My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

1 problems 1 warnings Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Baby Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Battle Ram Baby Dragon Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Goblin Gang Valkyrie Battle Ram Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Battle Ram Night Witch
Giant Snowball
Goblins Cannon Goblin Gang Battle Ram Baby Dragon Night Witch
Zap
Goblins Cannon Goblin Gang Battle Ram Night Witch
Barbarian Barrel
Goblins Cannon Goblin Gang Valkyrie Battle Ram Night Witch
The Log
Goblins Cannon Goblin Gang Battle Ram
Earthquake
Cannon Goblin Gang
Arrows
Goblins Goblin Gang Night Witch
Royal Delivery
Goblins Goblin Gang Valkyrie Battle Ram Baby Dragon Night Witch
Fireball
Cannon Goblin Gang Battle Ram Baby Dragon Night Witch
Poison
Cannon Goblin Gang Night Witch
Lightning
Cannon Valkyrie Battle Ram Baby Dragon Night Witch
Rocket
Valkyrie Night Witch

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Battle Ram Baby Dragon Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Cannon Goblin Gang Valkyrie Battle Ram Baby Dragon Night Witch Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblins Cannon Goblin Gang Valkyrie

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Valkyrie Battle Ram Baby Dragon
Cannon
Goblin Gang
Valkyrie Battle Ram Baby Dragon
Valkyrie
Goblins Goblin Gang Battle Ram Baby Dragon
Battle Ram
Goblins Goblin Gang Valkyrie Baby Dragon Lightning
Baby Dragon
Goblins Goblin Gang Valkyrie Battle Ram Lightning
Lightning
Battle Ram Baby Dragon
Night Witch

Defense Synergies 0 9

Goblins
Cannon Night Witch
Cannon
Goblins Goblin Gang Valkyrie Baby Dragon Night Witch
Goblin Gang
Cannon Valkyrie
Valkyrie
Cannon Goblin Gang Baby Dragon Night Witch
Battle Ram
Baby Dragon
Cannon Valkyrie
Lightning
Night Witch
Goblins Cannon Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Cannon Valkyrie Baby Dragon
Goblins Cannon Goblin Gang Valkyrie Night Witch
Cannon Goblin Gang Goblins Valkyrie Lightning Night Witch
Cannon Night Witch Goblins Goblin Gang Valkyrie
Lightning Valkyrie
Goblin Gang Goblins Cannon Valkyrie Baby Dragon Night Witch
Lightning Cannon Goblin Gang Baby Dragon Night Witch
Lightning Cannon Valkyrie Baby Dragon
Cannon Goblins Goblin Gang Night Witch
Goblin Gang Goblins Cannon Valkyrie Night Witch
Goblins Goblin Gang Valkyrie Cannon Baby Dragon Night Witch
Goblin Gang Baby Dragon Night Witch
Cannon Night Witch Goblin Gang Valkyrie Lightning
Valkyrie Goblins Cannon Goblin Gang Baby Dragon Night Witch
Cannon Goblin Gang
Cannon Goblin Gang Lightning
Goblins Cannon Goblin Gang Valkyrie Night Witch
Cannon Goblins Goblin Gang Valkyrie Baby Dragon Night Witch
Valkyrie Baby Dragon Cannon
Cannon
Goblin Gang Valkyrie Goblins Cannon Baby Dragon Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Goblins
Goblin Gang Valkyrie Baby Dragon Lightning
Goblin Gang Goblins Valkyrie Lightning
Goblin Gang Valkyrie Lightning Night Witch
Cannon Goblin Gang Valkyrie Night Witch
Goblin Gang Baby Dragon
Goblin Gang Goblins Valkyrie Lightning Night Witch
Valkyrie
Lightning Goblins Valkyrie Baby Dragon
Cannon Goblin Gang
Valkyrie
Lightning Valkyrie
Lightning Cannon Goblin Gang Valkyrie Night Witch
Cannon Valkyrie Baby Dragon
Goblin Gang Goblins Valkyrie Baby Dragon Lightning Night Witch
Valkyrie Cannon Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Valkyrie Baby Dragon
Baby Dragon
Lightning Baby Dragon
Lightning Valkyrie
Valkyrie Baby Dragon
Baby Dragon
Baby Dragon
Baby Dragon Lightning
Lightning
Lightning Goblins Goblin Gang Night Witch
Lightning Valkyrie
Lightning Baby Dragon
Lightning Baby Dragon
Lightning Baby Dragon
Lightning Baby Dragon
Lightning Baby Dragon
Lightning Baby Dragon
Lightning
Lightning Night Witch
Lightning Baby Dragon
Lightning Valkyrie Baby Dragon
Lightning Baby Dragon Night Witch
Lightning
Lightning
Lightning Baby Dragon
Valkyrie Baby Dragon
Baby Dragon Lightning
Lightning Baby Dragon
Lightning Baby Dragon
Lightning Baby Dragon Night Witch
Lightning
Lightning Night Witch
Lightning Night Witch
Lightning
Lightning
Lightning Goblin Gang Night Witch
Lightning Baby Dragon
Lightning Goblin Gang Valkyrie Baby Dragon
Baby Dragon Lightning
Lightning
Goblin Gang Baby Dragon Lightning
Lightning
Lightning Baby Dragon

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