My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Great!

2 problems 5 warnings Why?

Missing cards in your collection

Elixir Golem Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Archers Minions Musketeer Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bomber Archers Musketeer Valkyrie Baby Dragon Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Valkyrie Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bomber Archers Minions
Giant Snowball
Spear Goblins Bomber Archers Minions Musketeer Baby Dragon Witch
Zap
Spear Goblins Bomber Archers Minions Witch
Barbarian Barrel
Spear Goblins Bomber Archers Musketeer Valkyrie Witch
The Log
Spear Goblins Bomber Archers Musketeer Witch
Earthquake
Spear Goblins Bomber Archers Witch
Arrows
Spear Goblins Bomber Archers Minions Witch
Royal Delivery
Spear Goblins Bomber Archers Minions Musketeer Valkyrie Baby Dragon Witch
Fireball
Bomber Archers Minions Musketeer Baby Dragon Witch
Poison
Spear Goblins Bomber Archers Minions Musketeer Witch
Lightning
Musketeer Valkyrie Baby Dragon Witch
Rocket
Musketeer Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Valkyrie Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Valkyrie Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bomber Archers Minions Musketeer Valkyrie Baby Dragon Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Bomber Archers Minions

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Baby Dragon
Bomber
Minions Valkyrie Baby Dragon
Archers
Valkyrie Baby Dragon
Minions
Bomber Valkyrie Baby Dragon
Musketeer
Valkyrie Baby Dragon
Valkyrie
Spear Goblins Archers Musketeer Bomber Minions Baby Dragon Witch
Baby Dragon
Spear Goblins Bomber Archers Minions Musketeer Valkyrie Witch
Witch
Valkyrie Baby Dragon

Defense Synergies 3 15

Spear Goblins
Archers Minions Musketeer Valkyrie Baby Dragon
Bomber
Valkyrie
Archers
Valkyrie Spear Goblins Minions Baby Dragon Witch
Minions
Valkyrie Spear Goblins Archers Musketeer Baby Dragon
Musketeer
Valkyrie Spear Goblins Minions Baby Dragon
Valkyrie
Archers Minions Musketeer Spear Goblins Bomber Baby Dragon Witch
Baby Dragon
Spear Goblins Archers Minions Musketeer Valkyrie Witch
Witch
Archers Valkyrie Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Bomber Minions Musketeer Valkyrie Baby Dragon
Bomber Minions Musketeer Valkyrie Witch
Witch Bomber Archers Minions Musketeer Valkyrie
Witch Bomber Minions Musketeer Valkyrie
Bomber Valkyrie
Spear Goblins Bomber Archers Minions Musketeer Valkyrie Baby Dragon
Minions Musketeer Spear Goblins Archers Baby Dragon Witch
Musketeer Valkyrie Baby Dragon
Witch Minions Musketeer
Spear Goblins Bomber Archers Musketeer Valkyrie
Archers Minions Valkyrie Witch Spear Goblins Bomber Musketeer Baby Dragon
Minions Musketeer Spear Goblins Archers Baby Dragon Witch
Bomber Minions Musketeer Valkyrie Witch
Bomber Valkyrie Minions Baby Dragon Witch
Bomber Minions Musketeer Valkyrie Witch
Spear Goblins Bomber Archers Minions Musketeer Valkyrie Baby Dragon Witch
Valkyrie Baby Dragon Witch Spear Goblins Bomber Archers Minions Musketeer
Musketeer
Bomber Valkyrie Spear Goblins Archers Minions Musketeer Baby Dragon Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Spear Goblins Archers Witch
Bomber Archers Musketeer Valkyrie Baby Dragon
Spear Goblins Minions Musketeer Valkyrie Witch
Valkyrie Musketeer
Musketeer Valkyrie Witch
Archers Minions Musketeer Baby Dragon Witch
Spear Goblins Archers Minions Musketeer Valkyrie Witch
Valkyrie
Spear Goblins Minions Valkyrie Baby Dragon Witch
Witch Musketeer
Minions Musketeer Valkyrie Witch
Valkyrie
Valkyrie Witch
Bomber Archers Musketeer Valkyrie Baby Dragon Witch
Witch Spear Goblins Bomber Archers Minions Musketeer Valkyrie Baby Dragon
Minions Valkyrie Bomber Archers Musketeer Baby Dragon Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Valkyrie Baby Dragon
Musketeer Baby Dragon
Baby Dragon
Musketeer Valkyrie
Bomber Valkyrie Baby Dragon
Spear Goblins Minions Musketeer Baby Dragon Witch
Bomber Archers Musketeer Baby Dragon Witch
Baby Dragon
Minions Musketeer
Musketeer Valkyrie
Archers Musketeer Baby Dragon
Musketeer Baby Dragon
Minions Musketeer Baby Dragon
Musketeer Baby Dragon
Spear Goblins Bomber Musketeer Baby Dragon Witch
Musketeer Baby Dragon
Bomber Minions
Bomber Archers Musketeer Baby Dragon
Bomber Valkyrie Baby Dragon Witch
Minions Musketeer Baby Dragon
Musketeer
Musketeer Baby Dragon
Bomber Valkyrie Baby Dragon Witch
Witch
Musketeer Baby Dragon Witch
Musketeer Baby Dragon Witch
Musketeer Baby Dragon
Archers Musketeer Baby Dragon Witch
Minions Musketeer Witch
Bomber Musketeer
Spear Goblins Archers Minions Musketeer Witch
Archers Musketeer Baby Dragon Witch
Musketeer Valkyrie Baby Dragon
Bomber Musketeer Baby Dragon
Musketeer
Minions Musketeer Baby Dragon Witch
Musketeer Witch
Musketeer Baby Dragon Witch

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