My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Valkyrie Electro Giant Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Hog Rider Electro Giant Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Valkyrie Hog Rider Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Bats Hog Rider
Zap
Bats Firecracker
Barbarian Barrel
Firecracker Valkyrie Magic Archer
The Log
Firecracker Mini P.E.K.K.A Hog Rider
Earthquake
Firecracker Hog Rider
Arrows
Bats Firecracker
Royal Delivery
Bats Firecracker Mini P.E.K.K.A Valkyrie Hog Rider Magic Archer
Fireball
Firecracker Hog Rider Magic Archer
Poison
Bats Firecracker Magic Archer
Lightning
Mini P.E.K.K.A Valkyrie Magic Archer
Rocket
Valkyrie Hog Rider Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Electro Giant Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Valkyrie Electro Giant Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Valkyrie Electro Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Firecracker Mini P.E.K.K.A Valkyrie Hog Rider Magic Archer Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Zap Firecracker Mini P.E.K.K.A

Attack Synergies 6 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Hog Rider Zap Firecracker Mini P.E.K.K.A
Zap
Firecracker Hog Rider Bats Mini P.E.K.K.A Valkyrie Magic Archer
Firecracker
Zap Hog Rider Bats Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A
Bats Zap Firecracker Valkyrie Hog Rider Electro Giant Magic Archer
Valkyrie
Bats Hog Rider Zap Firecracker Mini P.E.K.K.A Magic Archer
Hog Rider
Bats Zap Firecracker Valkyrie Mini P.E.K.K.A Magic Archer
Electro Giant
Mini P.E.K.K.A
Magic Archer
Zap Mini P.E.K.K.A Valkyrie Hog Rider

Defense Synergies 2 12

Bats
Zap Firecracker Mini P.E.K.K.A Valkyrie
Zap
Mini P.E.K.K.A Bats Firecracker Valkyrie Magic Archer
Firecracker
Valkyrie Bats Zap Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Bats Firecracker Valkyrie Electro Giant Magic Archer
Valkyrie
Firecracker Bats Zap Mini P.E.K.K.A Magic Archer
Hog Rider
Electro Giant
Mini P.E.K.K.A
Magic Archer
Zap Mini P.E.K.K.A Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Valkyrie Magic Archer
Mini P.E.K.K.A Bats Zap Firecracker Valkyrie
Mini P.E.K.K.A Bats Valkyrie
Mini P.E.K.K.A Bats Firecracker Valkyrie
Firecracker Mini P.E.K.K.A Valkyrie
Bats Zap Firecracker Valkyrie Magic Archer
Bats Zap Firecracker Magic Archer
Zap Valkyrie Electro Giant Magic Archer
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Valkyrie
Bats Valkyrie Zap Firecracker Electro Giant Magic Archer
Bats Zap Firecracker Magic Archer
Mini P.E.K.K.A Bats Zap Valkyrie
Valkyrie Bats Zap Firecracker Mini P.E.K.K.A Magic Archer
Mini P.E.K.K.A
Zap Mini P.E.K.K.A Electro Giant
Bats Firecracker Mini P.E.K.K.A Valkyrie
Bats Zap Firecracker Valkyrie Magic Archer
Zap Valkyrie Bats Firecracker Magic Archer
Mini P.E.K.K.A
Valkyrie Bats Firecracker Mini P.E.K.K.A Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Zap Electro Giant
Zap Firecracker Mini P.E.K.K.A Valkyrie Magic Archer
Bats Zap Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Bats Zap
Mini P.E.K.K.A Valkyrie
Firecracker Electro Giant Bats Zap Magic Archer
Mini P.E.K.K.A Bats Valkyrie
Mini P.E.K.K.A Valkyrie
Zap Bats Firecracker Mini P.E.K.K.A Valkyrie Magic Archer
Bats Mini P.E.K.K.A Valkyrie
Zap Valkyrie Electro Giant
Mini P.E.K.K.A Valkyrie
Firecracker Valkyrie Electro Giant Magic Archer
Electro Giant Bats Zap Firecracker Mini P.E.K.K.A Valkyrie Magic Archer
Bats Valkyrie Zap Firecracker Mini P.E.K.K.A Electro Giant Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Firecracker Valkyrie
Firecracker Zap Magic Archer
Magic Archer
Firecracker Valkyrie
Zap Firecracker Valkyrie Magic Archer
Firecracker Electro Giant Bats Zap Magic Archer
Firecracker Magic Archer
Zap Firecracker Magic Archer
Zap Firecracker
Bats Mini P.E.K.K.A
Firecracker Zap Valkyrie Magic Archer
Zap Firecracker Magic Archer
Firecracker Magic Archer
Firecracker Magic Archer
Zap Firecracker Magic Archer
Zap Firecracker Magic Archer
Magic Archer Firecracker
Bats Mini P.E.K.K.A
Zap Firecracker Mini P.E.K.K.A Magic Archer
Zap Firecracker Valkyrie Electro Giant Magic Archer
Magic Archer
Zap
Zap Firecracker Electro Giant Valkyrie Magic Archer
Firecracker Zap Magic Archer
Zap Magic Archer
Zap Firecracker Magic Archer
Bats Zap Firecracker Electro Giant Magic Archer
Zap Bats Firecracker Electro Giant
Mini P.E.K.K.A
Zap Magic Archer
Zap Firecracker Magic Archer
Firecracker Magic Archer
Zap Bats Magic Archer
Zap Firecracker Magic Archer
Firecracker Mini P.E.K.K.A Valkyrie Magic Archer
Zap Firecracker Magic Archer
Zap Electro Giant
Firecracker
Zap Electro Giant Bats Firecracker Magic Archer
Firecracker Bats Zap Magic Archer
Zap Firecracker Electro Giant Magic Archer

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