My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Minion Horde Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Goblin Hut

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Minion Horde

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Minion Horde Goblin Barrel Skeleton Army
Giant Snowball
Minions Minion Horde Goblin Hut Goblin Barrel Skeleton Army
Zap
Minions Minion Horde Goblin Hut Goblin Barrel Skeleton Army
Barbarian Barrel
Knight Goblin Hut Goblin Barrel Skeleton Army
The Log
Goblin Hut Goblin Barrel Skeleton Army
Earthquake
Goblin Hut Goblin Barrel Skeleton Army
Arrows
Minions Minion Horde Goblin Hut Goblin Barrel Skeleton Army
Royal Delivery
Knight Minions Minion Horde Goblin Hut Goblin Barrel Skeleton Army
Fireball
Minions Minion Horde Goblin Hut Goblin Barrel Skeleton Army
Poison
Minions Minion Horde Goblin Hut Skeleton Army
Lightning
Knight Goblin Hut
Rocket
Minion Horde Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Minion Horde Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Minions Goblin Barrel Skeleton Army Minion Horde Goblin Hut Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Knight Minions Goblin Barrel

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Knight Minions Minion Horde Goblin Hut
Knight
Minions Goblin Barrel Zap Minion Horde Goblin Hut
Minions
Knight Zap
Minion Horde
Zap Knight
Goblin Hut
Zap Knight Goblin Barrel
Goblin Barrel
Knight Goblin Hut Skeleton Army
Skeleton Army
Goblin Barrel
Lightning

Defense Synergies 1 9

Zap
Knight Minions Minion Horde Goblin Hut Skeleton Army
Knight
Minions Zap Minion Horde Goblin Hut Skeleton Army
Minions
Knight Zap
Minion Horde
Zap Knight
Goblin Hut
Zap Knight Skeleton Army
Goblin Barrel
Skeleton Army
Zap Knight Goblin Hut
Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Knight Minions Minion Horde Goblin Hut
Minion Horde Skeleton Army Zap Knight Minions Goblin Hut
Minion Horde Goblin Hut Skeleton Army Knight Minions Lightning
Minion Horde Goblin Hut Skeleton Army Knight Minions
Lightning Skeleton Army
Skeleton Army Zap Minions
Minions Minion Horde Lightning Zap Goblin Hut
Lightning Zap
Minion Horde Minions Goblin Hut Skeleton Army
Knight Skeleton Army Minion Horde
Minions Minion Horde Skeleton Army Zap Knight Goblin Hut
Minions Minion Horde Zap Goblin Hut
Minion Horde Goblin Hut Skeleton Army Zap Knight Minions Lightning
Skeleton Army Zap Minions Minion Horde Goblin Hut
Skeleton Army Knight Minion Horde Goblin Hut
Minion Horde Skeleton Army Zap Goblin Hut Lightning
Minion Horde Knight Minions Goblin Hut Skeleton Army
Zap Knight Minions Minion Horde Goblin Hut Skeleton Army
Zap Knight Minions Goblin Hut
Goblin Hut
Skeleton Army Knight Minions Minion Horde

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Zap Goblin Hut
Zap Knight Lightning
Skeleton Army Zap Knight Minions Minion Horde Goblin Hut Lightning
Skeleton Army Lightning Zap Knight Minion Horde
Knight Minion Horde Goblin Hut Skeleton Army
Zap Minions Minion Horde Goblin Hut
Skeleton Army Knight Minions Minion Horde Goblin Hut Lightning
Knight Minion Horde Skeleton Army
Zap Minion Horde Lightning Knight Minions Goblin Hut Skeleton Army
Minion Horde Goblin Hut Skeleton Army
Knight Minions Minion Horde Goblin Hut
Skeleton Army Lightning Zap
Skeleton Army Lightning Knight Minion Horde
Minion Horde Skeleton Army
Goblin Hut Skeleton Army Zap Knight Minions Minion Horde Lightning
Minions Zap Minion Horde Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Knight Minion Horde
Zap
Lightning Minion Horde Goblin Hut
Lightning Knight
Zap Minion Horde
Zap Minions Minion Horde
Minion Horde
Zap Lightning
Zap Lightning
Lightning Minions Minion Horde
Lightning Zap Knight Minion Horde
Lightning Zap
Lightning Knight Goblin Hut
Lightning Minions Minion Horde
Lightning Zap Goblin Hut
Lightning Zap Minion Horde Goblin Hut
Lightning Minion Horde Goblin Hut
Lightning
Minions Minion Horde Lightning
Lightning Zap
Lightning Zap
Lightning Minions Minion Horde
Lightning
Lightning
Lightning Zap Minion Horde
Zap
Minion Horde
Zap Lightning
Lightning Zap
Lightning Zap
Lightning Zap Minion Horde
Zap Lightning Minions Minion Horde Goblin Hut
Lightning Minion Horde
Lightning Zap Minion Horde
Zap Lightning Minion Horde
Minion Horde
Lightning
Zap Minion Horde Lightning Minions Goblin Hut Skeleton Army
Lightning Zap
Lightning Knight Minion Horde
Zap Lightning
Lightning Zap
Minion Horde
Zap Minions Minion Horde Lightning
Zap Lightning
Lightning Zap

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