My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Royal Giant Musketeer Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Mini P.E.K.K.A Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Giant Skeleton Army Giant Skeleton
Giant Snowball
Bats Musketeer Skeleton Army
Zap
Bats Royal Giant Skeleton Army
Barbarian Barrel
Musketeer Skeleton Army Giant Skeleton
The Log
Royal Giant Mini P.E.K.K.A Musketeer Skeleton Army Giant Skeleton
Earthquake
Skeleton Army
Arrows
Bats Skeleton Army
Royal Delivery
Bats Mini P.E.K.K.A Musketeer Skeleton Army Giant Skeleton
Fireball
Musketeer Skeleton Army
Poison
Bats Musketeer Skeleton Army
Lightning
Mini P.E.K.K.A Musketeer
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Skeleton Army Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Skeleton Army Fireball Mini P.E.K.K.A Musketeer Royal Giant Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Zap Skeleton Army Fireball

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Royal Giant Giant Skeleton Zap Mini P.E.K.K.A
Zap
Fireball Bats Royal Giant Mini P.E.K.K.A Musketeer Giant Skeleton
Royal Giant
Bats Fireball Zap Musketeer Giant Skeleton
Fireball
Zap Royal Giant
Mini P.E.K.K.A
Bats Zap Musketeer Giant Skeleton
Musketeer
Zap Royal Giant Mini P.E.K.K.A Giant Skeleton
Skeleton Army
Giant Skeleton
Bats Zap Royal Giant Mini P.E.K.K.A Musketeer

Defense Synergies 2 14

Bats
Zap Mini P.E.K.K.A Musketeer Giant Skeleton
Zap
Fireball Mini P.E.K.K.A Bats Musketeer Skeleton Army Giant Skeleton
Royal Giant
Fireball
Zap Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A
Zap Bats Fireball Musketeer Skeleton Army
Musketeer
Bats Zap Fireball Mini P.E.K.K.A Skeleton Army Giant Skeleton
Skeleton Army
Zap Mini P.E.K.K.A Musketeer Giant Skeleton
Giant Skeleton
Bats Zap Musketeer Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Musketeer
Mini P.E.K.K.A Skeleton Army Bats Zap Musketeer
Mini P.E.K.K.A Skeleton Army Bats Musketeer Giant Skeleton
Mini P.E.K.K.A Skeleton Army Bats Musketeer
Fireball Mini P.E.K.K.A Skeleton Army Giant Skeleton
Fireball Skeleton Army Bats Zap Musketeer
Bats Musketeer Zap Fireball
Zap Fireball Musketeer Giant Skeleton
Mini P.E.K.K.A Musketeer Skeleton Army
Skeleton Army Mini P.E.K.K.A Musketeer Giant Skeleton
Bats Skeleton Army Zap Fireball Musketeer Giant Skeleton
Musketeer Bats Zap Fireball
Mini P.E.K.K.A Skeleton Army Bats Zap Fireball Musketeer Giant Skeleton
Fireball Skeleton Army Bats Zap Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army
Skeleton Army Zap Fireball Mini P.E.K.K.A
Bats Fireball Mini P.E.K.K.A Musketeer Skeleton Army
Fireball Bats Zap Musketeer Skeleton Army
Zap Bats Fireball Musketeer Giant Skeleton
Mini P.E.K.K.A Musketeer
Skeleton Army Bats Fireball Mini P.E.K.K.A Musketeer Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Zap Fireball Giant Skeleton
Fireball Zap Mini P.E.K.K.A Musketeer
Skeleton Army Giant Skeleton Bats Zap Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A Skeleton Army Giant Skeleton Bats Zap Fireball Musketeer
Giant Skeleton Mini P.E.K.K.A Musketeer Skeleton Army
Fireball Bats Zap Musketeer
Mini P.E.K.K.A Skeleton Army Bats Fireball Musketeer Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Skeleton Army
Zap Giant Skeleton Bats Fireball Mini P.E.K.K.A Skeleton Army
Musketeer Skeleton Army
Bats Mini P.E.K.K.A Musketeer Giant Skeleton
Skeleton Army Zap Fireball Giant Skeleton
Mini P.E.K.K.A Skeleton Army Giant Skeleton Fireball
Fireball Musketeer Skeleton Army
Skeleton Army Bats Zap Fireball Mini P.E.K.K.A Musketeer Giant Skeleton
Bats Zap Fireball Mini P.E.K.K.A Musketeer Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Giant Skeleton
Fireball Zap Musketeer
Fireball Giant Skeleton
Fireball Musketeer Giant Skeleton
Fireball Zap
Fireball Bats Zap Musketeer
Musketeer
Fireball Zap
Fireball Zap
Bats Fireball Mini P.E.K.K.A Musketeer
Zap Fireball Musketeer
Fireball Zap Musketeer
Fireball Musketeer
Fireball Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer
Fireball Musketeer
Fireball
Bats Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Musketeer
Zap Fireball
Fireball Musketeer Giant Skeleton
Fireball
Musketeer
Zap Fireball Musketeer
Zap Fireball
Fireball Zap Musketeer
Fireball Zap Musketeer
Fireball Zap Musketeer
Bats Zap Fireball Musketeer
Zap Bats Fireball Musketeer
Fireball Mini P.E.K.K.A
Zap Fireball Musketeer
Zap Fireball
Giant Skeleton
Fireball
Zap Bats Fireball Musketeer Skeleton Army
Fireball Zap Musketeer
Fireball
Fireball Mini P.E.K.K.A Musketeer
Zap Fireball Musketeer
Zap Fireball Giant Skeleton
Musketeer
Zap Bats Fireball Musketeer Giant Skeleton
Bats Zap Fireball Musketeer
Zap Fireball Musketeer Giant Skeleton

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