My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard Bandit Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Skeleton Army Bandit
Giant Snowball
Minions Skeleton Army
Zap
Minions Firecracker Skeleton Army Bandit
Barbarian Barrel
Firecracker Wizard Skeleton Army Bandit
The Log
Firecracker Skeleton Army Bandit
Earthquake
Firecracker Skeleton Army
Arrows
Minions Firecracker Skeleton Army
Royal Delivery
Minions Firecracker Wizard Skeleton Army Bandit
Fireball
Minions Firecracker Wizard Skeleton Army Bandit
Poison
Minions Firecracker Wizard Skeleton Army
Lightning
Wizard Bandit
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Wizard Freeze Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Freeze Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Firecracker Skeleton Army Bandit Freeze Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Minions Firecracker Skeleton Army

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Minions Freeze Bandit Mega Knight
Minions
Mega Knight Zap Firecracker Bandit
Firecracker
Zap Minions Bandit Mega Knight
Wizard
Bandit Mega Knight
Skeleton Army
Freeze
Zap
Bandit
Zap Minions Firecracker Wizard Mega Knight
Mega Knight
Minions Zap Firecracker Wizard Bandit

Defense Synergies 1 19

Zap
Mega Knight Minions Firecracker Skeleton Army Bandit
Minions
Zap Firecracker Freeze Bandit Mega Knight
Firecracker
Zap Minions Skeleton Army Bandit Mega Knight
Wizard
Skeleton Army Freeze Bandit Mega Knight
Skeleton Army
Zap Firecracker Wizard Freeze Bandit
Freeze
Minions Wizard Skeleton Army Mega Knight
Bandit
Zap Minions Firecracker Wizard Skeleton Army Mega Knight
Mega Knight
Zap Minions Firecracker Wizard Freeze Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Firecracker Wizard
Skeleton Army Zap Minions Firecracker Bandit Mega Knight
Skeleton Army Mega Knight Minions Freeze Bandit
Skeleton Army Minions Firecracker Bandit Mega Knight
Firecracker Skeleton Army Mega Knight
Skeleton Army Freeze Zap Minions Firecracker Bandit Mega Knight
Minions Zap Firecracker Wizard Freeze
Zap Bandit Mega Knight
Minions Skeleton Army
Skeleton Army Firecracker Bandit Mega Knight
Minions Skeleton Army Zap Firecracker Wizard Freeze Bandit Mega Knight
Minions Zap Firecracker Wizard
Skeleton Army Mega Knight Zap Minions Wizard Freeze Bandit
Wizard Skeleton Army Mega Knight Zap Minions Firecracker Freeze
Skeleton Army Bandit Mega Knight
Skeleton Army Zap Freeze Bandit Mega Knight
Wizard Mega Knight Minions Firecracker Skeleton Army
Mega Knight Zap Minions Firecracker Wizard Skeleton Army Bandit
Zap Wizard Freeze Minions Firecracker Bandit Mega Knight
Wizard Skeleton Army Mega Knight Minions Firecracker Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Zap Bandit
Bandit Zap Firecracker Wizard Mega Knight
Skeleton Army Bandit Mega Knight Zap Minions
Skeleton Army Mega Knight Zap Bandit
Skeleton Army Bandit Mega Knight
Firecracker Wizard Zap Minions Freeze
Skeleton Army Minions Bandit
Mega Knight Skeleton Army
Zap Freeze Mega Knight Minions Firecracker Skeleton Army Bandit
Skeleton Army
Mega Knight Minions
Skeleton Army Mega Knight Zap
Skeleton Army Mega Knight Wizard Bandit
Wizard Firecracker Skeleton Army Mega Knight
Skeleton Army Zap Minions Firecracker Freeze
Minions Mega Knight Zap Firecracker Wizard Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Freeze Bandit
Firecracker Zap Bandit
Bandit
Firecracker Freeze
Wizard Zap Firecracker Mega Knight
Firecracker Wizard Zap Minions Freeze
Firecracker Wizard
Zap Firecracker Wizard Freeze
Zap Firecracker Wizard Bandit
Minions
Firecracker Zap Wizard Bandit
Zap Firecracker Wizard
Firecracker Bandit
Minions Firecracker Freeze Bandit
Zap Firecracker
Zap Firecracker Wizard Bandit
Firecracker Wizard Bandit Mega Knight
Freeze
Minions
Zap Firecracker Wizard Bandit Mega Knight
Zap Firecracker Wizard Mega Knight
Minions Mega Knight
Wizard
Zap
Zap Firecracker Freeze Wizard Mega Knight
Firecracker Zap Wizard Bandit
Zap Wizard Bandit Mega Knight
Zap Firecracker Bandit
Zap Firecracker Wizard
Zap Minions Firecracker Wizard Freeze
Zap Wizard Bandit Mega Knight
Zap Firecracker Freeze
Mega Knight
Firecracker Wizard
Zap Minions Skeleton Army Freeze Bandit
Zap Firecracker Wizard
Freeze
Firecracker Wizard Mega Knight
Zap Firecracker Wizard
Zap
Firecracker Mega Knight
Zap Minions Firecracker Freeze
Firecracker Zap
Zap Firecracker Freeze Bandit Mega Knight

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