My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 problems 1 warnings Why?

Missing cards in your collection

Royal Ghost Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tombstone Executioner P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Tornado

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Tombstone
Zap
Tombstone
Barbarian Barrel
Knight Tombstone Executioner Electro Wizard
The Log
Tombstone
Earthquake
Tombstone
Arrows
Tombstone
Royal Delivery
Knight Executioner P.E.K.K.A Electro Wizard
Fireball
Tombstone Executioner Electro Wizard
Poison
Tombstone Executioner Electro Wizard
Lightning
Knight Tombstone Executioner Electro Wizard
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Tornado Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tombstone Tornado Executioner P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Tombstone Tornado Fireball Electro Wizard Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Knight Tombstone Tornado

Attack Synergies 9 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Tornado P.E.K.K.A Electro Wizard Knight Executioner
Knight
Executioner Zap Fireball Electro Wizard
Tombstone
Fireball
Zap Tornado Knight Electro Wizard
Tornado
Zap Fireball Executioner P.E.K.K.A
Executioner
Knight Tornado Zap P.E.K.K.A
P.E.K.K.A
Zap Tornado Electro Wizard Executioner
Electro Wizard
Zap P.E.K.K.A Knight Fireball

Defense Synergies 7 12

Zap
Fireball Electro Wizard Knight Tombstone Tornado Executioner P.E.K.K.A
Knight
Executioner Electro Wizard Zap Fireball Tornado
Tombstone
Zap Fireball Electro Wizard
Fireball
Zap Tornado Knight Tombstone Electro Wizard
Tornado
Fireball Executioner P.E.K.K.A Zap Knight Electro Wizard
Executioner
Knight Tornado Zap
P.E.K.K.A
Tornado Zap Electro Wizard
Electro Wizard
Zap Knight Tombstone Fireball Tornado P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Tombstone Fireball Executioner Electro Wizard
P.E.K.K.A Zap Knight Tombstone Executioner Electro Wizard
Tornado P.E.K.K.A Knight Tombstone Executioner Electro Wizard
P.E.K.K.A Knight Tombstone Electro Wizard
Tombstone Fireball Tornado P.E.K.K.A
Fireball Tornado Zap Executioner Electro Wizard
Tornado Electro Wizard Zap Tombstone Fireball Executioner
Zap Fireball P.E.K.K.A Electro Wizard
P.E.K.K.A Tombstone Tornado
Knight Tornado Electro Wizard
Executioner Electro Wizard Zap Knight Tombstone Fireball Tornado
Executioner Zap Fireball Tornado Electro Wizard
Tombstone P.E.K.K.A Zap Knight Fireball Electro Wizard
Fireball Executioner Zap Tombstone Tornado P.E.K.K.A Electro Wizard
P.E.K.K.A Knight Tombstone Electro Wizard
Tornado Zap Fireball P.E.K.K.A Electro Wizard
Knight Tombstone Fireball Tornado Executioner P.E.K.K.A Electro Wizard
Tombstone Fireball Zap Knight Tornado Executioner Electro Wizard
Zap Tornado Executioner Knight Tombstone Fireball Electro Wizard
P.E.K.K.A Tornado Electro Wizard
Knight Fireball Executioner P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Tombstone Fireball P.E.K.K.A Electro Wizard
Fireball Electro Wizard Zap Knight Executioner
Tombstone P.E.K.K.A Zap Knight Electro Wizard
P.E.K.K.A Zap Knight Fireball Tornado Electro Wizard
P.E.K.K.A Knight Tombstone Executioner
Fireball Executioner Zap Tornado Electro Wizard
P.E.K.K.A Knight Tombstone Fireball Electro Wizard
P.E.K.K.A Knight
Zap P.E.K.K.A Electro Wizard Knight Tombstone Fireball Tornado
P.E.K.K.A Tombstone
P.E.K.K.A Knight Tombstone
P.E.K.K.A Zap Fireball Tornado Electro Wizard
P.E.K.K.A Knight Tombstone Fireball Executioner
Fireball Executioner
Tombstone Electro Wizard Zap Knight Fireball Tornado Executioner P.E.K.K.A
Executioner Zap Fireball P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight
Fireball Zap Tornado Executioner Electro Wizard
Fireball
Knight Fireball
Fireball Executioner Zap
Fireball Executioner Zap Tornado
Tornado Executioner
Fireball Zap Tornado Executioner
Fireball Zap Tornado
Fireball Tornado Electro Wizard
Zap Knight Fireball Tornado Electro Wizard
Fireball Zap Tornado Executioner
Knight Fireball Executioner
Fireball
Zap Fireball
Zap Fireball Executioner
Fireball Executioner
Fireball Tornado
Zap Fireball Executioner Electro Wizard
Zap Fireball Tornado
Fireball
Fireball Tornado
Tornado
Zap Fireball
Zap Tornado Fireball Executioner
Fireball Zap Tornado Executioner Electro Wizard
Fireball Zap Tornado
Fireball Zap Tornado
Zap Fireball Tornado Executioner Electro Wizard
Zap Electro Wizard Fireball
Fireball
Zap Fireball
Zap Fireball Electro Wizard
P.E.K.K.A
Fireball
Zap Electro Wizard Tombstone Fireball
Fireball Zap Tornado Executioner Electro Wizard
Fireball
Fireball Knight Executioner Electro Wizard
Zap Fireball Executioner
Zap Fireball Tornado
Executioner P.E.K.K.A
Zap Fireball Tornado Electro Wizard
Zap Fireball Tornado Executioner Electro Wizard
Zap Fireball Tornado Executioner Electro Wizard

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