My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Minion Horde Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Royal Giant Wizard Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Minion Horde Royal Giant Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions Minion Horde Royal Giant
Giant Snowball
Bomber Minions Barbarians Minion Horde Princess
Zap
Bomber Minions Minion Horde Royal Giant Princess
Barbarian Barrel
Bomber Barbarians Wizard Princess
The Log
Bomber Barbarians Royal Giant Princess
Earthquake
Bomber Barbarians
Arrows
Bomber Minions Minion Horde Princess
Royal Delivery
Bomber Minions Barbarians Minion Horde Wizard Princess
Fireball
Bomber Minions Barbarians Minion Horde Wizard Princess
Poison
Bomber Minions Barbarians Minion Horde Wizard Princess
Lightning
Wizard
Rocket
Barbarians Minion Horde Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Wizard Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Barbarians Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Minions Princess Barbarians Minion Horde Wizard Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap Minions Princess

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Giant Zap Minions
Zap
Bomber Minions Minion Horde Royal Giant Princess
Minions
Royal Giant Bomber Zap
Barbarians
Minion Horde
Zap Royal Giant
Royal Giant
Bomber Minions Zap Minion Horde Wizard Princess
Wizard
Royal Giant
Princess
Zap Royal Giant

Defense Synergies 0 6

Bomber
Zap
Zap
Bomber Minions Barbarians Minion Horde Princess
Minions
Zap
Barbarians
Zap Minion Horde
Minion Horde
Zap Barbarians
Royal Giant
Wizard
Princess
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Minions Minion Horde Wizard
Barbarians Minion Horde Bomber Zap Minions
Barbarians Minion Horde Bomber Minions
Barbarians Minion Horde Bomber Minions
Bomber Barbarians Princess
Bomber Zap Minions
Minions Minion Horde Zap Wizard Princess
Zap Barbarians
Barbarians Minion Horde Minions Princess
Bomber Barbarians Minion Horde
Minions Barbarians Minion Horde Bomber Zap Wizard Princess
Minions Minion Horde Zap Wizard Princess
Barbarians Minion Horde Bomber Zap Minions Wizard
Bomber Wizard Zap Minions Barbarians Minion Horde Princess
Barbarians Minion Horde
Barbarians Minion Horde Zap
Barbarians Minion Horde Wizard Bomber Minions
Bomber Zap Minions Barbarians Minion Horde Wizard
Zap Wizard Bomber Minions Barbarians Princess
Barbarians
Bomber Wizard Minions Barbarians Minion Horde

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zap
Bomber Zap Wizard
Barbarians Zap Minions Minion Horde
Zap Barbarians Minion Horde
Barbarians Minion Horde
Wizard Zap Minions Minion Horde Princess
Minions Barbarians Minion Horde
Barbarians Minion Horde
Zap Minion Horde Minions Barbarians
Barbarians Minion Horde
Minions Barbarians Minion Horde
Zap Barbarians
Barbarians Minion Horde Wizard
Wizard Bomber Barbarians Minion Horde Princess
Barbarians Bomber Zap Minions Minion Horde
Minions Bomber Zap Barbarians Minion Horde Wizard Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Minion Horde
Zap Princess
Minion Horde
Barbarians
Bomber Wizard Zap Minion Horde
Wizard Zap Minions Minion Horde Princess
Bomber Minion Horde Wizard Princess
Zap Wizard Princess
Zap Wizard
Minions Minion Horde
Zap Minion Horde Wizard Princess
Zap Wizard Princess
Princess
Minions Minion Horde Princess
Princess Zap
Bomber Zap Minion Horde Wizard Princess
Minion Horde Wizard Princess
Bomber Minions Minion Horde
Bomber Zap Wizard Princess
Bomber Zap Wizard Princess
Minions Minion Horde
Wizard Princess
Zap Barbarians Minion Horde
Zap Bomber Wizard Princess
Minion Horde
Zap Wizard Princess
Zap Wizard Princess
Zap
Zap Minion Horde Wizard Princess
Zap Minions Minion Horde Wizard
Minion Horde
Bomber Zap Minion Horde Wizard
Zap Minion Horde Princess
Minion Horde
Wizard Princess
Zap Minion Horde Minions Barbarians Princess
Zap Wizard Princess
Minion Horde Wizard Princess
Bomber Zap Wizard Princess
Zap
Minion Horde
Zap Minions Minion Horde Princess
Zap Princess
Zap Princess

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