My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard P.E.K.K.A Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Dart Goblin P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians
Giant Snowball
Dart Goblin
Zap
Dart Goblin
Barbarian Barrel
Elite Barbarians Dart Goblin Wizard
The Log
Elite Barbarians Dart Goblin
Earthquake
Arrows
Dart Goblin
Royal Delivery
Elite Barbarians Dart Goblin Wizard P.E.K.K.A
Fireball
Elite Barbarians Dart Goblin Wizard
Poison
Dart Goblin Wizard
Lightning
Elite Barbarians Wizard
Rocket
Elite Barbarians Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Tornado Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Tornado P.E.K.K.A Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage Dart Goblin Tornado Wizard Elite Barbarians P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Rage Dart Goblin Tornado

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Tornado P.E.K.K.A Dart Goblin Mega Knight
Elite Barbarians
Zap Rage Dart Goblin Wizard Mega Knight
Dart Goblin
Zap Elite Barbarians P.E.K.K.A Mega Knight
Wizard
Tornado Elite Barbarians Rage P.E.K.K.A Mega Knight
Rage
Elite Barbarians Wizard
Tornado
Zap Wizard P.E.K.K.A Mega Knight
P.E.K.K.A
Zap Tornado Dart Goblin Wizard
Mega Knight
Zap Elite Barbarians Dart Goblin Wizard Tornado

Defense Synergies 3 13

Zap
Mega Knight Elite Barbarians Dart Goblin Tornado P.E.K.K.A
Elite Barbarians
Zap Dart Goblin Wizard Mega Knight
Dart Goblin
Zap Elite Barbarians Tornado P.E.K.K.A Mega Knight
Wizard
Tornado Elite Barbarians P.E.K.K.A Mega Knight
Rage
Tornado
Wizard P.E.K.K.A Zap Dart Goblin Mega Knight
P.E.K.K.A
Tornado Zap Dart Goblin Wizard
Mega Knight
Zap Elite Barbarians Dart Goblin Wizard Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Dart Goblin Wizard
Elite Barbarians P.E.K.K.A Zap Dart Goblin Mega Knight
Tornado P.E.K.K.A Mega Knight Elite Barbarians Dart Goblin
Elite Barbarians P.E.K.K.A Dart Goblin Mega Knight
Elite Barbarians Tornado P.E.K.K.A Mega Knight
Tornado Zap Dart Goblin Mega Knight
Dart Goblin Tornado Zap Wizard
Zap Dart Goblin P.E.K.K.A Mega Knight
P.E.K.K.A Elite Barbarians Tornado
Elite Barbarians Tornado Dart Goblin Mega Knight
Dart Goblin Zap Wizard Tornado Mega Knight
Zap Dart Goblin Wizard Tornado
P.E.K.K.A Mega Knight Zap Elite Barbarians Wizard
Wizard Mega Knight Zap Dart Goblin Tornado P.E.K.K.A
Elite Barbarians P.E.K.K.A Mega Knight
Tornado Zap Elite Barbarians P.E.K.K.A Mega Knight
Wizard Mega Knight Elite Barbarians Tornado P.E.K.K.A
Mega Knight Zap Elite Barbarians Dart Goblin Wizard Tornado
Zap Wizard Tornado Dart Goblin Mega Knight
P.E.K.K.A Elite Barbarians Dart Goblin Tornado
Wizard Mega Knight Elite Barbarians Dart Goblin P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Elite Barbarians P.E.K.K.A
Zap Elite Barbarians Wizard Mega Knight
P.E.K.K.A Mega Knight Zap Elite Barbarians
P.E.K.K.A Mega Knight Zap Elite Barbarians Tornado
P.E.K.K.A Elite Barbarians Mega Knight
Wizard Zap Dart Goblin Tornado
P.E.K.K.A Elite Barbarians Dart Goblin
P.E.K.K.A Mega Knight Elite Barbarians
Zap P.E.K.K.A Mega Knight Elite Barbarians Tornado
P.E.K.K.A Dart Goblin
P.E.K.K.A Mega Knight Elite Barbarians Dart Goblin
P.E.K.K.A Mega Knight Zap Elite Barbarians Tornado
Elite Barbarians P.E.K.K.A Mega Knight Wizard
Wizard Dart Goblin Mega Knight
Elite Barbarians Zap Dart Goblin Tornado P.E.K.K.A
Mega Knight Zap Elite Barbarians Dart Goblin Wizard P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin
Zap Dart Goblin Tornado
Dart Goblin
Dart Goblin
Wizard Zap Mega Knight
Wizard Zap Dart Goblin Tornado
Dart Goblin Wizard Tornado
Zap Dart Goblin Wizard Tornado
Zap Dart Goblin Wizard Tornado
Elite Barbarians Tornado
Zap Dart Goblin Wizard Tornado
Zap Dart Goblin Wizard Tornado
Elite Barbarians Dart Goblin
Dart Goblin
Zap Elite Barbarians Dart Goblin
Zap Dart Goblin Wizard
Dart Goblin Wizard Mega Knight
Tornado
Zap Dart Goblin Wizard Mega Knight
Zap Dart Goblin Wizard Tornado Mega Knight
Mega Knight
Wizard Tornado
Tornado
Zap
Zap Tornado Wizard Mega Knight
Zap Dart Goblin Wizard Tornado
Zap Wizard Tornado Mega Knight
Zap Dart Goblin Tornado
Elite Barbarians Zap Dart Goblin Wizard Tornado
Zap Dart Goblin Wizard
Elite Barbarians
Zap Dart Goblin Wizard Mega Knight
Zap
P.E.K.K.A Mega Knight
Wizard
Zap Dart Goblin
Zap Dart Goblin Wizard Tornado
Dart Goblin Wizard Mega Knight
Zap Dart Goblin Wizard
Zap Tornado
Elite Barbarians Dart Goblin P.E.K.K.A Mega Knight
Zap Elite Barbarians Dart Goblin Tornado
Zap Dart Goblin Tornado
Zap Dart Goblin Tornado Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: