My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Musketeer Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Musketeer Witch P.E.K.K.A Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Mega Minion Musketeer Hog Rider Witch Princess
Zap
Witch Princess
Barbarian Barrel
Musketeer Witch Princess
The Log
Musketeer Hog Rider Witch Princess
Earthquake
Hog Rider Witch
Arrows
Witch Princess
Royal Delivery
Mega Minion Musketeer Hog Rider Witch P.E.K.K.A Princess
Fireball
Mega Minion Musketeer Hog Rider Witch Princess
Poison
Mega Minion Musketeer Witch Princess
Lightning
Mega Minion Musketeer Witch
Rocket
Musketeer Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Mega Minion Princess Musketeer Hog Rider Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Mega Minion Princess

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Hog Rider P.E.K.K.A Musketeer Witch The Log Princess
Mega Minion
Zap
Musketeer
Hog Rider Zap P.E.K.K.A The Log
Hog Rider
Zap Musketeer The Log Witch Princess
Witch
Zap Hog Rider P.E.K.K.A
P.E.K.K.A
Zap Musketeer Witch The Log Princess
The Log
Hog Rider Zap Musketeer P.E.K.K.A Princess
Princess
Zap Hog Rider P.E.K.K.A The Log

Defense Synergies 3 13

Zap
Mega Minion Musketeer Witch P.E.K.K.A The Log Princess
Mega Minion
Zap Musketeer Witch The Log Princess
Musketeer
The Log Zap Mega Minion P.E.K.K.A
Hog Rider
Witch
Zap Mega Minion The Log
P.E.K.K.A
The Log Zap Musketeer Princess
The Log
Musketeer P.E.K.K.A Zap Mega Minion Witch Princess
Princess
Zap Mega Minion P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion Musketeer The Log
P.E.K.K.A Zap Mega Minion Musketeer Witch The Log
Witch P.E.K.K.A Mega Minion Musketeer
Witch P.E.K.K.A Mega Minion Musketeer
P.E.K.K.A The Log Princess
The Log Zap Mega Minion Musketeer
Mega Minion Musketeer Zap Witch Princess
Zap Musketeer P.E.K.K.A The Log
Witch P.E.K.K.A Musketeer Princess
Musketeer
Witch Zap Mega Minion Musketeer The Log Princess
Mega Minion Musketeer Zap Witch Princess
P.E.K.K.A Zap Musketeer Witch The Log
Zap Mega Minion Witch P.E.K.K.A The Log Princess
P.E.K.K.A
Zap P.E.K.K.A The Log
Musketeer Witch P.E.K.K.A
Zap Mega Minion Musketeer Witch The Log
Zap Witch The Log Mega Minion Musketeer Princess
P.E.K.K.A Musketeer
Musketeer Witch P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Witch P.E.K.K.A
Zap Mega Minion Musketeer The Log
P.E.K.K.A Zap Musketeer Witch The Log
P.E.K.K.A Zap Musketeer The Log
P.E.K.K.A Musketeer Witch
Zap Musketeer Witch Princess
P.E.K.K.A Mega Minion Musketeer Witch
P.E.K.K.A
Zap P.E.K.K.A Mega Minion Witch The Log
Witch P.E.K.K.A Mega Minion Musketeer
P.E.K.K.A Mega Minion Musketeer Witch
P.E.K.K.A Zap The Log
P.E.K.K.A Witch
Musketeer Witch Princess
Witch Zap Mega Minion Musketeer P.E.K.K.A The Log
Zap Mega Minion Musketeer Witch P.E.K.K.A The Log Princess
Zap
P.E.K.K.A
P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Musketeer The Log
Zap Musketeer The Log Princess
The Log
Musketeer The Log
Zap The Log
Zap Mega Minion Musketeer Witch Princess
Musketeer Witch The Log Princess
The Log Zap Princess
The Log Zap
Musketeer
Zap Musketeer The Log Princess
Zap Musketeer Princess
Musketeer The Log Princess
Musketeer Princess
Princess Zap Musketeer The Log
Zap Musketeer Witch The Log Princess
Musketeer The Log Princess
Zap Mega Minion Musketeer The Log Princess
Zap Witch The Log Princess
Musketeer The Log
Princess
Musketeer The Log
Zap Musketeer The Log
Zap The Log Witch Princess
Mega Minion Witch
The Log Zap Musketeer Witch Princess
Zap Musketeer Witch The Log Princess
Zap Musketeer The Log
Zap Musketeer Witch Princess
Zap Mega Minion Musketeer Witch
Mega Minion
Zap Musketeer The Log
Zap Princess
P.E.K.K.A
The Log Princess
Zap Musketeer Witch Princess
Zap Mega Minion Musketeer Witch Princess
The Log
Mega Minion Musketeer Princess
The Log Zap Musketeer Princess
Zap
Mega Minion Musketeer P.E.K.K.A
Zap Musketeer Witch The Log Princess
Zap Musketeer Witch Princess
Zap Musketeer Witch The Log Princess
P.E.K.K.A

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