Recruits Bomb Tower Goblin Drill
Arrows Three Musketeers Ice Wizard
Royal Recruits Bomb Tower Goblin Drill Fire Spirit Three Musketeers Ice Wizard
Fire Spirit Bomb Tower Three Musketeers Goblins Arrows Royal Recruits Goblin Drill
Royal Recruits Bomb Tower Three Musketeers Goblin Drill
Bomb Tower Royal Recruits Three Musketeers Goblin Drill
Bomb Tower Three Musketeers Goblins Arrows Royal Recruits Goblin Drill
Fire Spirit Arrows Bomb Tower Goblins Royal Recruits Three Musketeers Goblin Drill Ice Wizard
Arrows Bomb Tower Goblin Drill Fire Spirit Royal Recruits Ice Wizard
Royal Recruits Bomb Tower Three Musketeers Goblin Drill
Royal Recruits Fire Spirit Goblins Arrows Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Goblins
Arrows Bomb Tower
Royal Recruits Goblins Bomb Tower
Royal Recruits
Royal Recruits Three Musketeers Goblin Drill
Fire Spirit Arrows Bomb Tower Three Musketeers Ice Wizard
Royal Recruits Goblins Bomb Tower Ice Wizard
Royal Recruits Bomb Tower
Royal Recruits Goblins Bomb Tower
Royal Recruits Three Musketeers Goblin Drill
Royal Recruits Bomb Tower
Royal Recruits Arrows
Royal Recruits Bomb Tower Three Musketeers
Royal Recruits Bomb Tower Three Musketeers
Royal Recruits Goblins Bomb Tower Three Musketeers Goblin Drill
Arrows Royal Recruits Bomb Tower Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Royal Recruits Goblin Drill
Arrows Ice Wizard
Arrows Goblin Drill
Arrows Royal Recruits
Fire Spirit Arrows
Arrows Fire Spirit Ice Wizard
Fire Spirit Arrows
Arrows Fire Spirit Ice Wizard
Arrows
Fire Spirit Goblins Three Musketeers
Arrows Royal Recruits
Fire Spirit Arrows
Fire Spirit Three Musketeers
Arrows
Arrows
Arrows Three Musketeers Goblin Drill
Arrows Royal Recruits Three Musketeers
Arrows Three Musketeers
Fire Spirit Arrows Three Musketeers
Fire Spirit Arrows
Arrows
Arrows Royal Recruits Goblin Drill
Arrows Fire Spirit Ice Wizard
Arrows Ice Wizard
Arrows
Arrows
Fire Spirit Arrows Ice Wizard
Arrows
Arrows
Arrows
Fire Spirit Royal Recruits
Fire Spirit Arrows Three Musketeers Ice Wizard
Arrows
Three Musketeers
Arrows
Arrows
Royal Recruits Three Musketeers
Royal Recruits
Royal Recruits

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