My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems Why?

Missing cards in your collection

Royal Ghost

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Furnace Ice Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Furnace Ice Wizard Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Miner
Giant Snowball
Flying Machine Furnace Skeleton Army Miner
Zap
Flying Machine Furnace Skeleton Army
Barbarian Barrel
Furnace Skeleton Army Ice Wizard Electro Wizard
The Log
Furnace Skeleton Army
Earthquake
Furnace Skeleton Army
Arrows
Flying Machine Furnace Skeleton Army
Royal Delivery
Flying Machine Skeleton Army Miner Ice Wizard Electro Wizard
Fireball
Flying Machine Furnace Skeleton Army Ice Wizard Electro Wizard
Poison
Flying Machine Furnace Skeleton Army Ice Wizard Electro Wizard
Lightning
Furnace Ice Wizard Electro Wizard
Rocket
Furnace

Against air swarms

Spells and units that can counter air swarms.

Furnace Rocket Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Rocket The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Skeleton Army Miner Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Skeleton Army Miner Ice Wizard Flying Machine Furnace Electro Wizard Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Skeleton Army Miner Ice Wizard

Attack Synergies 1 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Flying Machine
Furnace
Furnace
Miner Flying Machine
Rocket
Miner
Skeleton Army
The Log
Miner
Miner
Furnace Rocket The Log Electro Wizard
Ice Wizard
Electro Wizard
Miner

Defense Synergies 0 15

Flying Machine
Furnace Skeleton Army The Log Ice Wizard Electro Wizard
Furnace
Flying Machine Skeleton Army Ice Wizard Electro Wizard
Rocket
The Log
Skeleton Army
Flying Machine Furnace The Log Ice Wizard Electro Wizard
The Log
Flying Machine Rocket Skeleton Army Miner Ice Wizard Electro Wizard
Miner
The Log
Ice Wizard
Flying Machine Furnace Skeleton Army The Log
Electro Wizard
Flying Machine Furnace Skeleton Army The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Flying Machine The Log Electro Wizard
Skeleton Army Flying Machine Furnace The Log Ice Wizard Electro Wizard
Furnace Rocket Skeleton Army Ice Wizard Electro Wizard
Skeleton Army Furnace Ice Wizard Electro Wizard
Rocket Skeleton Army The Log
Skeleton Army The Log Flying Machine Furnace Ice Wizard Electro Wizard
Furnace Rocket Electro Wizard Flying Machine Ice Wizard
Rocket Flying Machine The Log Electro Wizard
Furnace Skeleton Army Ice Wizard
Skeleton Army Miner Ice Wizard Electro Wizard
Skeleton Army Ice Wizard Electro Wizard Flying Machine Furnace The Log
Flying Machine Furnace Ice Wizard Electro Wizard
Furnace Skeleton Army Flying Machine Rocket The Log Ice Wizard Electro Wizard
Rocket Skeleton Army Furnace The Log Electro Wizard
Skeleton Army Furnace Electro Wizard
Rocket Skeleton Army Furnace The Log Electro Wizard
Furnace Skeleton Army Electro Wizard
Flying Machine Furnace Skeleton Army The Log Ice Wizard Electro Wizard
Furnace The Log Flying Machine Ice Wizard Electro Wizard
Electro Wizard
Skeleton Army Flying Machine Furnace The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Furnace Electro Wizard
Electro Wizard Flying Machine Rocket The Log Miner
Skeleton Army Furnace Rocket The Log Electro Wizard
Rocket Skeleton Army The Log Electro Wizard
Skeleton Army
Furnace Rocket Flying Machine Ice Wizard Electro Wizard
Rocket Skeleton Army Flying Machine Furnace Ice Wizard Electro Wizard
Skeleton Army
Rocket Electro Wizard Flying Machine Skeleton Army The Log
Skeleton Army
Flying Machine
Rocket Skeleton Army The Log Electro Wizard
Rocket Skeleton Army
Flying Machine Furnace Skeleton Army
Skeleton Army Electro Wizard Flying Machine Furnace Rocket The Log
Flying Machine The Log Ice Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine Rocket The Log
Flying Machine The Log Miner Ice Wizard Electro Wizard
Rocket Flying Machine The Log Miner
Flying Machine Rocket The Log
Rocket Furnace The Log
Flying Machine Furnace Rocket Ice Wizard
Flying Machine Furnace The Log
The Log Flying Machine Ice Wizard
The Log Miner Flying Machine
Rocket Electro Wizard
Rocket Miner Flying Machine The Log Electro Wizard
Flying Machine Rocket
Flying Machine Rocket The Log Miner
Flying Machine Rocket
Flying Machine Furnace The Log
Rocket Flying Machine Furnace The Log
Flying Machine Furnace Rocket The Log
Rocket
Rocket
Rocket Flying Machine The Log Electro Wizard
Rocket Flying Machine The Log Miner
Rocket The Log
Rocket
Rocket The Log
Rocket Flying Machine The Log
The Log Furnace Ice Wizard
The Log Miner Flying Machine Ice Wizard Electro Wizard
Flying Machine The Log Miner
Rocket Miner The Log
Flying Machine Furnace Ice Wizard Electro Wizard
Rocket Electro Wizard Flying Machine
Rocket The Log Miner
Rocket Electro Wizard
Rocket The Log
Electro Wizard Flying Machine Rocket Skeleton Army
Rocket Flying Machine Ice Wizard Electro Wizard
The Log
Miner Flying Machine Rocket Electro Wizard
The Log Flying Machine
Rocket
Flying Machine
Flying Machine Rocket The Log Electro Wizard
Flying Machine Rocket Electro Wizard
Flying Machine Rocket The Log Miner Electro Wizard

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