My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

2 warnings Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Giant Goblin Hut Wizard Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Giant Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant
Giant Snowball
Goblin Hut Baby Dragon
Zap
Goblin Hut
Barbarian Barrel
Knight Valkyrie Goblin Hut Wizard
The Log
Goblin Hut
Earthquake
Goblin Hut
Arrows
Goblin Hut
Royal Delivery
Knight Valkyrie Goblin Hut Wizard Baby Dragon
Fireball
Goblin Hut Wizard Baby Dragon
Poison
Goblin Hut Wizard
Lightning
Knight Valkyrie Goblin Hut Wizard Baby Dragon
Rocket
Valkyrie Goblin Hut Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard Baby Dragon Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Valkyrie Baby Dragon Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Valkyrie Baby Dragon Poison Giant Goblin Hut Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Knight Valkyrie Baby Dragon

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Giant Knight
Knight
Baby Dragon Arrows Goblin Hut Wizard Poison
Valkyrie
Giant Goblin Hut Wizard Baby Dragon
Giant
Arrows Poison Valkyrie Goblin Hut Wizard Baby Dragon
Goblin Hut
Knight Valkyrie Giant Baby Dragon
Wizard
Knight Valkyrie Giant
Baby Dragon
Knight Valkyrie Giant Goblin Hut Poison
Poison
Giant Knight Baby Dragon

Defense Synergies 0 12

Arrows
Knight Valkyrie Goblin Hut
Knight
Arrows Goblin Hut Wizard Baby Dragon Poison
Valkyrie
Arrows Goblin Hut Wizard Baby Dragon
Giant
Goblin Hut
Arrows Knight Valkyrie Wizard Baby Dragon
Wizard
Knight Valkyrie Goblin Hut
Baby Dragon
Knight Valkyrie Goblin Hut
Poison
Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Valkyrie Goblin Hut Wizard Baby Dragon
Knight Valkyrie Goblin Hut
Goblin Hut Knight Valkyrie
Goblin Hut Knight Valkyrie
Arrows Valkyrie Poison
Arrows Valkyrie Baby Dragon
Arrows Goblin Hut Wizard Baby Dragon Poison
Arrows Valkyrie Baby Dragon Poison
Goblin Hut
Knight Valkyrie
Valkyrie Poison Arrows Knight Goblin Hut Wizard Baby Dragon
Arrows Goblin Hut Wizard Baby Dragon Poison
Goblin Hut Knight Valkyrie Wizard
Valkyrie Wizard Arrows Goblin Hut Baby Dragon Poison
Knight Goblin Hut
Goblin Hut
Wizard Arrows Knight Valkyrie Goblin Hut Poison
Arrows Knight Valkyrie Goblin Hut Wizard Baby Dragon
Arrows Valkyrie Wizard Baby Dragon Poison Knight Goblin Hut
Goblin Hut
Valkyrie Wizard Arrows Knight Baby Dragon Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Goblin Hut
Poison Arrows Knight Valkyrie Wizard Baby Dragon
Knight Valkyrie Goblin Hut
Valkyrie Knight
Knight Valkyrie Goblin Hut
Arrows Wizard Poison Goblin Hut Baby Dragon
Knight Valkyrie Goblin Hut
Knight Valkyrie
Knight Valkyrie Goblin Hut Baby Dragon Poison
Goblin Hut
Knight Valkyrie Goblin Hut
Arrows Valkyrie Poison
Knight Valkyrie Wizard
Wizard Valkyrie Baby Dragon
Goblin Hut Knight Valkyrie Baby Dragon Poison
Arrows Valkyrie Poison Goblin Hut Wizard Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Knight Valkyrie Baby Dragon
Arrows Poison Baby Dragon
Arrows Goblin Hut Baby Dragon Poison
Arrows Knight Valkyrie Poison
Wizard Poison Arrows Valkyrie Baby Dragon
Arrows Wizard Poison Baby Dragon
Arrows Wizard Baby Dragon Poison
Arrows Poison Wizard Baby Dragon
Arrows Poison Wizard
Poison
Poison Arrows Knight Valkyrie Wizard
Poison Arrows Wizard Baby Dragon
Poison Knight Goblin Hut Baby Dragon
Arrows Baby Dragon Poison
Arrows Goblin Hut Baby Dragon Poison
Arrows Goblin Hut Wizard Baby Dragon Poison
Arrows Goblin Hut Wizard Baby Dragon Poison
Arrows Poison
Arrows Wizard Baby Dragon Poison
Arrows Valkyrie Wizard Baby Dragon Poison
Baby Dragon Poison
Arrows Wizard Poison
Arrows Baby Dragon Poison
Arrows Poison Valkyrie Wizard Baby Dragon
Arrows Poison Wizard Baby Dragon
Arrows Wizard Baby Dragon Poison
Poison Arrows Baby Dragon
Poison Arrows Wizard Baby Dragon
Goblin Hut Wizard Poison
Poison Arrows Wizard
Arrows Poison
Arrows Wizard Poison
Goblin Hut
Poison Arrows Wizard Baby Dragon
Arrows
Poison Knight Valkyrie Wizard Baby Dragon
Arrows Wizard Baby Dragon Poison
Arrows Poison
Baby Dragon Poison
Poison
Poison Baby Dragon

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