My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Mega Minion Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Mega Minion Executioner Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army
Giant Snowball
Mega Minion Hog Rider Skeleton Army
Zap
Firecracker Skeleton Army
Barbarian Barrel
Firecracker Skeleton Army Executioner Electro Wizard
The Log
Firecracker Hog Rider Skeleton Army
Earthquake
Firecracker Hog Rider Skeleton Army
Arrows
Firecracker Skeleton Army
Royal Delivery
Firecracker Mega Minion Hog Rider Skeleton Army Executioner Electro Wizard
Fireball
Firecracker Mega Minion Hog Rider Skeleton Army Executioner Electro Wizard
Poison
Firecracker Mega Minion Skeleton Army Executioner Electro Wizard
Lightning
Mega Minion Executioner Electro Wizard
Rocket
Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Executioner The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Skeleton Army Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Firecracker Mega Minion Skeleton Army Hog Rider Electro Wizard Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Firecracker Mega Minion

Attack Synergies 6 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Mega Minion Hog Rider Electro Wizard Executioner The Log
Firecracker
Zap Hog Rider Mega Minion
Mega Minion
Zap Firecracker
Hog Rider
Zap Firecracker The Log Executioner Electro Wizard
Skeleton Army
Executioner
Zap Hog Rider The Log
The Log
Hog Rider Zap Executioner
Electro Wizard
Zap Hog Rider

Defense Synergies 3 15

Zap
Mega Minion Electro Wizard Firecracker Skeleton Army Executioner The Log
Firecracker
The Log Zap Mega Minion Skeleton Army Electro Wizard
Mega Minion
Zap Firecracker Skeleton Army The Log Electro Wizard
Hog Rider
Skeleton Army
Zap Firecracker Mega Minion Executioner The Log Electro Wizard
Executioner
Zap Skeleton Army The Log
The Log
Firecracker Zap Mega Minion Skeleton Army Executioner Electro Wizard
Electro Wizard
Zap Firecracker Mega Minion Skeleton Army The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Mega Minion Executioner The Log Electro Wizard
Skeleton Army Zap Firecracker Mega Minion Executioner The Log Electro Wizard
Skeleton Army Mega Minion Executioner Electro Wizard
Skeleton Army Firecracker Mega Minion Electro Wizard
Firecracker Skeleton Army The Log
Skeleton Army The Log Zap Firecracker Mega Minion Executioner Electro Wizard
Mega Minion Electro Wizard Zap Firecracker Executioner
Zap The Log Electro Wizard
Skeleton Army
Skeleton Army Firecracker Electro Wizard
Skeleton Army Executioner Electro Wizard Zap Firecracker Mega Minion The Log
Mega Minion Executioner Zap Firecracker Electro Wizard
Skeleton Army Zap The Log Electro Wizard
Skeleton Army Executioner Zap Firecracker Mega Minion The Log Electro Wizard
Skeleton Army Electro Wizard
Skeleton Army Zap The Log Electro Wizard
Firecracker Skeleton Army Executioner Electro Wizard
Zap Firecracker Mega Minion Skeleton Army Executioner The Log Electro Wizard
Zap Executioner The Log Firecracker Mega Minion Electro Wizard
Electro Wizard
Skeleton Army Firecracker Executioner The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Electro Wizard
Electro Wizard Zap Firecracker Mega Minion Executioner The Log
Skeleton Army Zap The Log Electro Wizard
Skeleton Army Zap The Log Electro Wizard
Skeleton Army Executioner
Firecracker Executioner Zap Electro Wizard
Skeleton Army Mega Minion Electro Wizard
Skeleton Army
Zap Electro Wizard Firecracker Mega Minion Skeleton Army The Log
Mega Minion Skeleton Army
Mega Minion
Skeleton Army Zap The Log Electro Wizard
Skeleton Army Executioner
Firecracker Skeleton Army Executioner
Skeleton Army Electro Wizard Zap Firecracker Mega Minion Executioner The Log
Executioner Zap Firecracker Mega Minion The Log Electro Wizard
Zap Electro Wizard
Skeleton Army

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log
Firecracker Zap Executioner The Log Electro Wizard
The Log
Firecracker The Log
Executioner Zap Firecracker The Log
Firecracker Executioner Zap Mega Minion
Firecracker Executioner The Log
The Log Zap Firecracker Executioner
The Log Zap Firecracker
Electro Wizard
Firecracker Zap The Log Electro Wizard
Zap Firecracker Executioner
Firecracker Executioner The Log
Firecracker
Zap Firecracker The Log
Zap Firecracker Executioner The Log
Firecracker Executioner The Log
Zap Firecracker Mega Minion Executioner The Log Electro Wizard
Zap Firecracker The Log
The Log
The Log
Zap The Log
Zap Firecracker The Log Executioner
Mega Minion
Firecracker The Log Zap Executioner Electro Wizard
Zap The Log
Zap Firecracker The Log
Zap Firecracker Executioner Electro Wizard
Zap Electro Wizard Firecracker Mega Minion
Mega Minion
Zap The Log
Zap Firecracker Electro Wizard
Firecracker The Log
Zap Electro Wizard Skeleton Army
Zap Firecracker Mega Minion Executioner Electro Wizard
The Log
Firecracker Mega Minion Executioner Electro Wizard
The Log Zap Firecracker Executioner
Zap
Firecracker Mega Minion Executioner
Zap Firecracker The Log Electro Wizard
Firecracker Zap Executioner Electro Wizard
Zap Firecracker Executioner The Log Electro Wizard
Firecracker

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