My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Giant Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Giant Guards
Giant Snowball
Minions Cannon Guards Witch
Zap
Minions Cannon Firecracker Guards Witch
Barbarian Barrel
Cannon Firecracker Guards Witch
The Log
Cannon Firecracker Guards Witch
Earthquake
Cannon Firecracker Guards Witch
Arrows
Minions Firecracker Guards Witch
Royal Delivery
Minions Firecracker Guards Witch
Fireball
Minions Cannon Firecracker Witch
Poison
Minions Cannon Firecracker Guards Witch
Lightning
Cannon Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Cannon Firecracker Guards Fireball Giant Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Minions Cannon Firecracker

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Fireball Giant Minions Guards Witch
Minions
Giant Zap Firecracker
Cannon
Firecracker
Zap Minions Giant
Fireball
Zap Giant
Giant
Zap Minions Firecracker Fireball Guards Witch
Guards
Zap Giant
Witch
Zap Giant

Defense Synergies 2 12

Zap
Cannon Fireball Minions Firecracker Guards Witch
Minions
Zap Cannon Firecracker
Cannon
Zap Minions Firecracker Fireball Guards Witch
Firecracker
Zap Minions Cannon Guards
Fireball
Zap Cannon
Giant
Guards
Zap Cannon Firecracker Witch
Witch
Zap Cannon Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Cannon Firecracker Fireball
Zap Minions Cannon Firecracker Witch
Cannon Witch Minions
Cannon Witch Minions Firecracker Guards
Firecracker Fireball
Fireball Zap Minions Cannon Firecracker Guards
Minions Zap Cannon Firecracker Fireball Witch
Zap Cannon Fireball
Cannon Witch Minions
Guards Cannon Firecracker
Minions Guards Witch Zap Cannon Firecracker Fireball
Minions Zap Firecracker Fireball Witch
Cannon Zap Minions Fireball Guards Witch
Fireball Zap Minions Cannon Firecracker Guards Witch
Cannon
Zap Cannon Fireball
Minions Cannon Firecracker Fireball Witch
Cannon Fireball Zap Minions Firecracker Guards Witch
Zap Witch Minions Cannon Firecracker Fireball Guards
Cannon
Minions Cannon Firecracker Fireball Guards Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap Fireball Witch
Fireball Zap Firecracker
Guards Zap Minions Witch
Guards Zap Fireball
Cannon Guards Witch
Firecracker Fireball Zap Minions Witch
Guards Minions Fireball Witch
Zap Minions Firecracker Fireball Witch
Witch Cannon Guards
Minions Guards Witch
Zap Fireball Guards
Cannon Fireball Guards Witch
Cannon Firecracker Fireball Witch
Guards Witch Zap Minions Firecracker Fireball
Minions Zap Cannon Firecracker Fireball Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Guards
Firecracker Fireball Zap
Fireball
Firecracker Fireball Guards
Fireball Zap Firecracker
Firecracker Fireball Zap Minions Witch
Firecracker Witch
Fireball Zap Firecracker
Fireball Zap Firecracker
Minions Fireball Guards
Firecracker Zap Fireball
Fireball Zap Firecracker
Firecracker Fireball
Minions Firecracker Fireball
Zap Firecracker Fireball
Zap Firecracker Fireball Witch
Firecracker Fireball
Fireball
Minions
Zap Firecracker Fireball
Zap Firecracker Fireball Witch
Minions Fireball
Fireball
Zap Fireball
Zap Firecracker Fireball Witch
Witch
Firecracker Fireball Zap Witch
Fireball Zap Witch
Fireball Zap Firecracker
Zap Firecracker Fireball Witch
Zap Minions Firecracker Fireball Guards Witch
Fireball
Zap Fireball
Zap Firecracker Fireball
Firecracker Fireball
Zap Minions Fireball Guards Witch
Fireball Zap Firecracker Witch
Fireball
Fireball Firecracker
Zap Firecracker Fireball
Zap Fireball
Firecracker
Zap Minions Firecracker Fireball Guards Witch
Firecracker Zap Fireball Witch
Zap Firecracker Fireball Witch

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