My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems 4 warnings Why?

Missing cards in your collection

Royal Ghost Graveyard

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Electro Dragon Bowler Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Hog Rider Skeleton Army Inferno Dragon
Giant Snowball
Bomber Hog Rider Skeleton Army Electro Dragon Inferno Dragon
Zap
Bomber Skeleton Army Inferno Dragon
Barbarian Barrel
Bomber Skeleton Army
The Log
Bomber Hog Rider Skeleton Army
Earthquake
Bomber Hog Rider Skeleton Army
Arrows
Bomber Skeleton Army
Royal Delivery
Bomber Hog Rider Skeleton Army Electro Dragon Bowler Inferno Dragon
Fireball
Bomber Hog Rider Skeleton Army Electro Dragon Bowler Inferno Dragon
Poison
Bomber Skeleton Army Electro Dragon
Lightning
Electro Dragon Bowler Inferno Dragon
Rocket
Hog Rider Electro Dragon Bowler Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Electro Dragon Bowler Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Bowler Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bomber Skeleton Army Hog Rider Inferno Dragon Electro Dragon Bowler Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Bomber Skeleton Army Hog Rider

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Hog Rider Mega Knight
Hog Rider
Bomber Mirror Bowler Mega Knight
Mirror
Hog Rider Skeleton Army
Skeleton Army
Mirror
Electro Dragon
Bowler Inferno Dragon Mega Knight
Bowler
Hog Rider Electro Dragon
Inferno Dragon
Mega Knight Electro Dragon
Mega Knight
Inferno Dragon Bomber Hog Rider Electro Dragon

Defense Synergies 1 9

Bomber
Hog Rider
Mirror
Skeleton Army Electro Dragon Bowler Inferno Dragon Mega Knight
Skeleton Army
Mirror Electro Dragon Inferno Dragon
Electro Dragon
Mirror Skeleton Army Bowler Inferno Dragon
Bowler
Mirror Electro Dragon
Inferno Dragon
Mirror Skeleton Army Electro Dragon Mega Knight
Mega Knight
Mirror Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Bomber Electro Dragon
Skeleton Army Inferno Dragon Bomber Electro Dragon Mega Knight
Skeleton Army Bowler Mega Knight Bomber Electro Dragon Inferno Dragon
Skeleton Army Inferno Dragon Bomber Electro Dragon Bowler Mega Knight
Bomber Skeleton Army Bowler Mega Knight
Skeleton Army Bowler Bomber Electro Dragon Mega Knight
Inferno Dragon Electro Dragon
Bowler Electro Dragon Mega Knight
Inferno Dragon Skeleton Army
Skeleton Army Bomber Bowler Mega Knight
Skeleton Army Bomber Electro Dragon Bowler Mega Knight
Inferno Dragon Electro Dragon
Skeleton Army Bowler Mega Knight Bomber Electro Dragon
Bomber Skeleton Army Bowler Mega Knight Electro Dragon
Skeleton Army Inferno Dragon Mega Knight
Skeleton Army Bowler Inferno Dragon Mega Knight
Mega Knight Bomber Skeleton Army Electro Dragon Bowler
Mega Knight Bomber Skeleton Army Electro Dragon Bowler
Bomber Electro Dragon Bowler Inferno Dragon Mega Knight
Inferno Dragon
Bomber Skeleton Army Bowler Mega Knight Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Bowler
Bomber Electro Dragon Bowler Inferno Dragon Mega Knight
Skeleton Army Mega Knight Electro Dragon Bowler
Skeleton Army Bowler Mega Knight
Skeleton Army Bowler Inferno Dragon Mega Knight
Electro Dragon
Skeleton Army Bowler
Mega Knight Skeleton Army Inferno Dragon
Electro Dragon Mega Knight Skeleton Army Inferno Dragon
Skeleton Army Inferno Dragon
Inferno Dragon Mega Knight Electro Dragon Bowler
Skeleton Army Mega Knight Bowler
Skeleton Army Bowler Mega Knight
Bomber Skeleton Army Electro Dragon Bowler Mega Knight
Skeleton Army Electro Dragon Bomber Bowler Inferno Dragon
Bowler Mega Knight Bomber Electro Dragon Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Electro Dragon
Electro Dragon Bowler
Electro Dragon
Bomber Bowler Mega Knight
Electro Dragon
Bomber Bowler
Electro Dragon Bowler
Electro Dragon
Electro Dragon Bowler
Electro Dragon Bowler
Electro Dragon
Bowler
Electro Dragon
Bomber Electro Dragon Bowler
Electro Dragon Bowler Mega Knight
Bomber
Bomber Electro Dragon Bowler Mega Knight
Bomber Electro Dragon Bowler Mega Knight
Bowler Mega Knight
Bowler
Electro Dragon
Bomber Electro Dragon Bowler Mega Knight
Inferno Dragon
Electro Dragon Bowler
Electro Dragon Bowler Mega Knight
Electro Dragon
Electro Dragon
Bowler
Bomber Electro Dragon Mega Knight
Electro Dragon
Mega Knight
Bowler
Skeleton Army Electro Dragon
Electro Dragon
Electro Dragon Bowler Mega Knight
Bomber Electro Dragon Bowler
Electro Dragon Mega Knight
Electro Dragon Bowler
Electro Dragon
Electro Dragon Bowler Mega Knight

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