My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 1 warnings Why?

Missing cards in your collection

Fisherman

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Furnace Wizard P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Furnace
Zap
Furnace
Barbarian Barrel
Valkyrie Furnace Wizard
The Log
Mini P.E.K.K.A Furnace
Earthquake
Furnace
Arrows
Furnace
Royal Delivery
Mini P.E.K.K.A Valkyrie Wizard P.E.K.K.A
Fireball
Furnace Wizard
Poison
Furnace Wizard
Lightning
Mini P.E.K.K.A Valkyrie Furnace Wizard
Rocket
Valkyrie Furnace Wizard

Against air swarms

Spells and units that can counter air swarms.

Furnace Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Valkyrie Furnace Wizard Rocket The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Rocket P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Earthquake Mini P.E.K.K.A Valkyrie Furnace Wizard Rocket P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Earthquake Mini P.E.K.K.A Valkyrie

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Earthquake
Mini P.E.K.K.A Furnace P.E.K.K.A The Log
Mini P.E.K.K.A
Earthquake Valkyrie Furnace Wizard The Log
Valkyrie
Mini P.E.K.K.A Furnace Wizard P.E.K.K.A
Furnace
Earthquake Mini P.E.K.K.A Valkyrie P.E.K.K.A
Wizard
Mini P.E.K.K.A Valkyrie P.E.K.K.A
Rocket
P.E.K.K.A
Earthquake Valkyrie Furnace Wizard The Log
The Log
Earthquake Mini P.E.K.K.A P.E.K.K.A

Defense Synergies 2 13

Earthquake
Mini P.E.K.K.A Furnace The Log
Mini P.E.K.K.A
The Log Earthquake Valkyrie Furnace Wizard
Valkyrie
Mini P.E.K.K.A Furnace Wizard P.E.K.K.A The Log
Furnace
Earthquake Mini P.E.K.K.A Valkyrie
Wizard
Mini P.E.K.K.A Valkyrie P.E.K.K.A The Log
Rocket
The Log
P.E.K.K.A
The Log Valkyrie Wizard
The Log
Mini P.E.K.K.A P.E.K.K.A Earthquake Valkyrie Wizard Rocket

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Rocket Valkyrie Wizard The Log
Mini P.E.K.K.A P.E.K.K.A Valkyrie Furnace The Log
Mini P.E.K.K.A Furnace Rocket P.E.K.K.A Valkyrie
Mini P.E.K.K.A P.E.K.K.A Valkyrie Furnace
Earthquake Mini P.E.K.K.A Valkyrie Rocket P.E.K.K.A The Log
The Log Earthquake Valkyrie Furnace
Furnace Rocket Wizard
Earthquake Rocket Valkyrie P.E.K.K.A The Log
Mini P.E.K.K.A P.E.K.K.A Furnace
Mini P.E.K.K.A Valkyrie
Valkyrie Earthquake Furnace Wizard The Log
Furnace Wizard
Mini P.E.K.K.A Furnace P.E.K.K.A Earthquake Valkyrie Wizard Rocket The Log
Valkyrie Wizard Rocket Earthquake Mini P.E.K.K.A Furnace P.E.K.K.A The Log
Mini P.E.K.K.A P.E.K.K.A Furnace
Rocket Mini P.E.K.K.A Furnace P.E.K.K.A The Log
Wizard Mini P.E.K.K.A Valkyrie Furnace P.E.K.K.A
Valkyrie Furnace Wizard The Log
Earthquake Valkyrie Furnace Wizard The Log
Mini P.E.K.K.A P.E.K.K.A
Valkyrie Wizard Earthquake Mini P.E.K.K.A Furnace P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Furnace P.E.K.K.A
Mini P.E.K.K.A Valkyrie Wizard Rocket The Log
P.E.K.K.A Mini P.E.K.K.A Valkyrie Furnace Rocket The Log
Mini P.E.K.K.A Valkyrie Rocket P.E.K.K.A The Log
P.E.K.K.A Mini P.E.K.K.A Valkyrie
Furnace Wizard Rocket
Mini P.E.K.K.A Rocket P.E.K.K.A Valkyrie Furnace
Mini P.E.K.K.A P.E.K.K.A Valkyrie
Rocket P.E.K.K.A Mini P.E.K.K.A Valkyrie The Log
P.E.K.K.A
P.E.K.K.A Mini P.E.K.K.A Valkyrie
Rocket P.E.K.K.A Valkyrie The Log
Mini P.E.K.K.A Rocket P.E.K.K.A Valkyrie Wizard
Wizard Valkyrie Furnace
Mini P.E.K.K.A Valkyrie Furnace Rocket P.E.K.K.A The Log
Valkyrie Earthquake Mini P.E.K.K.A Wizard P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Valkyrie Rocket The Log
The Log
Earthquake Rocket The Log
Earthquake Valkyrie Rocket The Log
Wizard Rocket Earthquake Valkyrie Furnace The Log
Wizard Furnace Rocket
Earthquake Furnace Wizard The Log
Earthquake The Log Wizard
The Log Wizard
Rocket Mini P.E.K.K.A
Rocket Earthquake Valkyrie Wizard The Log
Wizard Rocket
Earthquake Rocket The Log
Earthquake Rocket
Earthquake Furnace The Log
Earthquake Rocket Furnace Wizard The Log
Earthquake Furnace Wizard Rocket The Log
Earthquake Rocket
Mini P.E.K.K.A Rocket
Rocket Earthquake Mini P.E.K.K.A Wizard The Log
Rocket Earthquake Valkyrie Wizard The Log
Rocket Earthquake The Log
Rocket Wizard
Rocket The Log
Earthquake Rocket The Log
Earthquake The Log Valkyrie Furnace Wizard
The Log Earthquake Wizard
Wizard The Log
Rocket The Log
Furnace Wizard
Rocket Wizard
Mini P.E.K.K.A
Earthquake Wizard Rocket The Log
Rocket
P.E.K.K.A
Rocket Earthquake Wizard The Log
Earthquake Rocket
Rocket Wizard
The Log
Mini P.E.K.K.A Valkyrie Wizard Rocket
The Log Earthquake Wizard
Rocket
P.E.K.K.A
Rocket The Log
Rocket
Rocket The Log

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