My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Flying Machine Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Flying Machine Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Elite Barbarians
Giant Snowball
Minions Flying Machine
Zap
Minions Flying Machine
Barbarian Barrel
Elite Barbarians Valkyrie
The Log
Elite Barbarians
Earthquake
Arrows
Minions Flying Machine
Royal Delivery
Minions Elite Barbarians Valkyrie Flying Machine
Fireball
Minions Elite Barbarians Flying Machine
Poison
Minions Flying Machine
Lightning
Elite Barbarians Valkyrie
Rocket
Elite Barbarians Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rage Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage The Log Minions Valkyrie Flying Machine Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Zap Rage The Log Minions

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Minions Valkyrie Flying Machine The Log Mega Knight
Minions
Rage Mega Knight Zap Elite Barbarians Valkyrie
Elite Barbarians
Zap Valkyrie Rage Minions The Log Mega Knight
Valkyrie
Elite Barbarians Zap Minions Flying Machine
Flying Machine
Zap Valkyrie Mega Knight
Rage
Minions Elite Barbarians
The Log
Zap Elite Barbarians Mega Knight
Mega Knight
Minions Zap Elite Barbarians Flying Machine The Log

Defense Synergies 3 15

Zap
Mega Knight Minions Elite Barbarians Valkyrie Flying Machine The Log
Minions
Valkyrie Zap Flying Machine The Log Mega Knight
Elite Barbarians
Valkyrie Zap The Log Mega Knight
Valkyrie
Minions Elite Barbarians Zap Flying Machine The Log
Flying Machine
Zap Minions Valkyrie The Log Mega Knight
Rage
The Log
Zap Minions Elite Barbarians Valkyrie Flying Machine Mega Knight
Mega Knight
Zap Minions Elite Barbarians Flying Machine The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Valkyrie Flying Machine The Log
Elite Barbarians Zap Minions Valkyrie Flying Machine The Log Mega Knight
Mega Knight Minions Elite Barbarians Valkyrie
Elite Barbarians Minions Valkyrie Mega Knight
Elite Barbarians Valkyrie The Log Mega Knight
The Log Zap Minions Valkyrie Flying Machine Mega Knight
Minions Zap Flying Machine
Zap Valkyrie Flying Machine The Log Mega Knight
Minions Elite Barbarians
Elite Barbarians Valkyrie Mega Knight
Minions Valkyrie Zap Flying Machine The Log Mega Knight
Minions Zap Flying Machine
Mega Knight Zap Minions Elite Barbarians Valkyrie Flying Machine The Log
Valkyrie Mega Knight Zap Minions The Log
Elite Barbarians Mega Knight
Zap Elite Barbarians The Log Mega Knight
Mega Knight Minions Elite Barbarians Valkyrie
Mega Knight Zap Minions Elite Barbarians Valkyrie Flying Machine The Log
Zap Valkyrie The Log Minions Flying Machine Mega Knight
Elite Barbarians
Valkyrie Mega Knight Minions Elite Barbarians Flying Machine The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Zap Elite Barbarians
Zap Elite Barbarians Valkyrie Flying Machine The Log Mega Knight
Mega Knight Zap Minions Elite Barbarians Valkyrie The Log
Valkyrie Mega Knight Zap Elite Barbarians The Log
Elite Barbarians Valkyrie Mega Knight
Zap Minions Flying Machine
Minions Elite Barbarians Valkyrie Flying Machine
Mega Knight Elite Barbarians Valkyrie
Zap Mega Knight Minions Elite Barbarians Valkyrie Flying Machine The Log
Mega Knight Minions Elite Barbarians Valkyrie Flying Machine
Mega Knight Zap Elite Barbarians Valkyrie The Log
Elite Barbarians Mega Knight Valkyrie
Valkyrie Flying Machine Mega Knight
Elite Barbarians Zap Minions Valkyrie Flying Machine The Log
Minions Valkyrie Mega Knight Zap Elite Barbarians Flying Machine The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Flying Machine The Log
Zap Flying Machine The Log
Flying Machine The Log
Valkyrie Flying Machine The Log
Zap Valkyrie The Log Mega Knight
Zap Minions Flying Machine
Flying Machine The Log
The Log Zap Flying Machine
The Log Zap Flying Machine
Minions Elite Barbarians
Zap Valkyrie Flying Machine The Log
Zap Flying Machine
Flying Machine Elite Barbarians The Log
Minions Flying Machine
Zap Elite Barbarians Flying Machine The Log
Zap Flying Machine The Log
Flying Machine The Log Mega Knight
Minions
Zap Flying Machine The Log Mega Knight
Zap Valkyrie Flying Machine The Log Mega Knight
Minions The Log Mega Knight
The Log
Zap Flying Machine The Log
Zap The Log Valkyrie Mega Knight
The Log Zap Flying Machine
Zap Flying Machine The Log Mega Knight
Zap The Log
Elite Barbarians Zap Flying Machine
Zap Minions Flying Machine
Elite Barbarians
Zap The Log Mega Knight
Zap
Mega Knight
The Log
Zap Minions Flying Machine
Zap Flying Machine
The Log
Valkyrie Flying Machine Mega Knight
The Log Zap Flying Machine
Zap
Elite Barbarians Flying Machine Mega Knight
Zap Minions Elite Barbarians Flying Machine The Log
Zap Flying Machine
Zap Flying Machine The Log Mega Knight

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