My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Inferno Tower Witch Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Giant Witch Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Giant
Giant Snowball
Goblin Gang Witch
Zap
Goblin Gang Inferno Tower Witch
Barbarian Barrel
Knight Goblin Gang Inferno Tower Witch Executioner
The Log
Goblin Gang Witch
Earthquake
Goblin Gang Inferno Tower Witch
Arrows
Goblin Gang Witch
Royal Delivery
Knight Goblin Gang Witch Executioner
Fireball
Goblin Gang Inferno Tower Witch Executioner
Poison
Goblin Gang Inferno Tower Witch Executioner
Lightning
Knight Inferno Tower Witch Executioner
Rocket
Inferno Tower Witch Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Inferno Tower Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Goblin Gang Fireball Giant Inferno Tower Witch Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Knight Goblin Gang Fireball

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Giant Knight Witch Executioner
Knight
Goblin Gang Executioner Zap Fireball Witch
Goblin Gang
Knight Giant
Fireball
Zap Knight Giant
Giant
Zap Goblin Gang Fireball Witch Executioner
Inferno Tower
Witch
Zap Knight Giant
Executioner
Knight Zap Giant

Defense Synergies 5 8

Zap
Fireball Knight Goblin Gang Inferno Tower Witch Executioner
Knight
Goblin Gang Inferno Tower Executioner Zap Fireball Witch
Goblin Gang
Knight Inferno Tower Zap
Fireball
Zap Knight Inferno Tower
Giant
Inferno Tower
Knight Goblin Gang Zap Fireball
Witch
Zap Knight
Executioner
Knight Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Fireball Inferno Tower Executioner
Inferno Tower Zap Knight Goblin Gang Witch Executioner
Goblin Gang Inferno Tower Witch Knight Executioner
Inferno Tower Witch Knight Goblin Gang
Fireball
Goblin Gang Fireball Zap Executioner
Inferno Tower Zap Goblin Gang Fireball Witch Executioner
Zap Fireball Inferno Tower
Inferno Tower Witch Goblin Gang
Knight Goblin Gang Inferno Tower
Goblin Gang Witch Executioner Zap Knight Fireball
Inferno Tower Executioner Zap Goblin Gang Fireball Witch
Inferno Tower Zap Knight Goblin Gang Fireball Witch
Fireball Executioner Zap Goblin Gang Witch
Inferno Tower Knight Goblin Gang
Inferno Tower Zap Goblin Gang Fireball
Knight Goblin Gang Fireball Inferno Tower Witch Executioner
Fireball Zap Knight Goblin Gang Witch Executioner
Zap Witch Executioner Knight Fireball
Inferno Tower
Goblin Gang Knight Fireball Witch Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Zap Fireball Inferno Tower Witch
Fireball Zap Knight Goblin Gang Executioner
Goblin Gang Zap Knight Inferno Tower Witch
Goblin Gang Zap Knight Fireball Inferno Tower
Inferno Tower Knight Goblin Gang Witch Executioner
Fireball Executioner Zap Goblin Gang Witch
Goblin Gang Knight Fireball Inferno Tower Witch
Inferno Tower Knight
Zap Knight Fireball Inferno Tower Witch
Inferno Tower Witch Goblin Gang
Knight Inferno Tower Witch
Zap Fireball
Knight Goblin Gang Fireball Inferno Tower Witch Executioner
Fireball Witch Executioner
Goblin Gang Inferno Tower Witch Zap Knight Fireball Executioner
Executioner Zap Fireball Inferno Tower Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight
Fireball Zap Executioner
Fireball
Knight Fireball
Fireball Executioner Zap
Fireball Executioner Zap Witch
Witch Executioner
Fireball Zap Executioner
Fireball Zap
Goblin Gang Fireball
Zap Knight Fireball
Fireball Zap Executioner
Knight Fireball Executioner
Fireball
Zap Fireball
Zap Fireball Witch Executioner
Fireball Executioner
Fireball
Zap Fireball Executioner
Zap Fireball Witch
Fireball
Fireball
Zap Fireball
Zap Fireball Witch Executioner
Witch
Fireball Zap Witch Executioner
Fireball Zap Witch
Fireball Zap
Zap Fireball Witch Executioner
Zap Fireball Witch
Fireball
Zap Fireball
Zap Fireball
Fireball
Zap Goblin Gang Fireball Witch
Fireball Zap Witch Executioner
Fireball
Fireball Knight Goblin Gang Executioner
Zap Fireball Executioner
Zap Fireball
Executioner
Zap Goblin Gang Fireball Witch
Zap Fireball Witch Executioner
Zap Fireball Witch Executioner

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