My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Missing cards in your collection

Bandit

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tombstone Inferno Dragon Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Miner Inferno Dragon Lava Hound
Giant Snowball
Bats Tombstone Dart Goblin Miner Inferno Dragon Lava Hound
Zap
Bats Tombstone Dart Goblin Inferno Dragon Lava Hound
Barbarian Barrel
Tombstone Dart Goblin
The Log
Tombstone Dart Goblin
Earthquake
Tombstone
Arrows
Bats Tombstone Dart Goblin Lava Hound
Royal Delivery
Bats Dart Goblin Miner Inferno Dragon Lava Hound
Fireball
Tombstone Dart Goblin Inferno Dragon Lava Hound
Poison
Bats Tombstone Dart Goblin Lava Hound
Lightning
Tombstone Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Tombstone Miner Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Tombstone Dart Goblin Miner Fireball Inferno Dragon Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Tombstone Dart Goblin

Attack Synergies 7 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner Lava Hound Inferno Dragon
Tombstone
Dart Goblin
Miner Lava Hound The Log
Fireball
Lava Hound The Log Miner
The Log
Dart Goblin Fireball Miner
Miner
Bats Dart Goblin Lava Hound Fireball The Log Inferno Dragon
Inferno Dragon
Lava Hound Bats Miner
Lava Hound
Bats Dart Goblin Fireball Miner Inferno Dragon

Defense Synergies 2 11

Bats
Dart Goblin The Log Inferno Dragon
Tombstone
Dart Goblin Fireball Inferno Dragon
Dart Goblin
Tombstone Bats The Log Miner Inferno Dragon
Fireball
The Log Tombstone Miner
The Log
Fireball Bats Dart Goblin Miner Inferno Dragon
Miner
Dart Goblin Fireball The Log
Inferno Dragon
Bats Tombstone Dart Goblin The Log
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Dart Goblin Fireball The Log
Inferno Dragon Bats Tombstone Dart Goblin The Log
Bats Tombstone Dart Goblin Inferno Dragon
Inferno Dragon Bats Tombstone Dart Goblin
Tombstone Fireball The Log
Fireball The Log Bats Dart Goblin
Bats Dart Goblin Inferno Dragon Tombstone Fireball
Dart Goblin Fireball The Log
Inferno Dragon Tombstone
Dart Goblin Miner
Bats Dart Goblin Tombstone Fireball The Log
Inferno Dragon Bats Dart Goblin Fireball
Tombstone Bats Fireball The Log
Fireball Bats Tombstone Dart Goblin The Log
Inferno Dragon Tombstone
Fireball The Log Inferno Dragon
Bats Tombstone Fireball
Tombstone Fireball Bats Dart Goblin The Log
The Log Bats Tombstone Dart Goblin Fireball Inferno Dragon
Dart Goblin Inferno Dragon
Bats Dart Goblin Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tombstone Fireball
Fireball The Log Miner Inferno Dragon
Tombstone Bats The Log
Bats Fireball The Log
Tombstone Inferno Dragon
Fireball Bats Dart Goblin
Bats Tombstone Dart Goblin Fireball
Inferno Dragon
Bats Tombstone Fireball The Log Inferno Dragon
Tombstone Dart Goblin Inferno Dragon
Inferno Dragon Bats Tombstone Dart Goblin
Fireball The Log
Tombstone Fireball
Dart Goblin Fireball
Tombstone Bats Dart Goblin Fireball The Log Inferno Dragon
Bats Dart Goblin Fireball The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Dart Goblin The Log
Fireball Dart Goblin The Log Miner
Dart Goblin Fireball The Log Miner
Dart Goblin Fireball The Log
Fireball The Log
Fireball Bats Dart Goblin
Dart Goblin The Log
Fireball The Log Dart Goblin
Fireball The Log Miner Dart Goblin
Bats Fireball
Miner Dart Goblin Fireball The Log
Fireball Dart Goblin
Dart Goblin Fireball The Log Miner
Dart Goblin Fireball
Dart Goblin Fireball The Log
Dart Goblin Fireball The Log
Dart Goblin Fireball The Log
Fireball
Bats
Dart Goblin Fireball The Log
Dart Goblin Fireball The Log Miner
Fireball The Log
Fireball
The Log
Fireball The Log
The Log Fireball
Inferno Dragon
Fireball The Log Miner Dart Goblin
Fireball The Log Miner
Fireball Miner Dart Goblin The Log
Bats Dart Goblin Fireball
Bats Dart Goblin Fireball
Fireball
Dart Goblin Fireball The Log Miner
Fireball
Fireball The Log
Bats Tombstone Dart Goblin Fireball
Fireball Dart Goblin
The Log Fireball
Fireball Miner Dart Goblin
The Log Dart Goblin Fireball
Fireball
Dart Goblin
Bats Dart Goblin Fireball The Log
Bats Dart Goblin Fireball
Dart Goblin Fireball The Log Miner

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: