My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Great!

3 warnings Why?

Missing cards in your collection

Goblin Cage Royal Ghost Ram Rider Graveyard Sparky

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Tesla Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Royal Giant Executioner Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant Hog Rider Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Royal Giant Hog Rider
Giant Snowball
Minions Goblin Gang Hog Rider Lumberjack
Zap
Minions Goblin Gang Royal Giant
Barbarian Barrel
Goblin Gang Tesla Executioner Lumberjack
The Log
Goblin Gang Royal Giant Hog Rider Lumberjack
Earthquake
Goblin Gang Tesla Hog Rider
Arrows
Minions Goblin Gang
Royal Delivery
Minions Goblin Gang Hog Rider Executioner Lumberjack
Fireball
Minions Goblin Gang Tesla Hog Rider Executioner Lumberjack
Poison
Minions Goblin Gang Executioner
Lightning
Tesla Executioner Lumberjack
Rocket
Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Goblin Gang Tesla Fireball Hog Rider Lumberjack Executioner Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Minions Goblin Gang Tesla Fireball

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Royal Giant Hog Rider Lumberjack
Goblin Gang
Hog Rider Royal Giant
Tesla
Royal Giant
Minions Fireball Goblin Gang Hog Rider Executioner Lumberjack
Fireball
Royal Giant Hog Rider
Hog Rider
Minions Goblin Gang Fireball Royal Giant Executioner Lumberjack
Executioner
Royal Giant Hog Rider
Lumberjack
Minions Royal Giant Hog Rider

Defense Synergies 1 6

Minions
Tesla Lumberjack
Goblin Gang
Tesla Lumberjack
Tesla
Goblin Gang Minions Fireball
Royal Giant
Fireball
Tesla Lumberjack
Hog Rider
Executioner
Lumberjack
Lumberjack
Minions Goblin Gang Fireball Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Tesla Fireball Executioner
Lumberjack Minions Goblin Gang Tesla Executioner
Goblin Gang Tesla Lumberjack Minions Executioner
Tesla Lumberjack Minions Goblin Gang
Fireball Lumberjack
Goblin Gang Fireball Minions Tesla Executioner Lumberjack
Minions Tesla Goblin Gang Fireball Executioner
Tesla Fireball
Tesla Minions Goblin Gang Lumberjack
Goblin Gang Tesla Lumberjack
Minions Goblin Gang Executioner Tesla Fireball Lumberjack
Minions Tesla Executioner Goblin Gang Fireball
Tesla Lumberjack Minions Goblin Gang Fireball
Fireball Executioner Minions Goblin Gang Tesla Lumberjack
Goblin Gang Tesla Lumberjack
Goblin Gang Tesla Fireball Lumberjack
Tesla Minions Goblin Gang Fireball Executioner Lumberjack
Tesla Fireball Minions Goblin Gang Executioner Lumberjack
Executioner Minions Tesla Fireball Lumberjack
Tesla Lumberjack
Goblin Gang Minions Tesla Fireball Executioner Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Tesla Fireball
Fireball Goblin Gang Tesla Executioner Lumberjack
Goblin Gang Lumberjack Minions
Goblin Gang Lumberjack Tesla Fireball
Goblin Gang Tesla Executioner Lumberjack
Fireball Executioner Minions Goblin Gang Tesla
Goblin Gang Minions Tesla Fireball Lumberjack
Tesla Lumberjack
Minions Fireball
Goblin Gang Tesla
Minions Tesla Lumberjack
Fireball
Goblin Gang Tesla Fireball Executioner Lumberjack
Tesla Fireball Executioner
Goblin Gang Tesla Minions Fireball Executioner Lumberjack
Minions Executioner Tesla Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Executioner
Fireball
Fireball
Fireball Executioner
Fireball Executioner Minions
Executioner
Fireball Executioner
Fireball
Minions Goblin Gang Fireball Lumberjack
Fireball
Fireball Executioner
Fireball Executioner
Minions Fireball
Fireball
Fireball Executioner
Fireball Executioner
Fireball
Minions
Fireball Executioner
Fireball
Minions Fireball
Fireball
Fireball
Fireball Executioner
Fireball Executioner
Fireball
Fireball
Fireball Executioner
Minions Fireball
Fireball
Fireball
Fireball
Fireball
Minions Goblin Gang Fireball
Fireball Executioner
Fireball
Fireball Goblin Gang Executioner Lumberjack
Fireball Executioner
Fireball
Executioner
Minions Goblin Gang Fireball
Fireball Executioner
Fireball Executioner

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