My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Witch Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch P.E.K.K.A Ice Wizard Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider P.E.K.K.A Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider
Giant Snowball
Minions Hog Rider Witch
Zap
Minions Witch
Barbarian Barrel
Witch Ice Wizard Royal Ghost
The Log
Hog Rider Witch
Earthquake
Hog Rider Witch
Arrows
Minions Witch
Royal Delivery
Minions Hog Rider Witch P.E.K.K.A Ice Wizard Royal Ghost
Fireball
Minions Hog Rider Witch Ice Wizard
Poison
Minions Witch Ice Wizard
Lightning
Witch Ice Wizard
Rocket
Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Witch Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log Ice Wizard Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

P.E.K.K.A Ice Wizard Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Minions Ice Wizard Royal Ghost Hog Rider Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Minions Ice Wizard

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider P.E.K.K.A Minions Witch The Log Ice Wizard Royal Ghost
Minions
Hog Rider Zap P.E.K.K.A
Hog Rider
Zap Minions The Log Witch
Witch
Zap Hog Rider P.E.K.K.A Royal Ghost
P.E.K.K.A
Zap Minions Witch The Log Ice Wizard
The Log
Hog Rider Zap P.E.K.K.A
Ice Wizard
Zap P.E.K.K.A
Royal Ghost
Zap Witch

Defense Synergies 1 15

Zap
Minions Witch P.E.K.K.A The Log Ice Wizard Royal Ghost
Minions
Zap P.E.K.K.A The Log Ice Wizard
Hog Rider
Witch
Zap The Log Ice Wizard Royal Ghost
P.E.K.K.A
The Log Zap Minions Ice Wizard
The Log
P.E.K.K.A Zap Minions Witch Ice Wizard Royal Ghost
Ice Wizard
Zap Minions Witch P.E.K.K.A The Log
Royal Ghost
Zap Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions The Log
P.E.K.K.A Zap Minions Witch The Log Ice Wizard
Witch P.E.K.K.A Minions Ice Wizard
Witch P.E.K.K.A Minions Ice Wizard
P.E.K.K.A The Log
The Log Zap Minions Ice Wizard Royal Ghost
Minions Zap Witch Ice Wizard
Zap P.E.K.K.A The Log
Witch P.E.K.K.A Minions Ice Wizard
Ice Wizard Royal Ghost
Minions Witch Ice Wizard Zap The Log Royal Ghost
Minions Zap Witch Ice Wizard
P.E.K.K.A Zap Minions Witch The Log Ice Wizard
Zap Minions Witch P.E.K.K.A The Log Royal Ghost
P.E.K.K.A
Zap P.E.K.K.A The Log
Minions Witch P.E.K.K.A
Zap Minions Witch The Log Ice Wizard Royal Ghost
Zap Witch The Log Minions Ice Wizard Royal Ghost
P.E.K.K.A
Royal Ghost Minions Witch P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Witch P.E.K.K.A Royal Ghost
Zap The Log Royal Ghost
P.E.K.K.A Zap Minions Witch The Log
P.E.K.K.A Zap The Log
P.E.K.K.A Witch
Zap Minions Witch Ice Wizard
P.E.K.K.A Minions Witch Ice Wizard
P.E.K.K.A
Zap P.E.K.K.A Minions Witch The Log
Witch P.E.K.K.A
P.E.K.K.A Minions Witch
P.E.K.K.A Zap The Log
P.E.K.K.A Witch
Witch
Witch Zap Minions P.E.K.K.A The Log
Minions Zap Witch P.E.K.K.A The Log Ice Wizard Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log Royal Ghost
Zap The Log Ice Wizard Royal Ghost
The Log
The Log
Zap The Log
Zap Minions Witch Ice Wizard
Witch The Log
The Log Zap Ice Wizard
The Log Zap
Minions
Zap The Log
Zap
The Log
Minions
Zap The Log
Zap Witch The Log
The Log
Minions
Zap The Log
Zap Witch The Log
Minions The Log
The Log
Zap The Log
Zap The Log Witch Ice Wizard
Witch
The Log Zap Witch Ice Wizard Royal Ghost
Zap Witch The Log
Zap The Log
Zap Witch Ice Wizard
Zap Minions Witch
Zap The Log
Zap
P.E.K.K.A
The Log
Zap Minions Witch
Zap Witch Ice Wizard
The Log
The Log Zap
Zap
P.E.K.K.A
Zap Minions Witch The Log
Zap Witch
Zap Witch The Log Royal Ghost

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