My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Musketeer Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Baby Dragon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Baby Dragon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Guards
Giant Snowball
Minions Musketeer Guards Baby Dragon
Zap
Minions Guards
Barbarian Barrel
Musketeer Guards
The Log
Mini P.E.K.K.A Musketeer Guards
Earthquake
Guards
Arrows
Minions Guards
Royal Delivery
Minions Mini P.E.K.K.A Musketeer Guards Baby Dragon P.E.K.K.A
Fireball
Minions Musketeer Baby Dragon
Poison
Minions Musketeer Guards
Lightning
Mini P.E.K.K.A Musketeer Baby Dragon
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Zap Baby Dragon Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Guards Baby Dragon Poison P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Guards Mini P.E.K.K.A Musketeer Baby Dragon Poison P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Minions Guards Mini P.E.K.K.A

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
P.E.K.K.A Minions Mini P.E.K.K.A Musketeer Guards Baby Dragon Poison
Minions
Zap Mini P.E.K.K.A Baby Dragon P.E.K.K.A
Mini P.E.K.K.A
Zap Minions Musketeer Baby Dragon
Musketeer
Zap Mini P.E.K.K.A Baby Dragon P.E.K.K.A
Guards
Zap
Baby Dragon
Zap Minions Mini P.E.K.K.A Musketeer Poison P.E.K.K.A
Poison
P.E.K.K.A Zap Baby Dragon
P.E.K.K.A
Zap Poison Minions Musketeer Baby Dragon

Defense Synergies 2 17

Zap
Mini P.E.K.K.A Minions Musketeer Guards Baby Dragon Poison P.E.K.K.A
Minions
Zap Musketeer Baby Dragon P.E.K.K.A
Mini P.E.K.K.A
Zap Musketeer Guards Baby Dragon
Musketeer
Guards Zap Minions Mini P.E.K.K.A Baby Dragon P.E.K.K.A
Guards
Musketeer Zap Mini P.E.K.K.A Baby Dragon Poison
Baby Dragon
Zap Minions Mini P.E.K.K.A Musketeer Guards P.E.K.K.A
Poison
Zap Guards
P.E.K.K.A
Zap Minions Musketeer Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Musketeer Baby Dragon
Mini P.E.K.K.A P.E.K.K.A Zap Minions Musketeer
Mini P.E.K.K.A P.E.K.K.A Minions Musketeer
Mini P.E.K.K.A P.E.K.K.A Minions Musketeer Guards
Mini P.E.K.K.A Poison P.E.K.K.A
Zap Minions Musketeer Guards Baby Dragon
Minions Musketeer Zap Baby Dragon Poison
Zap Musketeer Baby Dragon Poison P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Minions Musketeer
Guards Mini P.E.K.K.A Musketeer
Minions Guards Poison Zap Musketeer Baby Dragon
Minions Musketeer Zap Baby Dragon Poison
Mini P.E.K.K.A P.E.K.K.A Zap Minions Musketeer Guards
Zap Minions Mini P.E.K.K.A Guards Baby Dragon Poison P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A
Zap Mini P.E.K.K.A P.E.K.K.A
Minions Mini P.E.K.K.A Musketeer Poison P.E.K.K.A
Zap Minions Musketeer Guards Baby Dragon
Zap Baby Dragon Poison Minions Musketeer Guards
Mini P.E.K.K.A P.E.K.K.A Musketeer
Minions Mini P.E.K.K.A Musketeer Guards Baby Dragon Poison P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Zap P.E.K.K.A
Poison Zap Mini P.E.K.K.A Musketeer Baby Dragon
Guards P.E.K.K.A Zap Minions Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A Guards P.E.K.K.A Zap Musketeer
P.E.K.K.A Mini P.E.K.K.A Musketeer Guards
Poison Zap Minions Musketeer Baby Dragon
Mini P.E.K.K.A Guards P.E.K.K.A Minions Musketeer
Mini P.E.K.K.A P.E.K.K.A
Zap P.E.K.K.A Minions Mini P.E.K.K.A Baby Dragon Poison
P.E.K.K.A Musketeer Guards
P.E.K.K.A Minions Mini P.E.K.K.A Musketeer Guards
P.E.K.K.A Zap Guards Poison
Mini P.E.K.K.A P.E.K.K.A Guards
Musketeer Baby Dragon
Guards Zap Minions Mini P.E.K.K.A Musketeer Baby Dragon Poison P.E.K.K.A
Minions Poison Zap Mini P.E.K.K.A Musketeer Baby Dragon P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Musketeer Guards Baby Dragon
Poison Zap Musketeer Baby Dragon
Baby Dragon Poison
Musketeer Guards Poison
Poison Zap Baby Dragon
Poison Zap Minions Musketeer Baby Dragon
Musketeer Baby Dragon Poison
Poison Zap Baby Dragon
Poison Zap
Minions Mini P.E.K.K.A Musketeer Guards Poison
Poison Zap Musketeer
Poison Zap Musketeer Baby Dragon
Poison Musketeer Baby Dragon
Minions Musketeer Baby Dragon Poison
Zap Musketeer Baby Dragon Poison
Zap Musketeer Baby Dragon Poison
Musketeer Baby Dragon Poison
Poison
Minions Mini P.E.K.K.A
Zap Mini P.E.K.K.A Musketeer Baby Dragon Poison
Zap Baby Dragon Poison
Minions Musketeer Baby Dragon Poison
Poison
Musketeer
Zap Musketeer Baby Dragon Poison
Zap Poison Baby Dragon
Poison Zap Musketeer Baby Dragon
Zap Musketeer Baby Dragon Poison
Poison Zap Musketeer Baby Dragon
Poison Zap Musketeer Baby Dragon
Zap Minions Musketeer Guards Poison
Mini P.E.K.K.A
Poison Zap Musketeer
Zap Poison
P.E.K.K.A
Poison
Zap Minions Musketeer Guards
Poison Zap Musketeer Baby Dragon
Poison Mini P.E.K.K.A Musketeer Baby Dragon
Zap Musketeer Baby Dragon Poison
Zap Poison
Musketeer P.E.K.K.A
Zap Minions Musketeer Guards Baby Dragon Poison
Zap Musketeer Poison
Poison Zap Musketeer Baby Dragon

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