My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Ram Rider Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Ram Rider Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Ram Rider Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Skeleton Army Ram Rider
Giant Snowball
Minions Skeleton Army Ram Rider
Zap
Minions Skeleton Army Ram Rider
Barbarian Barrel
Valkyrie Skeleton Army
The Log
Mini P.E.K.K.A Skeleton Army Ram Rider
Earthquake
Skeleton Army
Arrows
Minions Skeleton Army
Royal Delivery
Minions Mini P.E.K.K.A Valkyrie Skeleton Army Ram Rider
Fireball
Minions Skeleton Army Ram Rider
Poison
Minions Skeleton Army
Lightning
Mini P.E.K.K.A Valkyrie Ram Rider Archer Queen
Rocket
Valkyrie Ram Rider Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Zap Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Skeleton Army Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Skeleton Army Mini P.E.K.K.A Valkyrie Freeze Ram Rider Archer Queen

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Minions Skeleton Army Mini P.E.K.K.A

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Ram Rider Minions Mini P.E.K.K.A Valkyrie Freeze
Minions
Zap Mini P.E.K.K.A Valkyrie Ram Rider
Mini P.E.K.K.A
Zap Minions Valkyrie Ram Rider
Valkyrie
Zap Minions Mini P.E.K.K.A Ram Rider Archer Queen
Skeleton Army
Freeze
Zap
Ram Rider
Zap Minions Mini P.E.K.K.A Valkyrie Archer Queen
Archer Queen
Valkyrie Ram Rider

Defense Synergies 2 15

Zap
Mini P.E.K.K.A Minions Valkyrie Skeleton Army Ram Rider Archer Queen
Minions
Valkyrie Zap Freeze Ram Rider
Mini P.E.K.K.A
Zap Valkyrie Skeleton Army Freeze Ram Rider
Valkyrie
Minions Zap Mini P.E.K.K.A Freeze Archer Queen
Skeleton Army
Zap Mini P.E.K.K.A Freeze Archer Queen
Freeze
Minions Mini P.E.K.K.A Valkyrie Skeleton Army
Ram Rider
Zap Minions Mini P.E.K.K.A
Archer Queen
Zap Valkyrie Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Valkyrie Ram Rider
Mini P.E.K.K.A Skeleton Army Zap Minions Valkyrie Ram Rider
Mini P.E.K.K.A Skeleton Army Ram Rider Minions Valkyrie Freeze
Mini P.E.K.K.A Skeleton Army Minions Valkyrie Ram Rider
Mini P.E.K.K.A Valkyrie Skeleton Army
Skeleton Army Freeze Zap Minions Valkyrie
Minions Ram Rider Zap Freeze
Zap Valkyrie Ram Rider
Mini P.E.K.K.A Minions Skeleton Army Archer Queen
Skeleton Army Mini P.E.K.K.A Valkyrie
Minions Valkyrie Skeleton Army Zap Freeze Ram Rider
Minions Zap Ram Rider
Mini P.E.K.K.A Skeleton Army Zap Minions Valkyrie Freeze Ram Rider
Valkyrie Skeleton Army Zap Minions Mini P.E.K.K.A Freeze
Mini P.E.K.K.A Skeleton Army Ram Rider
Skeleton Army Zap Mini P.E.K.K.A Freeze Ram Rider
Minions Mini P.E.K.K.A Valkyrie Skeleton Army
Zap Minions Valkyrie Skeleton Army Ram Rider
Zap Valkyrie Freeze Minions Ram Rider
Mini P.E.K.K.A Ram Rider
Valkyrie Skeleton Army Minions Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Skeleton Army Zap
Zap Mini P.E.K.K.A Valkyrie
Skeleton Army Zap Minions Mini P.E.K.K.A Valkyrie Ram Rider
Mini P.E.K.K.A Valkyrie Skeleton Army Zap Ram Rider
Mini P.E.K.K.A Valkyrie Skeleton Army Ram Rider
Zap Minions Freeze Ram Rider
Mini P.E.K.K.A Skeleton Army Minions Valkyrie Ram Rider
Mini P.E.K.K.A Valkyrie Skeleton Army
Zap Freeze Minions Mini P.E.K.K.A Valkyrie Skeleton Army
Skeleton Army
Minions Mini P.E.K.K.A Valkyrie
Skeleton Army Zap Valkyrie Archer Queen
Mini P.E.K.K.A Skeleton Army Valkyrie Ram Rider
Valkyrie Skeleton Army
Skeleton Army Zap Minions Mini P.E.K.K.A Valkyrie Freeze Archer Queen
Minions Valkyrie Zap Mini P.E.K.K.A Freeze Archer Queen

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Freeze
Zap Ram Rider
Valkyrie Freeze
Zap Valkyrie
Zap Minions Freeze Ram Rider
Zap Freeze Ram Rider
Zap Ram Rider
Minions Mini P.E.K.K.A
Zap Valkyrie Ram Rider
Zap Archer Queen
Minions Freeze
Zap
Zap
Freeze
Minions Mini P.E.K.K.A
Zap Mini P.E.K.K.A
Zap Valkyrie
Minions
Zap
Zap Freeze Valkyrie
Zap Ram Rider
Zap Ram Rider
Zap
Zap
Zap Minions Freeze
Mini P.E.K.K.A
Zap
Zap Freeze
Zap Minions Skeleton Army Freeze
Zap Ram Rider Archer Queen
Freeze
Mini P.E.K.K.A Valkyrie
Zap
Zap Archer Queen
Archer Queen
Zap Minions Freeze Archer Queen
Zap Archer Queen
Zap Freeze Archer Queen

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