My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ram Rider Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Bandit Lumberjack Ram Rider Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Lumberjack Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Knight Barbarian Barrel Bandit Lumberjack Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Bandit Lumberjack Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit Ram Rider
Giant Snowball
Lumberjack Ram Rider Little Prince
Zap
Bandit Ram Rider Little Prince
Barbarian Barrel
Electro Spirit Knight Bandit Lumberjack Little Prince
The Log
Electro Spirit Bandit Lumberjack Ram Rider Little Prince
Earthquake
Arrows
Electro Spirit Little Prince
Royal Delivery
Electro Spirit Knight Bandit Lumberjack Ram Rider Little Prince
Fireball
Bandit Lumberjack Ram Rider Little Prince
Poison
Little Prince
Lightning
Knight Bandit Lumberjack Ram Rider Little Prince
Rocket
Ram Rider Little Prince

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Zap

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Zap Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Zap Barbarian Barrel Knight Bandit Little Prince Lumberjack Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Electro Spirit Zap Barbarian Barrel Knight

Attack Synergies 1 20

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Zap Bandit Lumberjack Ram Rider
Zap
Ram Rider Electro Spirit Knight Barbarian Barrel Bandit Lumberjack Little Prince
Knight
Zap Barbarian Barrel Lumberjack Ram Rider Little Prince
Barbarian Barrel
Zap Knight Bandit Lumberjack Ram Rider
Bandit
Electro Spirit Zap Barbarian Barrel Lumberjack Ram Rider Little Prince
Lumberjack
Electro Spirit Zap Knight Barbarian Barrel Bandit Ram Rider
Ram Rider
Zap Electro Spirit Knight Barbarian Barrel Bandit Lumberjack
Little Prince
Zap Knight Bandit

Defense Synergies 1 19

Electro Spirit
Zap Lumberjack Little Prince
Zap
Electro Spirit Knight Barbarian Barrel Bandit Lumberjack Ram Rider Little Prince
Knight
Little Prince Zap Barbarian Barrel Lumberjack
Barbarian Barrel
Zap Knight Bandit Lumberjack Little Prince
Bandit
Zap Barbarian Barrel Lumberjack Ram Rider Little Prince
Lumberjack
Electro Spirit Zap Knight Barbarian Barrel Bandit Ram Rider Little Prince
Ram Rider
Zap Bandit Lumberjack
Little Prince
Knight Electro Spirit Zap Barbarian Barrel Bandit Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Barbarian Barrel Ram Rider
Lumberjack Zap Knight Bandit Ram Rider
Lumberjack Ram Rider Knight Bandit
Lumberjack Knight Bandit Ram Rider
Barbarian Barrel Lumberjack
Barbarian Barrel Electro Spirit Zap Bandit Lumberjack
Ram Rider Electro Spirit Zap Little Prince
Electro Spirit Zap Barbarian Barrel Bandit Ram Rider
Lumberjack
Knight Barbarian Barrel Bandit Lumberjack Little Prince
Electro Spirit Zap Knight Barbarian Barrel Bandit Lumberjack Ram Rider
Zap Ram Rider
Lumberjack Zap Knight Bandit Ram Rider
Electro Spirit Zap Barbarian Barrel Lumberjack
Knight Bandit Lumberjack Ram Rider
Zap Bandit Lumberjack Ram Rider
Knight Lumberjack
Electro Spirit Zap Knight Barbarian Barrel Bandit Lumberjack Ram Rider Little Prince
Zap Barbarian Barrel Electro Spirit Knight Bandit Lumberjack Ram Rider Little Prince
Lumberjack Ram Rider
Electro Spirit Knight Barbarian Barrel Bandit Lumberjack Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack Zap Barbarian Barrel Bandit
Bandit Zap Knight Barbarian Barrel Lumberjack
Bandit Lumberjack Zap Knight Ram Rider
Lumberjack Zap Knight Barbarian Barrel Bandit Ram Rider
Knight Bandit Lumberjack Ram Rider
Electro Spirit Zap Ram Rider
Knight Bandit Lumberjack Ram Rider
Knight Lumberjack
Zap Electro Spirit Knight Barbarian Barrel Bandit
Knight Lumberjack
Zap
Knight Bandit Lumberjack Ram Rider
Electro Spirit Zap Knight Barbarian Barrel Lumberjack Little Prince
Electro Spirit Zap Barbarian Barrel

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Barbarian Barrel Bandit
Zap Barbarian Barrel Bandit Ram Rider
Barbarian Barrel Bandit
Knight Barbarian Barrel
Zap Barbarian Barrel
Electro Spirit Zap Ram Rider
Zap Barbarian Barrel Ram Rider
Zap Bandit Ram Rider
Lumberjack
Zap Knight Barbarian Barrel Bandit Ram Rider
Zap
Knight Barbarian Barrel Bandit
Barbarian Barrel Bandit
Zap Barbarian Barrel
Zap Barbarian Barrel Bandit
Barbarian Barrel Bandit
Barbarian Barrel
Zap Barbarian Barrel Bandit
Zap Barbarian Barrel Little Prince
Zap Barbarian Barrel
Zap Electro Spirit Barbarian Barrel Little Prince
Zap Barbarian Barrel Bandit Ram Rider
Zap Bandit Ram Rider
Zap Barbarian Barrel Bandit
Zap Little Prince
Zap Electro Spirit
Zap Bandit
Zap Electro Spirit
Zap Electro Spirit Barbarian Barrel Bandit
Zap Ram Rider
Barbarian Barrel
Knight Lumberjack
Zap
Zap
Zap Electro Spirit
Zap
Zap Barbarian Barrel Bandit Little Prince

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