My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Valkyrie Witch Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Elite Barbarians Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Giant Elite Barbarians Inferno Dragon
Giant Snowball
Minions Witch Inferno Dragon
Zap
Minions Royal Giant Witch Inferno Dragon
Barbarian Barrel
Elite Barbarians Valkyrie Witch
The Log
Royal Giant Elite Barbarians Witch
Earthquake
Witch
Arrows
Minions Witch
Royal Delivery
Minions Elite Barbarians Valkyrie Witch Inferno Dragon
Fireball
Minions Elite Barbarians Witch Inferno Dragon
Poison
Minions Witch
Lightning
Elite Barbarians Valkyrie Witch Inferno Dragon
Rocket
Elite Barbarians Valkyrie Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Minions Fireball Valkyrie Inferno Dragon Witch Royal Giant Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Minions Fireball Valkyrie

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Royal Giant Elite Barbarians Valkyrie Inferno Dragon
Royal Giant
Minions Fireball Elite Barbarians Witch The Log
Elite Barbarians
Valkyrie Minions Royal Giant Fireball The Log
Fireball
Royal Giant Elite Barbarians The Log
Valkyrie
Elite Barbarians Minions Witch
Witch
Royal Giant Valkyrie
The Log
Royal Giant Elite Barbarians Fireball
Inferno Dragon
Minions

Defense Synergies 3 7

Minions
Valkyrie The Log
Royal Giant
Elite Barbarians
Valkyrie The Log
Fireball
The Log Valkyrie
Valkyrie
Minions Elite Barbarians Fireball Witch The Log
Witch
Valkyrie The Log
The Log
Fireball Minions Elite Barbarians Valkyrie Witch Inferno Dragon
Inferno Dragon
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Fireball Valkyrie The Log
Elite Barbarians Inferno Dragon Minions Valkyrie Witch The Log
Witch Minions Elite Barbarians Valkyrie Inferno Dragon
Elite Barbarians Witch Inferno Dragon Minions Valkyrie
Elite Barbarians Fireball Valkyrie The Log
Fireball The Log Minions Valkyrie
Minions Inferno Dragon Fireball Witch
Fireball Valkyrie The Log
Witch Inferno Dragon Minions Elite Barbarians
Elite Barbarians Valkyrie
Minions Valkyrie Witch Fireball The Log
Minions Inferno Dragon Fireball Witch
Minions Elite Barbarians Fireball Valkyrie Witch The Log
Fireball Valkyrie Minions Witch The Log
Elite Barbarians Inferno Dragon
Elite Barbarians Fireball The Log Inferno Dragon
Minions Elite Barbarians Fireball Valkyrie Witch
Fireball Minions Elite Barbarians Valkyrie Witch The Log
Valkyrie Witch The Log Minions Fireball Inferno Dragon
Elite Barbarians Inferno Dragon
Valkyrie Minions Elite Barbarians Fireball Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Elite Barbarians Fireball Witch
Fireball Elite Barbarians Valkyrie The Log Inferno Dragon
Minions Elite Barbarians Valkyrie Witch The Log
Valkyrie Elite Barbarians Fireball The Log
Elite Barbarians Valkyrie Witch Inferno Dragon
Fireball Minions Witch
Minions Elite Barbarians Fireball Valkyrie Witch
Elite Barbarians Valkyrie Inferno Dragon
Minions Elite Barbarians Fireball Valkyrie Witch The Log Inferno Dragon
Witch Inferno Dragon
Inferno Dragon Minions Elite Barbarians Valkyrie Witch
Elite Barbarians Fireball Valkyrie The Log
Elite Barbarians Fireball Valkyrie Witch
Fireball Valkyrie Witch
Elite Barbarians Witch Minions Fireball Valkyrie The Log Inferno Dragon
Minions Valkyrie Elite Barbarians Fireball Witch The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie The Log
Fireball The Log
Fireball The Log
Fireball Valkyrie The Log
Fireball Valkyrie The Log
Fireball Minions Witch
Witch The Log
Fireball The Log
Fireball The Log
Minions Elite Barbarians Fireball
Fireball Valkyrie The Log
Fireball
Elite Barbarians Fireball The Log
Minions Fireball
Elite Barbarians Fireball The Log
Fireball Witch The Log
Fireball The Log
Fireball
Minions
Fireball The Log
Fireball Valkyrie Witch The Log
Minions Fireball The Log
Fireball
The Log
Fireball The Log
The Log Fireball Valkyrie Witch
Witch Inferno Dragon
Fireball The Log Witch
Fireball Witch The Log
Fireball The Log
Elite Barbarians Fireball Witch
Minions Fireball Witch
Elite Barbarians Fireball
Fireball The Log
Fireball
Fireball The Log
Minions Fireball Witch
Fireball Witch
The Log Fireball
Fireball Valkyrie
The Log Fireball
Fireball
Elite Barbarians
Minions Elite Barbarians Fireball Witch The Log
Fireball Witch
Fireball Witch The Log

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