My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 3 warnings Why?

Missing cards in your collection

Elixir Golem Goblin Cage Mirror The Log Princess Ice Wizard Royal Ghost Bandit Fisherman Electro Wizard Ram Rider Sparky Lava Hound

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Baby Dragon Witch Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Baby Dragon Witch Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Clone
Giant Snowball
Skeleton Army Clone Baby Dragon Witch
Zap
Skeleton Army Clone Witch
Barbarian Barrel
Wizard Skeleton Army Clone Witch Executioner
The Log
Mini P.E.K.K.A Skeleton Army Clone Witch
Earthquake
Skeleton Army Clone Witch
Arrows
Skeleton Army Clone Witch
Royal Delivery
Mini P.E.K.K.A Wizard Skeleton Army Clone Baby Dragon Witch Executioner
Fireball
Wizard Skeleton Army Clone Baby Dragon Witch Executioner
Poison
Wizard Skeleton Army Clone Witch Executioner
Lightning
Mini P.E.K.K.A Wizard Baby Dragon Witch Executioner
Rocket
Wizard Witch Executioner

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Baby Dragon Executioner The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Skeleton Army Clone Baby Dragon Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Skeleton Army Clone Mini P.E.K.K.A Baby Dragon Wizard Witch Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Skeleton Army Clone Mini P.E.K.K.A

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mini P.E.K.K.A
Wizard Baby Dragon The Log
Wizard
Mini P.E.K.K.A
Skeleton Army
Clone
Clone
Skeleton Army Baby Dragon Witch
Baby Dragon
Mini P.E.K.K.A Clone Witch
Witch
Clone Baby Dragon
Executioner
The Log
The Log
Mini P.E.K.K.A Executioner

Defense Synergies 1 13

Mini P.E.K.K.A
The Log Wizard Skeleton Army Baby Dragon Witch Executioner
Wizard
Mini P.E.K.K.A Skeleton Army The Log
Skeleton Army
Mini P.E.K.K.A Wizard Executioner The Log
Clone
Baby Dragon
Mini P.E.K.K.A Witch The Log
Witch
Mini P.E.K.K.A Baby Dragon The Log
Executioner
Mini P.E.K.K.A Skeleton Army The Log
The Log
Mini P.E.K.K.A Wizard Skeleton Army Baby Dragon Witch Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Baby Dragon Executioner The Log
Mini P.E.K.K.A Skeleton Army Witch Executioner The Log
Mini P.E.K.K.A Skeleton Army Witch Executioner
Mini P.E.K.K.A Skeleton Army Witch
Mini P.E.K.K.A Skeleton Army The Log
Skeleton Army The Log Baby Dragon Executioner
Wizard Baby Dragon Witch Executioner
Baby Dragon The Log
Mini P.E.K.K.A Witch Skeleton Army
Skeleton Army Mini P.E.K.K.A
Skeleton Army Witch Executioner Wizard Baby Dragon The Log
Executioner Wizard Baby Dragon Witch
Mini P.E.K.K.A Skeleton Army Wizard Witch The Log
Wizard Skeleton Army Executioner Mini P.E.K.K.A Baby Dragon Witch The Log
Mini P.E.K.K.A Skeleton Army
Skeleton Army Mini P.E.K.K.A The Log
Wizard Mini P.E.K.K.A Skeleton Army Witch Executioner
Wizard Skeleton Army Baby Dragon Witch Executioner The Log
Wizard Baby Dragon Witch Executioner The Log
Mini P.E.K.K.A
Wizard Skeleton Army Mini P.E.K.K.A Baby Dragon Witch Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Witch
Mini P.E.K.K.A Wizard Baby Dragon Executioner The Log
Skeleton Army Mini P.E.K.K.A Witch The Log
Mini P.E.K.K.A Skeleton Army The Log
Mini P.E.K.K.A Skeleton Army Witch Executioner
Wizard Executioner Baby Dragon Witch
Mini P.E.K.K.A Skeleton Army Witch
Mini P.E.K.K.A Skeleton Army
Mini P.E.K.K.A Skeleton Army Baby Dragon Witch The Log
Witch Skeleton Army
Mini P.E.K.K.A Witch
Skeleton Army The Log
Mini P.E.K.K.A Skeleton Army Wizard Witch Executioner
Wizard Skeleton Army Baby Dragon Witch Executioner
Skeleton Army Witch Mini P.E.K.K.A Baby Dragon Executioner The Log
Executioner Mini P.E.K.K.A Wizard Baby Dragon Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon The Log
Baby Dragon Executioner The Log
Baby Dragon The Log
The Log
Wizard Executioner Baby Dragon The Log
Wizard Executioner Baby Dragon Witch
Wizard Baby Dragon Witch Executioner The Log
The Log Wizard Baby Dragon Executioner
The Log Wizard
Mini P.E.K.K.A
Wizard The Log
Wizard Baby Dragon Executioner
Baby Dragon Executioner The Log
Baby Dragon
Baby Dragon The Log
Wizard Baby Dragon Witch Executioner The Log
Wizard Baby Dragon Executioner The Log
Mini P.E.K.K.A
Mini P.E.K.K.A Wizard Baby Dragon Executioner The Log
Wizard Baby Dragon Witch The Log
Baby Dragon The Log
Wizard
The Log
Baby Dragon The Log
The Log Wizard Baby Dragon Witch Executioner
Witch
The Log Wizard Baby Dragon Witch Executioner
Wizard Baby Dragon Witch The Log
Baby Dragon The Log
Wizard Baby Dragon Witch Executioner
Wizard Witch
Mini P.E.K.K.A
Wizard The Log
Wizard The Log
Skeleton Army Witch
Wizard Baby Dragon Witch Executioner
The Log
Mini P.E.K.K.A Wizard Baby Dragon Executioner
The Log Wizard Baby Dragon Executioner
Executioner
Baby Dragon Witch The Log
Witch Executioner
Baby Dragon Witch Executioner The Log

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