My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Ghost Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Royal Ghost Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Royal Ghost Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel Inferno Dragon
Giant Snowball
Goblin Gang Dart Goblin Goblin Barrel Inferno Dragon
Zap
Goblin Gang Dart Goblin Goblin Barrel Inferno Dragon
Barbarian Barrel
Goblin Gang Dart Goblin Goblin Barrel Royal Ghost
The Log
Goblin Gang Dart Goblin Goblin Barrel
Earthquake
Goblin Gang Goblin Barrel
Arrows
Goblin Gang Dart Goblin Goblin Barrel
Royal Delivery
Goblin Gang Dart Goblin Goblin Barrel Royal Ghost Inferno Dragon
Fireball
Goblin Gang Dart Goblin Goblin Barrel Inferno Dragon
Poison
Goblin Gang Dart Goblin
Lightning
Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Zap Rocket Royal Ghost Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Royal Ghost Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Dart Goblin Goblin Barrel Royal Ghost Inferno Dragon Rocket Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Goblin Gang Dart Goblin Goblin Barrel

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Dart Goblin Royal Ghost Mega Knight
Goblin Gang
Goblin Barrel Dart Goblin Royal Ghost
Dart Goblin
Goblin Barrel Zap Goblin Gang Mega Knight
Rocket
Goblin Barrel
Goblin Gang Dart Goblin Royal Ghost Mega Knight
Royal Ghost
Zap Goblin Gang Goblin Barrel Mega Knight
Inferno Dragon
Mega Knight
Mega Knight
Inferno Dragon Zap Dart Goblin Goblin Barrel Royal Ghost

Defense Synergies 1 10

Zap
Mega Knight Goblin Gang Dart Goblin Royal Ghost Inferno Dragon
Goblin Gang
Zap Dart Goblin Inferno Dragon
Dart Goblin
Zap Goblin Gang Inferno Dragon Mega Knight
Rocket
Goblin Barrel
Royal Ghost
Zap Mega Knight
Inferno Dragon
Zap Goblin Gang Dart Goblin Mega Knight
Mega Knight
Zap Dart Goblin Royal Ghost Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Dart Goblin
Inferno Dragon Zap Goblin Gang Dart Goblin Mega Knight
Goblin Gang Rocket Mega Knight Dart Goblin Inferno Dragon
Inferno Dragon Goblin Gang Dart Goblin Mega Knight
Rocket Mega Knight
Goblin Gang Zap Dart Goblin Royal Ghost Mega Knight
Dart Goblin Rocket Inferno Dragon Zap Goblin Gang
Rocket Zap Dart Goblin Mega Knight
Inferno Dragon Goblin Gang
Goblin Gang Dart Goblin Royal Ghost Mega Knight
Goblin Gang Dart Goblin Zap Royal Ghost Mega Knight
Inferno Dragon Zap Goblin Gang Dart Goblin
Mega Knight Zap Goblin Gang Rocket
Rocket Mega Knight Zap Goblin Gang Dart Goblin Royal Ghost
Inferno Dragon Goblin Gang Mega Knight
Rocket Zap Goblin Gang Inferno Dragon Mega Knight
Mega Knight Goblin Gang
Mega Knight Zap Goblin Gang Dart Goblin Royal Ghost
Zap Dart Goblin Royal Ghost Inferno Dragon Mega Knight
Dart Goblin Inferno Dragon
Goblin Gang Royal Ghost Mega Knight Dart Goblin

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Zap Royal Ghost
Zap Goblin Gang Rocket Royal Ghost Inferno Dragon Mega Knight
Goblin Gang Mega Knight Zap Rocket
Goblin Gang Rocket Mega Knight Zap
Goblin Gang Inferno Dragon Mega Knight
Rocket Zap Goblin Gang Dart Goblin
Goblin Gang Rocket Dart Goblin
Mega Knight Inferno Dragon
Zap Rocket Mega Knight Inferno Dragon
Goblin Gang Dart Goblin Inferno Dragon
Inferno Dragon Mega Knight Dart Goblin
Rocket Mega Knight Zap
Rocket Mega Knight Goblin Gang
Dart Goblin Mega Knight
Goblin Gang Zap Dart Goblin Rocket Inferno Dragon
Mega Knight Zap Dart Goblin Royal Ghost Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Rocket Royal Ghost
Zap Dart Goblin Royal Ghost
Rocket Dart Goblin
Dart Goblin Rocket
Rocket Zap Mega Knight
Zap Dart Goblin Rocket
Dart Goblin
Zap Dart Goblin
Zap Dart Goblin
Rocket Goblin Gang
Rocket Zap Dart Goblin
Zap Dart Goblin Rocket
Rocket Dart Goblin
Dart Goblin Rocket
Zap Dart Goblin
Rocket Zap Dart Goblin
Dart Goblin Rocket Mega Knight
Rocket
Rocket
Rocket Zap Dart Goblin Mega Knight
Rocket Zap Dart Goblin Mega Knight
Rocket Mega Knight
Rocket
Rocket
Rocket Zap
Zap Mega Knight
Inferno Dragon
Zap Dart Goblin Royal Ghost
Zap Mega Knight
Rocket Zap Dart Goblin
Zap Dart Goblin
Zap Rocket Dart Goblin
Zap Dart Goblin Rocket Mega Knight
Zap Rocket
Mega Knight
Rocket
Zap Goblin Gang Dart Goblin Rocket
Rocket Zap Dart Goblin
Goblin Gang Dart Goblin Rocket Mega Knight
Zap Dart Goblin
Rocket Zap
Dart Goblin Mega Knight
Zap Goblin Gang Dart Goblin Rocket
Zap Dart Goblin Rocket
Zap Dart Goblin Rocket Royal Ghost Mega Knight

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