My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Ghost Magic Archer Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Hog Rider Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Minion Horde Hog Rider Royal Ghost Magic Archer Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Royal Ghost Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Hog Rider Skeleton King
Giant Snowball
Minion Horde Hog Rider Skeleton King
Zap
Mortar Minion Horde Skeleton King
Barbarian Barrel
Mortar Royal Ghost Magic Archer Skeleton King
The Log
Hog Rider Skeleton King
Earthquake
Mortar Hog Rider Skeleton King
Arrows
Minion Horde Skeleton King
Royal Delivery
Minion Horde Hog Rider Royal Ghost Magic Archer Skeleton King
Fireball
Mortar Minion Horde Hog Rider Magic Archer Skeleton King
Poison
Mortar Minion Horde Magic Archer Skeleton King
Lightning
Mortar Magic Archer Skeleton King
Rocket
Mortar Minion Horde Hog Rider Magic Archer Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Zap Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Mortar Royal Ghost Magic Archer Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Void Royal Ghost Mortar Hog Rider Magic Archer Skeleton King Minion Horde

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Void Royal Ghost Mortar

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Void Mortar Minion Horde Royal Ghost Magic Archer
Mortar
Zap Hog Rider Skeleton King
Minion Horde
Zap Hog Rider
Hog Rider
Zap Mortar Minion Horde Void Magic Archer
Void
Zap Hog Rider
Royal Ghost
Zap Magic Archer
Magic Archer
Zap Hog Rider Royal Ghost
Skeleton King
Mortar

Defense Synergies 0 6

Zap
Mortar Minion Horde Void Royal Ghost Magic Archer
Mortar
Zap Skeleton King
Minion Horde
Zap
Hog Rider
Void
Zap
Royal Ghost
Zap
Magic Archer
Zap
Skeleton King
Mortar

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mortar Minion Horde Void Magic Archer
Minion Horde Zap Mortar
Mortar Minion Horde Void
Minion Horde Mortar Skeleton King
Zap Royal Ghost Magic Archer
Minion Horde Zap Mortar Void Magic Archer
Zap Void Magic Archer
Minion Horde Mortar Skeleton King
Minion Horde Royal Ghost
Minion Horde Zap Royal Ghost Magic Archer Skeleton King
Minion Horde Zap Magic Archer
Mortar Minion Horde Zap
Zap Mortar Minion Horde Royal Ghost Magic Archer Skeleton King
Mortar Minion Horde Skeleton King
Minion Horde Zap Mortar
Minion Horde Mortar
Mortar Zap Minion Horde Royal Ghost Magic Archer
Zap Mortar Royal Ghost Magic Archer
Mortar
Royal Ghost Minion Horde

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Void Royal Ghost
Void Zap Mortar Royal Ghost Magic Archer
Zap Minion Horde
Zap Minion Horde
Minion Horde
Zap Minion Horde Magic Archer
Minion Horde Void
Minion Horde
Zap Minion Horde Void Mortar Magic Archer
Minion Horde
Minion Horde
Zap Void
Minion Horde Skeleton King
Minion Horde Magic Archer
Zap Mortar Minion Horde Magic Archer Skeleton King
Zap Minion Horde Royal Ghost Magic Archer Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Magic Archer Mortar Minion Horde Royal Ghost
Mortar Void Zap Royal Ghost Magic Archer
Minion Horde Void Magic Archer
Void
Zap Mortar Minion Horde Magic Archer
Zap Minion Horde Magic Archer
Mortar Minion Horde Magic Archer
Zap Magic Archer
Void Zap Mortar
Minion Horde Void
Void Zap Mortar Minion Horde Magic Archer
Void Zap Magic Archer
Mortar Void Magic Archer
Mortar Minion Horde Void Magic Archer
Zap Mortar Magic Archer
Zap Mortar Minion Horde Magic Archer
Magic Archer Mortar Minion Horde
Mortar
Minion Horde
Void Zap Mortar Magic Archer
Zap Mortar Magic Archer
Minion Horde Void Magic Archer
Void
Void
Zap Mortar Minion Horde Void
Zap Mortar Magic Archer
Minion Horde
Mortar Void Zap Royal Ghost Magic Archer
Void Zap Mortar Magic Archer
Void Zap Mortar Magic Archer
Zap Minion Horde Magic Archer
Zap Minion Horde Void
Minion Horde Void
Void Zap Mortar Minion Horde Magic Archer
Zap Void Minion Horde Magic Archer
Minion Horde
Magic Archer
Zap Minion Horde Void Magic Archer
Zap Magic Archer
Void Minion Horde Magic Archer
Zap Mortar Magic Archer Skeleton King
Void Zap
Minion Horde
Zap Minion Horde Magic Archer Skeleton King
Zap Void Magic Archer
Void Zap Mortar Royal Ghost Magic Archer

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