My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Wizard Dark Prince Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Giant Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Giant Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Giant Dark Prince Sparky
Giant Snowball
Minions Goblin Gang
Zap
Minions Goblin Gang Dark Prince Sparky
Barbarian Barrel
Goblin Gang Wizard Dark Prince Sparky
The Log
Goblin Gang Mini P.E.K.K.A Dark Prince Sparky
Earthquake
Goblin Gang
Arrows
Minions Goblin Gang
Royal Delivery
Minions Goblin Gang Mini P.E.K.K.A Wizard Dark Prince Sparky
Fireball
Minions Goblin Gang Wizard Sparky
Poison
Minions Goblin Gang Wizard Sparky
Lightning
Mini P.E.K.K.A Wizard Dark Prince Sparky
Rocket
Wizard Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Dark Prince Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Dark Prince Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Goblin Gang Mini P.E.K.K.A Dark Prince Giant Wizard Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Minions Goblin Gang Mini P.E.K.K.A

Attack Synergies 7 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Giant Sparky Minions Mini P.E.K.K.A Dark Prince
Minions
Giant Zap Mini P.E.K.K.A Dark Prince Sparky
Goblin Gang
Mini P.E.K.K.A Giant Dark Prince Sparky
Mini P.E.K.K.A
Giant Sparky Zap Minions Goblin Gang Wizard Dark Prince
Giant
Zap Minions Mini P.E.K.K.A Dark Prince Sparky Goblin Gang Wizard
Wizard
Mini P.E.K.K.A Giant Dark Prince Sparky
Dark Prince
Giant Zap Minions Goblin Gang Mini P.E.K.K.A Wizard Sparky
Sparky
Zap Mini P.E.K.K.A Giant Minions Goblin Gang Wizard Dark Prince

Defense Synergies 1 10

Zap
Mini P.E.K.K.A Minions Goblin Gang Dark Prince Sparky
Minions
Zap Dark Prince
Goblin Gang
Zap Mini P.E.K.K.A Dark Prince Sparky
Mini P.E.K.K.A
Zap Goblin Gang Wizard
Giant
Wizard
Mini P.E.K.K.A Dark Prince
Dark Prince
Zap Minions Goblin Gang Wizard
Sparky
Zap Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Wizard Sparky
Mini P.E.K.K.A Sparky Zap Minions Goblin Gang Dark Prince
Goblin Gang Mini P.E.K.K.A Sparky Minions Dark Prince
Mini P.E.K.K.A Sparky Minions Goblin Gang Dark Prince
Mini P.E.K.K.A Dark Prince Sparky
Goblin Gang Zap Minions Dark Prince
Minions Zap Goblin Gang Wizard
Zap Sparky
Mini P.E.K.K.A Sparky Minions Goblin Gang
Goblin Gang Mini P.E.K.K.A Dark Prince Sparky
Minions Goblin Gang Zap Wizard Dark Prince
Minions Zap Goblin Gang Wizard
Mini P.E.K.K.A Sparky Zap Minions Goblin Gang Wizard Dark Prince
Wizard Sparky Zap Minions Goblin Gang Mini P.E.K.K.A Dark Prince
Mini P.E.K.K.A Sparky Goblin Gang
Zap Goblin Gang Mini P.E.K.K.A Sparky
Wizard Sparky Minions Goblin Gang Mini P.E.K.K.A Dark Prince
Zap Minions Goblin Gang Wizard Dark Prince
Zap Wizard Minions Dark Prince
Mini P.E.K.K.A Sparky
Goblin Gang Wizard Dark Prince Minions Mini P.E.K.K.A Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Zap Dark Prince Sparky
Zap Goblin Gang Mini P.E.K.K.A Wizard
Goblin Gang Zap Minions Mini P.E.K.K.A Dark Prince Sparky
Goblin Gang Mini P.E.K.K.A Dark Prince Zap Sparky
Goblin Gang Mini P.E.K.K.A Dark Prince Sparky
Wizard Zap Minions Goblin Gang
Goblin Gang Mini P.E.K.K.A Dark Prince Sparky Minions
Mini P.E.K.K.A Dark Prince Sparky
Zap Minions Mini P.E.K.K.A Dark Prince Sparky
Goblin Gang Sparky
Minions Mini P.E.K.K.A Dark Prince Sparky
Zap Dark Prince
Mini P.E.K.K.A Dark Prince Goblin Gang Wizard Sparky
Wizard Sparky
Goblin Gang Sparky Zap Minions Mini P.E.K.K.A Dark Prince
Minions Zap Mini P.E.K.K.A Wizard Dark Prince Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Sparky
Zap
Sparky
Dark Prince Sparky
Wizard Zap Dark Prince Sparky
Wizard Zap Minions
Wizard Sparky
Zap Wizard
Zap Wizard
Minions Goblin Gang Mini P.E.K.K.A Sparky
Zap Wizard Dark Prince Sparky
Zap Wizard
Sparky
Minions
Zap Sparky
Zap Wizard Sparky
Wizard Sparky
Sparky
Minions Mini P.E.K.K.A Sparky
Zap Mini P.E.K.K.A Wizard Dark Prince Sparky
Zap Wizard
Minions Sparky
Wizard
Sparky
Zap
Zap Wizard Dark Prince Sparky
Zap Wizard Sparky
Zap Wizard Sparky
Zap Sparky
Zap Wizard Sparky
Zap Minions Wizard
Mini P.E.K.K.A Sparky
Zap Wizard Sparky
Zap Sparky
Sparky
Wizard Sparky
Zap Minions Goblin Gang Dark Prince
Zap Wizard
Goblin Gang Mini P.E.K.K.A Wizard Dark Prince Sparky
Zap Wizard
Zap Sparky
Dark Prince Sparky
Zap Minions Goblin Gang Sparky
Zap
Zap Dark Prince Sparky

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