My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Battle Ram Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Battle Ram Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Minion Horde Elite Barbarians Battle Ram

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minion Horde Elite Barbarians Battle Ram Goblin Barrel
Giant Snowball
Spear Goblins Minion Horde Battle Ram Goblin Barrel
Zap
Spear Goblins Minion Horde Battle Ram Goblin Barrel
Barbarian Barrel
Spear Goblins Knight Elite Barbarians Battle Ram Wizard Goblin Barrel
The Log
Spear Goblins Elite Barbarians Battle Ram Goblin Barrel
Earthquake
Spear Goblins Goblin Barrel
Arrows
Spear Goblins Minion Horde Goblin Barrel
Royal Delivery
Spear Goblins Knight Minion Horde Elite Barbarians Battle Ram Wizard Goblin Barrel
Fireball
Minion Horde Elite Barbarians Battle Ram Wizard Goblin Barrel
Poison
Spear Goblins Minion Horde Wizard
Lightning
Knight Elite Barbarians Battle Ram Wizard
Rocket
Minion Horde Elite Barbarians Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Knight Battle Ram Rocket

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Knight Goblin Barrel Battle Ram Minion Horde Wizard Elite Barbarians Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Spear Goblins Knight Goblin Barrel Battle Ram

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Goblin Barrel Elite Barbarians Battle Ram
Knight
Spear Goblins Battle Ram Goblin Barrel Minion Horde Elite Barbarians Wizard
Minion Horde
Knight Battle Ram
Elite Barbarians
Spear Goblins Knight Battle Ram Wizard
Battle Ram
Knight Spear Goblins Minion Horde Elite Barbarians Goblin Barrel
Wizard
Knight Elite Barbarians
Rocket
Goblin Barrel
Spear Goblins Knight Battle Ram

Defense Synergies 1 3

Spear Goblins
Knight
Knight
Spear Goblins Minion Horde Wizard
Minion Horde
Knight
Elite Barbarians
Wizard
Battle Ram
Wizard
Knight Elite Barbarians
Rocket
Goblin Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Spear Goblins Knight Minion Horde Wizard
Minion Horde Elite Barbarians Knight
Minion Horde Rocket Knight Elite Barbarians
Minion Horde Elite Barbarians Knight
Elite Barbarians Rocket
Spear Goblins
Minion Horde Rocket Spear Goblins Wizard
Rocket
Minion Horde Elite Barbarians
Knight Elite Barbarians Spear Goblins Minion Horde
Minion Horde Spear Goblins Knight Wizard
Minion Horde Spear Goblins Wizard
Minion Horde Knight Elite Barbarians Wizard Rocket
Wizard Rocket Minion Horde
Elite Barbarians Knight Minion Horde
Minion Horde Rocket Elite Barbarians
Minion Horde Wizard Knight Elite Barbarians
Spear Goblins Knight Minion Horde Elite Barbarians Wizard
Wizard Spear Goblins Knight
Elite Barbarians
Wizard Spear Goblins Knight Minion Horde Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Spear Goblins Elite Barbarians
Knight Elite Barbarians Wizard Rocket
Spear Goblins Knight Minion Horde Elite Barbarians Rocket
Rocket Knight Minion Horde Elite Barbarians
Knight Minion Horde Elite Barbarians
Wizard Rocket Minion Horde
Rocket Spear Goblins Knight Minion Horde Elite Barbarians
Knight Minion Horde Elite Barbarians
Minion Horde Rocket Spear Goblins Knight Elite Barbarians
Minion Horde
Knight Minion Horde Elite Barbarians
Rocket Elite Barbarians
Elite Barbarians Rocket Knight Minion Horde Wizard
Wizard Minion Horde
Elite Barbarians Spear Goblins Knight Minion Horde Rocket
Minion Horde Elite Barbarians Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Minion Horde Rocket
Rocket Minion Horde
Knight Rocket
Wizard Rocket Minion Horde
Wizard Spear Goblins Minion Horde Rocket
Minion Horde Wizard
Wizard
Wizard
Rocket Minion Horde Elite Barbarians
Rocket Knight Minion Horde Wizard
Wizard Rocket
Rocket Knight Elite Barbarians
Minion Horde Rocket
Elite Barbarians
Rocket Spear Goblins Minion Horde Wizard
Minion Horde Wizard Rocket
Rocket
Minion Horde Rocket
Rocket Wizard
Rocket Wizard
Rocket Minion Horde
Rocket Wizard
Rocket
Rocket Minion Horde
Wizard
Minion Horde
Wizard
Wizard
Rocket
Elite Barbarians Minion Horde Wizard
Rocket Minion Horde Wizard
Minion Horde Elite Barbarians
Minion Horde Wizard Rocket
Rocket Minion Horde
Minion Horde
Rocket Wizard
Minion Horde Spear Goblins Rocket
Rocket Wizard
Knight Minion Horde Wizard Rocket
Wizard
Rocket
Minion Horde Elite Barbarians
Minion Horde Elite Barbarians Rocket
Rocket
Rocket

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