My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Wizard Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider Guards
Giant Snowball
Hog Rider Guards
Zap
Guards
Barbarian Barrel
Tesla Elite Barbarians Wizard Guards Executioner
The Log
Elite Barbarians Hog Rider Guards
Earthquake
Tesla Hog Rider Guards
Arrows
Guards
Royal Delivery
Elite Barbarians Hog Rider Wizard Guards Executioner
Fireball
Tesla Elite Barbarians Hog Rider Wizard Executioner
Poison
Wizard Guards Executioner
Lightning
Tesla Elite Barbarians Wizard Executioner
Rocket
Elite Barbarians Hog Rider Wizard Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Guards Tesla Fireball Hog Rider Wizard Executioner Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Guards Tesla Fireball

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Fireball Hog Rider Guards Executioner
Tesla
Elite Barbarians
Zap Fireball Hog Rider Wizard
Fireball
Zap Hog Rider Elite Barbarians
Hog Rider
Zap Fireball Elite Barbarians Wizard Guards Executioner
Wizard
Elite Barbarians Hog Rider
Guards
Zap Hog Rider
Executioner
Zap Hog Rider

Defense Synergies 1 10

Zap
Fireball Tesla Elite Barbarians Guards Executioner
Tesla
Zap Fireball Wizard Guards
Elite Barbarians
Zap Wizard
Fireball
Zap Tesla
Hog Rider
Wizard
Tesla Elite Barbarians Guards
Guards
Zap Tesla Wizard Executioner
Executioner
Zap Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Fireball Wizard Executioner
Elite Barbarians Zap Tesla Executioner
Tesla Elite Barbarians Executioner
Tesla Elite Barbarians Guards
Elite Barbarians Fireball
Fireball Zap Tesla Guards Executioner
Tesla Zap Fireball Wizard Executioner
Zap Tesla Fireball
Tesla Elite Barbarians
Elite Barbarians Guards Tesla
Guards Executioner Zap Tesla Fireball Wizard
Tesla Executioner Zap Fireball Wizard
Tesla Zap Elite Barbarians Fireball Wizard Guards
Fireball Wizard Executioner Zap Tesla Guards
Elite Barbarians Tesla
Zap Tesla Elite Barbarians Fireball
Tesla Wizard Elite Barbarians Fireball Executioner
Tesla Fireball Zap Elite Barbarians Wizard Guards Executioner
Zap Wizard Executioner Tesla Fireball Guards
Tesla Elite Barbarians
Wizard Tesla Elite Barbarians Fireball Guards Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap Tesla Elite Barbarians Fireball
Fireball Zap Tesla Elite Barbarians Wizard Executioner
Guards Zap Elite Barbarians
Guards Zap Tesla Elite Barbarians Fireball
Tesla Elite Barbarians Guards Executioner
Fireball Wizard Executioner Zap Tesla
Guards Tesla Elite Barbarians Fireball
Tesla Elite Barbarians
Zap Elite Barbarians Fireball
Tesla Guards
Tesla Elite Barbarians Guards
Zap Elite Barbarians Fireball Guards
Elite Barbarians Tesla Fireball Wizard Guards Executioner
Wizard Tesla Fireball Executioner
Tesla Elite Barbarians Guards Zap Fireball Executioner
Executioner Zap Tesla Elite Barbarians Fireball Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Guards
Fireball Zap Executioner
Fireball
Fireball Guards
Fireball Wizard Executioner Zap
Fireball Wizard Executioner Zap
Wizard Executioner
Fireball Zap Wizard Executioner
Fireball Zap Wizard
Elite Barbarians Fireball Guards
Zap Fireball Wizard
Fireball Zap Wizard Executioner
Elite Barbarians Fireball Executioner
Fireball
Zap Elite Barbarians Fireball
Zap Fireball Wizard Executioner
Fireball Wizard Executioner
Fireball
Zap Fireball Wizard Executioner
Zap Fireball Wizard
Fireball
Fireball Wizard
Zap Fireball
Zap Fireball Wizard Executioner
Fireball Zap Wizard Executioner
Fireball Zap Wizard
Fireball Zap
Elite Barbarians Zap Fireball Wizard Executioner
Zap Fireball Wizard Guards
Elite Barbarians Fireball
Zap Fireball Wizard
Zap Fireball
Fireball Wizard
Zap Fireball Guards
Fireball Zap Wizard Executioner
Fireball
Fireball Wizard Executioner
Zap Fireball Wizard Executioner
Zap Fireball
Elite Barbarians Executioner
Zap Elite Barbarians Fireball Guards
Zap Fireball Executioner
Zap Fireball Executioner

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: