My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Missing cards in your collection

Archer Queen

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Electro Dragon Electro Giant Electro Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze Lightning

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Sparky
Giant Snowball
Electro Dragon
Zap
Firecracker Sparky
Barbarian Barrel
Firecracker Electro Wizard Sparky
The Log
Firecracker Sparky
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Electro Dragon Electro Wizard Sparky
Fireball
Firecracker Electro Dragon Electro Wizard Sparky
Poison
Firecracker Electro Dragon Electro Wizard Sparky
Lightning
Electro Dragon Electro Wizard Sparky
Rocket
Electro Dragon Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Freeze Electro Dragon Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Freeze Electro Dragon Electro Giant Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze Electro Giant Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Firecracker Freeze Electro Wizard Electro Dragon Lightning Sparky Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Firecracker Freeze Electro Wizard

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Electro Wizard Sparky Freeze Electro Dragon
Firecracker
Zap Sparky
Freeze
Zap
Electro Dragon
Zap Sparky
Lightning
Electro Giant
Electro Giant
Lightning Sparky
Electro Wizard
Zap Sparky
Sparky
Zap Firecracker Electro Dragon Electro Giant Electro Wizard

Defense Synergies 1 8

Zap
Electro Wizard Firecracker Electro Dragon Sparky
Firecracker
Zap Electro Dragon Electro Wizard
Freeze
Electro Wizard Sparky
Electro Dragon
Zap Firecracker Electro Wizard
Lightning
Electro Giant
Electro Wizard
Zap Firecracker Freeze Electro Dragon
Sparky
Zap Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Firecracker Electro Dragon Electro Wizard Sparky
Sparky Zap Firecracker Electro Dragon Electro Wizard
Sparky Freeze Electro Dragon Lightning Electro Wizard
Sparky Firecracker Electro Dragon Electro Wizard
Lightning Firecracker Sparky
Freeze Zap Firecracker Electro Dragon Electro Wizard
Lightning Electro Wizard Zap Firecracker Freeze Electro Dragon
Lightning Zap Electro Dragon Electro Giant Electro Wizard Sparky
Sparky
Firecracker Electro Wizard Sparky
Electro Wizard Zap Firecracker Freeze Electro Dragon Electro Giant
Zap Firecracker Electro Dragon Electro Wizard
Sparky Zap Freeze Electro Dragon Lightning Electro Wizard
Sparky Zap Firecracker Freeze Electro Dragon Electro Wizard
Sparky Electro Wizard
Zap Freeze Lightning Electro Giant Electro Wizard Sparky
Sparky Firecracker Electro Dragon Electro Wizard
Zap Firecracker Electro Dragon Electro Wizard
Zap Freeze Firecracker Electro Dragon Electro Wizard
Sparky Electro Wizard
Firecracker Electro Dragon Electro Giant Electro Wizard Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Electro Giant Electro Wizard Sparky
Electro Wizard Zap Firecracker Electro Dragon Lightning
Zap Electro Dragon Lightning Electro Wizard Sparky
Lightning Zap Electro Wizard Sparky
Sparky
Firecracker Electro Giant Zap Freeze Electro Dragon Electro Wizard
Sparky Lightning Electro Wizard
Sparky
Zap Freeze Electro Dragon Lightning Electro Wizard Firecracker Sparky
Sparky
Electro Dragon Sparky
Lightning Zap Electro Giant Electro Wizard
Lightning Sparky
Firecracker Electro Dragon Electro Giant Sparky
Electro Dragon Electro Giant Electro Wizard Sparky Zap Firecracker Freeze Lightning
Zap Firecracker Freeze Electro Dragon Electro Giant Electro Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Firecracker Freeze Electro Dragon Sparky
Firecracker Zap Electro Dragon Electro Wizard
Lightning Electro Dragon Sparky
Lightning Firecracker Freeze Sparky
Zap Firecracker Sparky
Firecracker Electro Giant Zap Freeze Electro Dragon
Firecracker Sparky
Zap Firecracker Freeze Electro Dragon Lightning
Zap Firecracker Electro Dragon Lightning
Lightning Electro Dragon Electro Wizard Sparky
Firecracker Lightning Zap Electro Dragon Electro Wizard Sparky
Lightning Zap Firecracker Electro Dragon
Lightning Firecracker Sparky
Lightning Firecracker Freeze Electro Dragon
Lightning Zap Firecracker Sparky
Lightning Zap Firecracker Electro Dragon Sparky
Lightning Firecracker Electro Dragon Sparky
Lightning Freeze Sparky
Lightning Sparky
Lightning Zap Firecracker Electro Dragon Electro Wizard Sparky
Lightning Zap Firecracker Electro Dragon Electro Giant
Lightning Sparky
Lightning
Lightning Sparky
Lightning Zap Electro Dragon
Zap Firecracker Freeze Electro Giant Electro Dragon Sparky
Firecracker Zap Electro Dragon Lightning Electro Wizard Sparky
Lightning Zap Electro Dragon Sparky
Lightning Zap Firecracker Sparky
Lightning Zap Firecracker Electro Dragon Electro Giant Electro Wizard Sparky
Zap Electro Dragon Lightning Electro Wizard Firecracker Freeze Electro Giant
Lightning Sparky
Lightning Zap Electro Dragon Sparky
Zap Lightning Firecracker Freeze Electro Dragon Electro Wizard Sparky
Sparky
Firecracker Lightning Sparky
Zap Lightning Electro Wizard Freeze Electro Dragon
Lightning Zap Firecracker Electro Dragon Electro Wizard
Freeze
Lightning Firecracker Electro Dragon Electro Wizard Sparky
Zap Firecracker Electro Dragon Lightning
Lightning Zap Electro Giant Sparky
Firecracker Electro Dragon Sparky
Zap Electro Dragon Electro Giant Firecracker Freeze Lightning Electro Wizard Sparky
Firecracker Zap Electro Dragon Lightning Electro Wizard
Electro Dragon Lightning Zap Firecracker Freeze Electro Giant Electro Wizard Sparky

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