My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Wizard Inferno Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Giant Skeleton Ice Wizard Inferno Dragon Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant Skeleton Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Drill Giant Skeleton Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Drill Giant Skeleton Inferno Dragon
Giant Snowball
Goblin Drill Inferno Dragon
Zap
Goblin Drill Inferno Dragon
Barbarian Barrel
Valkyrie Goblin Drill Giant Skeleton Ice Wizard Magic Archer
The Log
Goblin Drill Giant Skeleton
Earthquake
Goblin Drill
Arrows
Goblin Drill
Royal Delivery
Valkyrie Goblin Drill Giant Skeleton Ice Wizard Inferno Dragon Magic Archer
Fireball
Goblin Drill Ice Wizard Inferno Dragon Magic Archer
Poison
Goblin Drill Ice Wizard Magic Archer
Lightning
Valkyrie Ice Wizard Inferno Dragon Magic Archer
Rocket
Valkyrie Inferno Dragon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Poison Ice Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Poison Ice Wizard Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Poison Goblin Drill Giant Skeleton Ice Wizard Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Ice Wizard Valkyrie Poison Goblin Drill Inferno Dragon Magic Archer Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Ice Wizard Valkyrie Poison

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Valkyrie Poison Giant Skeleton Ice Wizard Magic Archer
Valkyrie
Zap Giant Skeleton Magic Archer
Poison
Zap Goblin Drill Giant Skeleton
Goblin Drill
Poison
Giant Skeleton
Zap Valkyrie Poison Ice Wizard Magic Archer
Ice Wizard
Zap Giant Skeleton
Inferno Dragon
Magic Archer
Zap Valkyrie Giant Skeleton

Defense Synergies 0 16

Zap
Valkyrie Poison Goblin Drill Giant Skeleton Ice Wizard Inferno Dragon Magic Archer
Valkyrie
Zap Goblin Drill Ice Wizard Magic Archer
Poison
Zap Ice Wizard
Goblin Drill
Zap Valkyrie Ice Wizard Magic Archer
Giant Skeleton
Zap Ice Wizard Magic Archer
Ice Wizard
Zap Valkyrie Poison Goblin Drill Giant Skeleton Inferno Dragon
Inferno Dragon
Zap Ice Wizard
Magic Archer
Zap Valkyrie Goblin Drill Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Magic Archer
Inferno Dragon Zap Valkyrie Goblin Drill Ice Wizard
Valkyrie Goblin Drill Giant Skeleton Ice Wizard Inferno Dragon
Inferno Dragon Valkyrie Goblin Drill Ice Wizard
Valkyrie Poison Giant Skeleton
Zap Valkyrie Ice Wizard Magic Archer
Inferno Dragon Zap Poison Ice Wizard Magic Archer
Zap Valkyrie Poison Giant Skeleton Magic Archer
Inferno Dragon Goblin Drill Ice Wizard
Valkyrie Giant Skeleton Ice Wizard
Valkyrie Poison Ice Wizard Zap Goblin Drill Giant Skeleton Magic Archer
Inferno Dragon Zap Poison Ice Wizard Magic Archer
Goblin Drill Zap Valkyrie Giant Skeleton Ice Wizard
Valkyrie Zap Poison Goblin Drill Magic Archer
Inferno Dragon Goblin Drill
Zap Goblin Drill Inferno Dragon
Valkyrie Poison Goblin Drill
Zap Valkyrie Goblin Drill Ice Wizard Magic Archer
Zap Valkyrie Poison Goblin Drill Giant Skeleton Ice Wizard Inferno Dragon Magic Archer
Goblin Drill Inferno Dragon
Valkyrie Poison Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Giant Skeleton
Poison Zap Valkyrie Inferno Dragon Magic Archer
Giant Skeleton Zap Valkyrie
Valkyrie Giant Skeleton Zap
Giant Skeleton Valkyrie Goblin Drill Inferno Dragon
Poison Zap Ice Wizard Magic Archer
Valkyrie Giant Skeleton Ice Wizard
Giant Skeleton Valkyrie Inferno Dragon
Zap Giant Skeleton Valkyrie Poison Inferno Dragon Magic Archer
Goblin Drill Inferno Dragon
Inferno Dragon Valkyrie Giant Skeleton
Zap Valkyrie Poison Giant Skeleton
Giant Skeleton Valkyrie
Valkyrie Magic Archer
Zap Valkyrie Poison Goblin Drill Giant Skeleton Inferno Dragon Magic Archer
Valkyrie Poison Zap Giant Skeleton Ice Wizard Inferno Dragon Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer Valkyrie Goblin Drill Giant Skeleton
Poison Zap Ice Wizard Magic Archer
Poison Goblin Drill Giant Skeleton Magic Archer
Valkyrie Poison Giant Skeleton
Poison Zap Valkyrie Magic Archer
Poison Zap Ice Wizard Magic Archer
Poison Magic Archer
Poison Zap Ice Wizard Magic Archer
Poison Zap
Poison
Poison Zap Valkyrie Magic Archer
Poison Zap Magic Archer
Poison Magic Archer
Poison Magic Archer
Zap Poison Magic Archer
Zap Poison Goblin Drill Magic Archer
Magic Archer Poison
Poison
Zap Poison Magic Archer
Zap Valkyrie Poison Magic Archer
Poison Giant Skeleton Magic Archer
Poison
Zap Poison Goblin Drill
Zap Poison Valkyrie Ice Wizard Magic Archer
Inferno Dragon
Poison Zap Ice Wizard Magic Archer
Zap Poison Magic Archer
Poison Zap Magic Archer
Poison Zap Ice Wizard Magic Archer
Zap Poison
Poison Zap Magic Archer
Zap Poison Magic Archer
Giant Skeleton
Poison Magic Archer
Zap Magic Archer
Poison Zap Ice Wizard Magic Archer
Poison Valkyrie Magic Archer
Zap Poison Magic Archer
Zap Poison Giant Skeleton
Zap Poison Giant Skeleton Magic Archer
Zap Poison Magic Archer
Poison Zap Giant Skeleton Magic Archer

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