My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Mega Minion Musketeer Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Mega Minion Musketeer Princess Bandit Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Princess Bandit Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Bandit Lava Hound
Giant Snowball
Archers Mega Minion Musketeer Princess Lava Hound
Zap
Archers Princess Bandit Lava Hound
Barbarian Barrel
Archers Musketeer Princess Bandit
The Log
Archers Musketeer Princess Bandit
Earthquake
Archers
Arrows
Archers Princess Lava Hound
Royal Delivery
Archers Mega Minion Musketeer Princess Bandit Lava Hound
Fireball
Archers Mega Minion Musketeer Princess Bandit Lava Hound
Poison
Archers Mega Minion Musketeer Princess Lava Hound
Lightning
Mega Minion Musketeer Bandit
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Mega Minion Princess Bandit Fireball Musketeer Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Archers Mega Minion Princess

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Fireball Archers Musketeer Princess Bandit Lava Hound
Archers
Zap Bandit Lava Hound
Mega Minion
Zap Lava Hound Fireball
Fireball
Zap Lava Hound Mega Minion Princess
Musketeer
Zap Bandit
Princess
Zap Fireball
Bandit
Zap Archers Musketeer
Lava Hound
Mega Minion Fireball Zap Archers

Defense Synergies 2 14

Zap
Mega Minion Fireball Archers Musketeer Princess Bandit
Archers
Zap Mega Minion Bandit
Mega Minion
Zap Archers Musketeer Princess Bandit
Fireball
Zap Musketeer Princess Bandit
Musketeer
Zap Mega Minion Fireball Bandit
Princess
Zap Mega Minion Fireball Bandit
Bandit
Zap Archers Mega Minion Fireball Musketeer Princess
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion Fireball Musketeer
Zap Mega Minion Musketeer Bandit
Archers Mega Minion Musketeer Bandit
Mega Minion Musketeer Bandit
Fireball Princess
Fireball Zap Archers Mega Minion Musketeer Bandit
Mega Minion Musketeer Zap Archers Fireball Princess
Zap Fireball Musketeer Bandit
Musketeer Princess
Archers Musketeer Bandit
Archers Zap Mega Minion Fireball Musketeer Princess Bandit
Mega Minion Musketeer Zap Archers Fireball Princess
Zap Fireball Musketeer Bandit
Fireball Zap Mega Minion Princess
Bandit
Zap Fireball Bandit
Fireball Musketeer
Fireball Zap Archers Mega Minion Musketeer Bandit
Zap Archers Mega Minion Fireball Musketeer Princess Bandit
Musketeer
Archers Fireball Musketeer Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Archers Fireball Bandit
Fireball Bandit Zap Archers Mega Minion Musketeer
Bandit Zap Musketeer
Zap Fireball Musketeer Bandit
Musketeer Bandit
Fireball Zap Archers Musketeer Princess
Archers Mega Minion Fireball Musketeer Bandit
Zap Mega Minion Fireball Bandit
Mega Minion Musketeer
Mega Minion Musketeer
Zap Fireball
Fireball Bandit
Archers Fireball Musketeer Princess
Zap Archers Mega Minion Fireball Musketeer
Zap Archers Mega Minion Fireball Musketeer Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Musketeer Bandit
Fireball Zap Musketeer Princess Bandit
Fireball Bandit
Fireball Musketeer
Fireball Zap
Fireball Zap Mega Minion Musketeer Princess
Archers Musketeer Princess
Fireball Zap Princess
Fireball Zap Bandit
Fireball Musketeer
Zap Fireball Musketeer Princess Bandit
Fireball Zap Archers Musketeer Princess
Fireball Musketeer Princess Bandit
Fireball Musketeer Princess Bandit
Princess Zap Fireball Musketeer
Zap Fireball Musketeer Princess Bandit
Fireball Musketeer Princess Bandit
Fireball
Zap Archers Mega Minion Fireball Musketeer Princess Bandit
Zap Fireball Princess
Fireball Musketeer
Fireball Princess
Musketeer
Zap Fireball Musketeer
Zap Fireball Princess
Mega Minion
Fireball Zap Musketeer Princess Bandit
Fireball Zap Musketeer Princess Bandit
Fireball Zap Musketeer Bandit
Zap Archers Fireball Musketeer Princess
Zap Mega Minion Fireball Musketeer
Mega Minion Fireball
Zap Fireball Musketeer Bandit
Zap Fireball Princess
Fireball Princess
Zap Archers Fireball Musketeer Princess Bandit
Fireball Zap Archers Mega Minion Musketeer Princess
Fireball
Fireball Mega Minion Musketeer Princess
Zap Fireball Musketeer Princess
Zap Fireball
Mega Minion Musketeer
Zap Fireball Musketeer Princess
Zap Fireball Musketeer Princess
Zap Fireball Musketeer Princess Bandit

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