My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Baby Dragon Witch Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Mini P.E.K.K.A Valkyrie Baby Dragon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Valkyrie Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians
Giant Snowball
Baby Dragon Witch Lumberjack
Zap
Witch
Barbarian Barrel
Elite Barbarians Valkyrie Wizard Witch Lumberjack
The Log
Elite Barbarians Mini P.E.K.K.A Witch Lumberjack
Earthquake
Witch
Arrows
Witch
Royal Delivery
Elite Barbarians Mini P.E.K.K.A Valkyrie Wizard Baby Dragon Witch Lumberjack
Fireball
Elite Barbarians Wizard Baby Dragon Witch Lumberjack
Poison
Wizard Witch
Lightning
Elite Barbarians Mini P.E.K.K.A Valkyrie Wizard Baby Dragon Witch Lumberjack
Rocket
Elite Barbarians Valkyrie Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Mini P.E.K.K.A Valkyrie Baby Dragon Lumberjack Wizard Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 The Log Mini P.E.K.K.A Valkyrie Baby Dragon

Attack Synergies 2 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Valkyrie Wizard The Log Lumberjack
Mini P.E.K.K.A
Valkyrie Wizard Baby Dragon The Log Lumberjack
Valkyrie
Elite Barbarians Lumberjack Mini P.E.K.K.A Wizard Baby Dragon Witch
Wizard
Elite Barbarians Mini P.E.K.K.A Valkyrie Lumberjack
Baby Dragon
Mini P.E.K.K.A Valkyrie Witch Lumberjack
Witch
Valkyrie Baby Dragon Lumberjack
The Log
Elite Barbarians Mini P.E.K.K.A Lumberjack
Lumberjack
Valkyrie Elite Barbarians Mini P.E.K.K.A Wizard Baby Dragon Witch The Log

Defense Synergies 2 20

Elite Barbarians
Valkyrie Mini P.E.K.K.A Wizard The Log
Mini P.E.K.K.A
The Log Elite Barbarians Valkyrie Wizard Baby Dragon Witch
Valkyrie
Elite Barbarians Mini P.E.K.K.A Wizard Baby Dragon Witch The Log Lumberjack
Wizard
Elite Barbarians Mini P.E.K.K.A Valkyrie The Log Lumberjack
Baby Dragon
Mini P.E.K.K.A Valkyrie Witch The Log Lumberjack
Witch
Mini P.E.K.K.A Valkyrie Baby Dragon The Log Lumberjack
The Log
Mini P.E.K.K.A Elite Barbarians Valkyrie Wizard Baby Dragon Witch Lumberjack
Lumberjack
Valkyrie Wizard Baby Dragon Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard Baby Dragon The Log
Elite Barbarians Mini P.E.K.K.A Lumberjack Valkyrie Witch The Log
Mini P.E.K.K.A Witch Lumberjack Elite Barbarians Valkyrie
Elite Barbarians Mini P.E.K.K.A Witch Lumberjack Valkyrie
Elite Barbarians Mini P.E.K.K.A Valkyrie The Log Lumberjack
The Log Valkyrie Baby Dragon Lumberjack
Wizard Baby Dragon Witch
Valkyrie Baby Dragon The Log
Mini P.E.K.K.A Witch Elite Barbarians Lumberjack
Elite Barbarians Mini P.E.K.K.A Valkyrie Lumberjack
Valkyrie Witch Wizard Baby Dragon The Log Lumberjack
Wizard Baby Dragon Witch
Mini P.E.K.K.A Lumberjack Elite Barbarians Valkyrie Wizard Witch The Log
Valkyrie Wizard Mini P.E.K.K.A Baby Dragon Witch The Log Lumberjack
Elite Barbarians Mini P.E.K.K.A Lumberjack
Elite Barbarians Mini P.E.K.K.A The Log Lumberjack
Wizard Elite Barbarians Mini P.E.K.K.A Valkyrie Witch Lumberjack
Elite Barbarians Valkyrie Wizard Baby Dragon Witch The Log Lumberjack
Valkyrie Wizard Baby Dragon Witch The Log Lumberjack
Mini P.E.K.K.A Elite Barbarians Lumberjack
Valkyrie Wizard Elite Barbarians Mini P.E.K.K.A Baby Dragon Witch The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Lumberjack Elite Barbarians Witch
Elite Barbarians Mini P.E.K.K.A Valkyrie Wizard Baby Dragon The Log Lumberjack
Lumberjack Elite Barbarians Mini P.E.K.K.A Valkyrie Witch The Log
Mini P.E.K.K.A Valkyrie Lumberjack Elite Barbarians The Log
Elite Barbarians Mini P.E.K.K.A Valkyrie Witch Lumberjack
Wizard Baby Dragon Witch
Mini P.E.K.K.A Elite Barbarians Valkyrie Witch Lumberjack
Mini P.E.K.K.A Elite Barbarians Valkyrie Lumberjack
Elite Barbarians Mini P.E.K.K.A Valkyrie Baby Dragon Witch The Log
Witch
Elite Barbarians Mini P.E.K.K.A Valkyrie Witch Lumberjack
Elite Barbarians Valkyrie The Log
Elite Barbarians Mini P.E.K.K.A Valkyrie Wizard Witch Lumberjack
Wizard Valkyrie Baby Dragon Witch
Elite Barbarians Witch Mini P.E.K.K.A Valkyrie Baby Dragon The Log Lumberjack
Valkyrie Elite Barbarians Mini P.E.K.K.A Wizard Baby Dragon Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Baby Dragon The Log
Baby Dragon The Log
Baby Dragon The Log
Valkyrie The Log
Wizard Valkyrie Baby Dragon The Log
Wizard Baby Dragon Witch
Wizard Baby Dragon Witch The Log
The Log Wizard Baby Dragon
The Log Wizard
Elite Barbarians Mini P.E.K.K.A Lumberjack
Valkyrie Wizard The Log
Wizard Baby Dragon
Elite Barbarians Baby Dragon The Log
Baby Dragon
Elite Barbarians Baby Dragon The Log
Wizard Baby Dragon Witch The Log
Wizard Baby Dragon The Log
Mini P.E.K.K.A
Mini P.E.K.K.A Wizard Baby Dragon The Log
Valkyrie Wizard Baby Dragon Witch The Log
Baby Dragon The Log
Wizard
The Log
Baby Dragon The Log
The Log Valkyrie Wizard Baby Dragon Witch
Witch
The Log Wizard Baby Dragon Witch
Wizard Baby Dragon Witch The Log
Baby Dragon The Log
Elite Barbarians Wizard Baby Dragon Witch
Wizard Witch
Elite Barbarians Mini P.E.K.K.A
Wizard The Log
Wizard The Log
Witch
Wizard Baby Dragon Witch
The Log
Mini P.E.K.K.A Valkyrie Wizard Baby Dragon Lumberjack
The Log Wizard Baby Dragon
Elite Barbarians
Elite Barbarians Baby Dragon Witch The Log
Witch
Baby Dragon Witch The Log

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