My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Flying Machine Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Royal Giant Flying Machine Giant Skeleton Princess Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Princess Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Flying Machine Giant Skeleton Princess Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Giant Giant Skeleton
Giant Snowball
Bats Flying Machine Princess Lumberjack
Zap
Bats Royal Giant Flying Machine Princess
Barbarian Barrel
Giant Skeleton Princess Lumberjack
The Log
Royal Giant Giant Skeleton Princess Lumberjack
Earthquake
Arrows
Bats Flying Machine Princess
Royal Delivery
Bats Flying Machine Giant Skeleton Princess Lumberjack
Fireball
Flying Machine Princess Lumberjack
Poison
Bats Flying Machine Princess
Lightning
Lumberjack
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Giant Skeleton Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Princess Flying Machine Lumberjack Royal Giant Giant Skeleton Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Zap Princess Flying Machine

Attack Synergies 3 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Royal Giant Giant Skeleton Zap Flying Machine Lumberjack
Zap
Bats Royal Giant Flying Machine Giant Skeleton Princess Lumberjack
Royal Giant
Bats Lightning Zap Flying Machine Giant Skeleton Princess Lumberjack
Flying Machine
Bats Zap Royal Giant Giant Skeleton Lumberjack
Giant Skeleton
Bats Zap Royal Giant Flying Machine Lightning Princess Lumberjack
Lightning
Royal Giant Giant Skeleton
Princess
Zap Royal Giant Giant Skeleton
Lumberjack
Bats Zap Royal Giant Flying Machine Giant Skeleton

Defense Synergies 0 11

Bats
Zap Giant Skeleton Lumberjack
Zap
Bats Flying Machine Giant Skeleton Princess Lumberjack
Royal Giant
Flying Machine
Zap Giant Skeleton Lumberjack
Giant Skeleton
Bats Zap Flying Machine Princess Lumberjack
Lightning
Princess
Zap Giant Skeleton
Lumberjack
Bats Zap Flying Machine Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Flying Machine
Lumberjack Bats Zap Flying Machine
Lumberjack Bats Giant Skeleton Lightning
Lumberjack Bats
Lightning Giant Skeleton Princess Lumberjack
Bats Zap Flying Machine Lumberjack
Bats Lightning Zap Flying Machine Princess
Lightning Zap Flying Machine Giant Skeleton
Princess Lumberjack
Giant Skeleton Lumberjack
Bats Zap Flying Machine Giant Skeleton Princess Lumberjack
Bats Zap Flying Machine Princess
Lumberjack Bats Zap Flying Machine Giant Skeleton Lightning
Bats Zap Princess Lumberjack
Lumberjack
Zap Lightning Lumberjack
Bats Lumberjack
Bats Zap Flying Machine Lumberjack
Zap Bats Flying Machine Giant Skeleton Princess Lumberjack
Lumberjack
Bats Flying Machine Giant Skeleton Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Giant Skeleton
Zap Flying Machine Lightning Lumberjack
Giant Skeleton Lumberjack Bats Zap Lightning
Giant Skeleton Lightning Lumberjack Bats Zap
Giant Skeleton Lumberjack
Bats Zap Flying Machine Princess
Bats Flying Machine Giant Skeleton Lightning Lumberjack
Giant Skeleton Lumberjack
Zap Giant Skeleton Lightning Bats Flying Machine
Bats Flying Machine Giant Skeleton Lumberjack
Lightning Zap Giant Skeleton
Giant Skeleton Lightning Lumberjack
Flying Machine Princess
Bats Zap Flying Machine Giant Skeleton Lightning Lumberjack
Bats Zap Flying Machine Giant Skeleton Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Princess Flying Machine Giant Skeleton
Zap Flying Machine Princess
Lightning Flying Machine Giant Skeleton
Lightning Flying Machine Giant Skeleton
Zap
Bats Zap Flying Machine Princess
Flying Machine Princess
Zap Flying Machine Lightning Princess
Zap Flying Machine Lightning
Lightning Bats Lumberjack
Lightning Zap Flying Machine Princess
Lightning Zap Flying Machine Princess
Flying Machine Lightning Princess
Lightning Flying Machine Princess
Lightning Princess Zap Flying Machine
Lightning Zap Flying Machine Princess
Lightning Flying Machine Princess
Lightning
Bats Lightning
Lightning Zap Flying Machine Princess
Lightning Zap Flying Machine Princess
Lightning Giant Skeleton
Lightning Princess
Lightning
Lightning Zap Flying Machine
Zap Princess
Zap Flying Machine Lightning Princess
Lightning Zap Flying Machine Princess
Lightning Zap
Lightning Bats Zap Flying Machine Princess
Zap Lightning Bats Flying Machine
Lightning
Lightning Zap
Zap Lightning Princess
Giant Skeleton
Lightning Princess
Zap Lightning Bats Flying Machine Princess
Lightning Zap Flying Machine Princess
Lightning Flying Machine Princess Lumberjack
Zap Flying Machine Lightning Princess
Lightning Zap Giant Skeleton
Flying Machine
Zap Bats Flying Machine Giant Skeleton Lightning Princess
Bats Zap Flying Machine Lightning Princess
Lightning Zap Flying Machine Giant Skeleton Princess

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