My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Godly!

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minions Firecracker Rascals Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Firecracker Rascals Furnace Dark Prince Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Dark Prince Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Rascals Elite Barbarians Dark Prince Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Dark Prince Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minions Elite Barbarians Dark Prince Balloon
Giant Snowball
Spear Goblins Minions Furnace Balloon
Zap
Spear Goblins Minions Firecracker Furnace Dark Prince Balloon
Barbarian Barrel
Spear Goblins Firecracker Rascals Elite Barbarians Furnace Dark Prince
The Log
Spear Goblins Firecracker Rascals Elite Barbarians Furnace Dark Prince
Earthquake
Spear Goblins Firecracker Furnace
Arrows
Spear Goblins Minions Firecracker Rascals Furnace
Royal Delivery
Spear Goblins Minions Firecracker Rascals Elite Barbarians Dark Prince Balloon
Fireball
Minions Firecracker Rascals Elite Barbarians Furnace Balloon
Poison
Spear Goblins Minions Firecracker Rascals Furnace Balloon
Lightning
Elite Barbarians Furnace Dark Prince Balloon
Rocket
Rascals Elite Barbarians Furnace Balloon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Furnace Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Dark Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Minions Firecracker Furnace Dark Prince Rascals Balloon Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Spear Goblins Minions Firecracker Furnace

Attack Synergies 0 21

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Firecracker Rascals Elite Barbarians Furnace Dark Prince Balloon
Minions
Firecracker Rascals Elite Barbarians Dark Prince Balloon
Firecracker
Spear Goblins Minions Rascals Elite Barbarians Dark Prince Balloon
Rascals
Spear Goblins Minions Firecracker Dark Prince Balloon
Elite Barbarians
Spear Goblins Minions Firecracker Furnace
Furnace
Spear Goblins Elite Barbarians Dark Prince Balloon
Dark Prince
Spear Goblins Minions Firecracker Rascals Furnace Balloon
Balloon
Spear Goblins Minions Firecracker Rascals Furnace Dark Prince

Defense Synergies 1 9

Spear Goblins
Minions Firecracker Rascals Dark Prince
Minions
Spear Goblins Firecracker Dark Prince
Firecracker
Spear Goblins Minions Rascals Dark Prince
Rascals
Spear Goblins Firecracker
Elite Barbarians
Dark Prince
Furnace
Dark Prince
Dark Prince
Elite Barbarians Spear Goblins Minions Firecracker Furnace
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Minions Firecracker
Elite Barbarians Minions Firecracker Rascals Furnace Dark Prince
Furnace Minions Rascals Elite Barbarians Dark Prince
Elite Barbarians Minions Firecracker Rascals Furnace Dark Prince
Firecracker Elite Barbarians Dark Prince
Spear Goblins Minions Firecracker Rascals Furnace Dark Prince
Minions Furnace Spear Goblins Firecracker Rascals
Rascals
Minions Rascals Elite Barbarians Furnace
Elite Barbarians Spear Goblins Firecracker Rascals Dark Prince
Minions Spear Goblins Firecracker Rascals Furnace Dark Prince
Minions Spear Goblins Firecracker Rascals Furnace
Furnace Minions Rascals Elite Barbarians Dark Prince
Minions Firecracker Rascals Furnace Dark Prince
Elite Barbarians Rascals Furnace
Rascals Elite Barbarians Furnace
Minions Firecracker Rascals Elite Barbarians Furnace Dark Prince
Spear Goblins Minions Firecracker Rascals Elite Barbarians Furnace Dark Prince
Furnace Spear Goblins Minions Firecracker Rascals Dark Prince
Elite Barbarians
Rascals Dark Prince Spear Goblins Minions Firecracker Elite Barbarians Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Spear Goblins Elite Barbarians Furnace Dark Prince
Firecracker Elite Barbarians
Spear Goblins Minions Rascals Elite Barbarians Furnace Dark Prince
Dark Prince Rascals Elite Barbarians
Rascals Elite Barbarians Dark Prince
Firecracker Furnace Minions Rascals
Rascals Dark Prince Spear Goblins Minions Elite Barbarians Furnace
Rascals Elite Barbarians Dark Prince
Spear Goblins Minions Firecracker Elite Barbarians Dark Prince
Minions Rascals Elite Barbarians Dark Prince
Elite Barbarians Dark Prince
Rascals Elite Barbarians Dark Prince
Firecracker Rascals Furnace
Rascals Elite Barbarians Spear Goblins Minions Firecracker Furnace Dark Prince
Minions Firecracker Rascals Elite Barbarians Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Rascals
Firecracker
Firecracker Rascals Dark Prince
Firecracker Furnace Dark Prince
Firecracker Spear Goblins Minions Furnace
Firecracker Furnace
Firecracker
Firecracker
Minions Elite Barbarians
Firecracker Dark Prince
Firecracker
Firecracker Elite Barbarians
Minions Firecracker
Firecracker Elite Barbarians Furnace
Spear Goblins Firecracker Furnace
Firecracker Furnace
Minions
Firecracker Dark Prince
Firecracker
Minions
Firecracker Furnace Dark Prince
Firecracker
Firecracker
Elite Barbarians Firecracker Furnace
Minions Firecracker
Elite Barbarians
Firecracker
Firecracker
Spear Goblins Minions Dark Prince
Firecracker
Firecracker Rascals Dark Prince
Firecracker
Firecracker Elite Barbarians Dark Prince
Minions Firecracker Rascals Elite Barbarians
Firecracker
Firecracker Dark Prince

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