My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Tesla Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Tesla Wizard Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions Goblin Gang Elite Barbarians
Giant Snowball
Bomber Minions Goblin Gang
Zap
Bomber Minions Goblin Gang
Barbarian Barrel
Bomber Goblin Gang Tesla Elite Barbarians Wizard
The Log
Bomber Goblin Gang Elite Barbarians
Earthquake
Bomber Goblin Gang Tesla
Arrows
Bomber Minions Goblin Gang
Royal Delivery
Bomber Minions Goblin Gang Elite Barbarians Wizard
Fireball
Bomber Minions Goblin Gang Tesla Elite Barbarians Wizard
Poison
Bomber Minions Goblin Gang Wizard
Lightning
Tesla Elite Barbarians Wizard
Rocket
Elite Barbarians Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Minions Goblin Gang Tesla Wizard Elite Barbarians Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Arrows Minions Goblin Gang

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Golem Minions Elite Barbarians
Arrows
Elite Barbarians Golem
Minions
Bomber Elite Barbarians Golem
Goblin Gang
Golem
Tesla
Elite Barbarians
Arrows Bomber Minions Wizard
Wizard
Elite Barbarians Golem
Golem
Bomber Arrows Minions Goblin Gang Wizard

Defense Synergies 1 5

Bomber
Tesla
Arrows
Tesla
Minions
Tesla
Goblin Gang
Tesla
Tesla
Goblin Gang Bomber Arrows Minions Wizard
Elite Barbarians
Wizard
Wizard
Tesla Elite Barbarians
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Minions Tesla Wizard
Elite Barbarians Bomber Minions Goblin Gang Tesla
Goblin Gang Tesla Bomber Minions Elite Barbarians
Tesla Elite Barbarians Bomber Minions Goblin Gang
Bomber Arrows Elite Barbarians
Arrows Goblin Gang Bomber Minions Tesla
Minions Tesla Arrows Goblin Gang Wizard
Arrows Tesla
Tesla Minions Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians Bomber Tesla
Minions Goblin Gang Bomber Arrows Tesla Wizard
Arrows Minions Tesla Goblin Gang Wizard
Tesla Bomber Minions Goblin Gang Elite Barbarians Wizard
Bomber Wizard Arrows Minions Goblin Gang Tesla
Elite Barbarians Goblin Gang Tesla
Goblin Gang Tesla Elite Barbarians
Tesla Wizard Bomber Arrows Minions Goblin Gang Elite Barbarians
Arrows Tesla Bomber Minions Goblin Gang Elite Barbarians Wizard
Arrows Wizard Bomber Minions Tesla
Tesla Elite Barbarians
Bomber Goblin Gang Wizard Arrows Minions Tesla Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Tesla Elite Barbarians
Bomber Arrows Goblin Gang Tesla Elite Barbarians Wizard
Goblin Gang Minions Elite Barbarians
Goblin Gang Tesla Elite Barbarians
Goblin Gang Tesla Elite Barbarians
Arrows Wizard Minions Goblin Gang Tesla
Goblin Gang Minions Tesla Elite Barbarians
Tesla Elite Barbarians
Minions Elite Barbarians
Goblin Gang Tesla
Minions Tesla Elite Barbarians
Arrows Elite Barbarians
Elite Barbarians Goblin Gang Tesla Wizard
Wizard Bomber Tesla
Goblin Gang Tesla Elite Barbarians Bomber Minions
Arrows Minions Bomber Tesla Elite Barbarians Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows
Arrows
Arrows
Bomber Wizard Arrows
Arrows Wizard Minions
Bomber Arrows Wizard
Arrows Wizard
Arrows Wizard
Minions Goblin Gang Elite Barbarians
Arrows Wizard
Arrows Wizard
Elite Barbarians
Arrows Minions
Arrows Elite Barbarians
Bomber Arrows Wizard
Arrows Wizard
Arrows
Bomber Minions
Bomber Arrows Wizard
Bomber Arrows Wizard
Minions
Arrows Wizard
Arrows
Arrows Bomber Wizard
Arrows Wizard
Arrows Wizard
Arrows
Elite Barbarians Arrows Wizard
Minions Wizard
Elite Barbarians
Bomber Arrows Wizard
Arrows
Arrows Wizard
Minions Goblin Gang
Arrows Wizard
Arrows
Goblin Gang Wizard
Arrows Bomber Wizard
Arrows
Elite Barbarians
Minions Goblin Gang Elite Barbarians

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