My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tombstone Wizard Prince P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Barbarian Barrel Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Prince
Giant Snowball
Bats Tombstone Hog Rider
Zap
Bats Tombstone Prince
Barbarian Barrel
Tombstone Wizard
The Log
Tombstone Hog Rider Prince
Earthquake
Tombstone Hog Rider
Arrows
Bats Tombstone
Royal Delivery
Bats Hog Rider Wizard Prince P.E.K.K.A
Fireball
Tombstone Hog Rider Wizard
Poison
Bats Tombstone Wizard
Lightning
Tombstone Wizard Prince
Rocket
Hog Rider Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Tombstone Prince P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Barbarian Barrel Tombstone Hog Rider Wizard Prince P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Zap Barbarian Barrel Tombstone

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Zap Barbarian Barrel Prince P.E.K.K.A
Zap
Hog Rider Prince P.E.K.K.A Bats Barbarian Barrel
Tombstone
Hog Rider
Bats Zap Wizard Barbarian Barrel Prince
Wizard
Hog Rider Prince P.E.K.K.A
Barbarian Barrel
Bats Zap Hog Rider Prince P.E.K.K.A
Prince
Zap Bats Hog Rider Wizard Barbarian Barrel
P.E.K.K.A
Zap Bats Wizard Barbarian Barrel

Defense Synergies 0 16

Bats
Zap Barbarian Barrel Prince P.E.K.K.A
Zap
Bats Tombstone Barbarian Barrel Prince P.E.K.K.A
Tombstone
Zap Wizard Barbarian Barrel Prince
Hog Rider
Wizard
Tombstone Barbarian Barrel Prince P.E.K.K.A
Barbarian Barrel
Bats Zap Tombstone Wizard Prince P.E.K.K.A
Prince
Bats Zap Tombstone Wizard Barbarian Barrel
P.E.K.K.A
Bats Zap Wizard Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tombstone Wizard Barbarian Barrel
P.E.K.K.A Bats Zap Tombstone Prince
Prince P.E.K.K.A Bats Tombstone
Prince P.E.K.K.A Bats Tombstone
Tombstone Barbarian Barrel Prince P.E.K.K.A
Barbarian Barrel Bats Zap
Bats Zap Tombstone Wizard
Zap Barbarian Barrel P.E.K.K.A
P.E.K.K.A Tombstone Prince
Barbarian Barrel Prince
Bats Zap Tombstone Wizard Barbarian Barrel
Bats Zap Wizard
Tombstone Prince P.E.K.K.A Bats Zap Wizard
Wizard Bats Zap Tombstone Barbarian Barrel Prince P.E.K.K.A
P.E.K.K.A Tombstone Prince
Zap Prince P.E.K.K.A
Wizard Bats Tombstone Prince P.E.K.K.A
Tombstone Bats Zap Wizard Barbarian Barrel Prince
Zap Wizard Barbarian Barrel Bats Tombstone
P.E.K.K.A Prince
Wizard Bats Barbarian Barrel Prince P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Tombstone Barbarian Barrel Prince P.E.K.K.A
Zap Wizard Barbarian Barrel Prince
Tombstone P.E.K.K.A Bats Zap Prince
Prince P.E.K.K.A Bats Zap Barbarian Barrel
P.E.K.K.A Tombstone Prince
Wizard Bats Zap
Prince P.E.K.K.A Bats Tombstone
P.E.K.K.A Prince
Zap P.E.K.K.A Bats Tombstone Barbarian Barrel Prince
P.E.K.K.A Tombstone
P.E.K.K.A Bats Tombstone Prince
P.E.K.K.A Zap Prince
Prince P.E.K.K.A Tombstone Wizard
Wizard
Tombstone Bats Zap Barbarian Barrel Prince P.E.K.K.A
Bats Zap Wizard Barbarian Barrel P.E.K.K.A
Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel
Zap Barbarian Barrel
Barbarian Barrel
Barbarian Barrel Prince
Wizard Zap Barbarian Barrel
Wizard Bats Zap
Wizard
Zap Wizard Barbarian Barrel
Zap Wizard
Bats Prince
Zap Wizard Barbarian Barrel Prince
Zap Wizard
Barbarian Barrel
Barbarian Barrel
Zap Barbarian Barrel Prince
Zap Wizard Barbarian Barrel
Wizard Barbarian Barrel
Barbarian Barrel
Bats
Zap Wizard Barbarian Barrel Prince
Zap Wizard Barbarian Barrel
Prince
Wizard
Prince
Zap Barbarian Barrel
Zap Wizard Barbarian Barrel
Zap Wizard Barbarian Barrel
Zap Wizard Prince
Zap Barbarian Barrel
Bats Zap Wizard
Zap Bats Wizard
Zap Wizard
Zap
P.E.K.K.A Prince
Wizard
Zap Bats Tombstone Barbarian Barrel Prince
Zap Wizard
Barbarian Barrel
Wizard Prince
Zap Wizard
Zap
Prince P.E.K.K.A
Zap Bats
Bats Zap
Zap Barbarian Barrel Prince

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