My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Executioner Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Executioner P.E.K.K.A Princess Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Princess Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards
Giant Snowball
Mega Minion Guards Princess Lumberjack
Zap
Guards Princess
Barbarian Barrel
Guards Executioner Princess Lumberjack
The Log
Guards Princess Lumberjack
Earthquake
Guards
Arrows
Guards Princess
Royal Delivery
Mega Minion Guards Executioner P.E.K.K.A Princess Lumberjack
Fireball
Mega Minion Executioner Princess Lumberjack
Poison
Mega Minion Guards Executioner Princess
Lightning
Mega Minion Executioner Lumberjack
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Executioner Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Executioner Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Guards Executioner P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Mega Minion Guards Princess Fireball Lumberjack Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Mega Minion Guards Princess

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Fireball P.E.K.K.A Guards Executioner Princess Lumberjack
Mega Minion
Zap Fireball
Fireball
Zap Mega Minion Princess
Guards
Zap Lumberjack
Executioner
Zap P.E.K.K.A
P.E.K.K.A
Zap Executioner Princess Lumberjack
Princess
Zap Fireball P.E.K.K.A
Lumberjack
Zap Guards P.E.K.K.A

Defense Synergies 2 15

Zap
Mega Minion Fireball Guards Executioner P.E.K.K.A Princess Lumberjack
Mega Minion
Zap Guards Princess Lumberjack
Fireball
Zap Princess Lumberjack
Guards
Zap Mega Minion Executioner Princess Lumberjack
Executioner
Zap Guards Lumberjack
P.E.K.K.A
Zap Princess
Princess
Zap Mega Minion Fireball Guards P.E.K.K.A
Lumberjack
Zap Mega Minion Fireball Guards Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion Fireball Executioner
P.E.K.K.A Lumberjack Zap Mega Minion Executioner
P.E.K.K.A Lumberjack Mega Minion Executioner
P.E.K.K.A Lumberjack Mega Minion Guards
Fireball P.E.K.K.A Princess Lumberjack
Fireball Zap Mega Minion Guards Executioner Lumberjack
Mega Minion Zap Fireball Executioner Princess
Zap Fireball P.E.K.K.A
P.E.K.K.A Princess Lumberjack
Guards Lumberjack
Guards Executioner Zap Mega Minion Fireball Princess Lumberjack
Mega Minion Executioner Zap Fireball Princess
P.E.K.K.A Lumberjack Zap Fireball Guards
Fireball Executioner Zap Mega Minion Guards P.E.K.K.A Princess Lumberjack
P.E.K.K.A Lumberjack
Zap Fireball P.E.K.K.A Lumberjack
Fireball Executioner P.E.K.K.A Lumberjack
Fireball Zap Mega Minion Guards Executioner Lumberjack
Zap Executioner Mega Minion Fireball Guards Princess Lumberjack
P.E.K.K.A Lumberjack
Fireball Guards Executioner P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Lumberjack Zap Fireball P.E.K.K.A
Fireball Zap Mega Minion Executioner Lumberjack
Guards P.E.K.K.A Lumberjack Zap
Guards P.E.K.K.A Lumberjack Zap Fireball
P.E.K.K.A Guards Executioner Lumberjack
Fireball Executioner Zap Princess
Guards P.E.K.K.A Mega Minion Fireball Lumberjack
P.E.K.K.A Lumberjack
Zap P.E.K.K.A Mega Minion Fireball
P.E.K.K.A Mega Minion Guards
P.E.K.K.A Mega Minion Guards Lumberjack
P.E.K.K.A Zap Fireball Guards
P.E.K.K.A Fireball Guards Executioner Lumberjack
Fireball Executioner Princess
Guards Zap Mega Minion Fireball Executioner P.E.K.K.A Lumberjack
Executioner Zap Mega Minion Fireball P.E.K.K.A Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Guards
Fireball Zap Executioner Princess
Fireball
Fireball Guards
Fireball Executioner Zap
Fireball Executioner Zap Mega Minion Princess
Executioner Princess
Fireball Zap Executioner Princess
Fireball Zap
Fireball Guards Lumberjack
Zap Fireball Princess
Fireball Zap Executioner Princess
Fireball Executioner Princess
Fireball Princess
Princess Zap Fireball
Zap Fireball Executioner Princess
Fireball Executioner Princess
Fireball
Zap Mega Minion Fireball Executioner Princess
Zap Fireball Princess
Fireball
Fireball Princess
Zap Fireball
Zap Fireball Executioner Princess
Mega Minion
Fireball Zap Executioner Princess
Fireball Zap Princess
Fireball Zap
Zap Fireball Executioner Princess
Zap Mega Minion Fireball Guards
Mega Minion Fireball
Zap Fireball
Zap Fireball Princess
P.E.K.K.A
Fireball Princess
Zap Fireball Guards Princess
Fireball Zap Mega Minion Executioner Princess
Fireball
Fireball Mega Minion Executioner Princess Lumberjack
Zap Fireball Executioner Princess
Zap Fireball
Mega Minion Executioner P.E.K.K.A
Zap Fireball Guards Princess
Zap Fireball Executioner Princess
Zap Fireball Executioner Princess

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