My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Great!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Musketeer Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Musketeer Wizard P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Bats Musketeer Hog Rider
Zap
Bats
Barbarian Barrel
Knight Musketeer Wizard
The Log
Musketeer Hog Rider
Earthquake
Hog Rider
Arrows
Bats
Royal Delivery
Bats Knight Musketeer Hog Rider Wizard P.E.K.K.A
Fireball
Musketeer Hog Rider Wizard
Poison
Bats Musketeer Wizard
Lightning
Knight Musketeer Wizard
Rocket
Musketeer Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Knight Fireball Musketeer Hog Rider Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Zap Knight Fireball

Attack Synergies 9 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Hog Rider Zap P.E.K.K.A
Zap
Fireball Hog Rider P.E.K.K.A Bats Knight Musketeer
Knight
Bats Musketeer Hog Rider Zap Fireball Wizard
Fireball
Zap Hog Rider Knight
Musketeer
Knight Hog Rider Zap P.E.K.K.A
Hog Rider
Bats Zap Knight Fireball Musketeer Wizard
Wizard
Knight Hog Rider P.E.K.K.A
P.E.K.K.A
Zap Bats Musketeer Wizard

Defense Synergies 3 11

Bats
Knight Zap Musketeer P.E.K.K.A
Zap
Fireball Bats Knight Musketeer P.E.K.K.A
Knight
Bats Musketeer Zap Fireball Wizard
Fireball
Zap Knight Musketeer
Musketeer
Knight Bats Zap Fireball P.E.K.K.A
Hog Rider
Wizard
Knight P.E.K.K.A
P.E.K.K.A
Bats Zap Musketeer Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Fireball Musketeer Wizard
P.E.K.K.A Bats Zap Knight Musketeer
P.E.K.K.A Bats Knight Musketeer
P.E.K.K.A Bats Knight Musketeer
Fireball P.E.K.K.A
Fireball Bats Zap Musketeer
Bats Musketeer Zap Fireball Wizard
Zap Fireball Musketeer P.E.K.K.A
P.E.K.K.A Musketeer
Knight Musketeer
Bats Zap Knight Fireball Musketeer Wizard
Musketeer Bats Zap Fireball Wizard
P.E.K.K.A Bats Zap Knight Fireball Musketeer Wizard
Fireball Wizard Bats Zap P.E.K.K.A
P.E.K.K.A Knight
Zap Fireball P.E.K.K.A
Wizard Bats Knight Fireball Musketeer P.E.K.K.A
Fireball Bats Zap Knight Musketeer Wizard
Zap Wizard Bats Knight Fireball Musketeer
P.E.K.K.A Musketeer
Wizard Bats Knight Fireball Musketeer P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Fireball P.E.K.K.A
Fireball Zap Knight Musketeer Wizard
P.E.K.K.A Bats Zap Knight Musketeer
P.E.K.K.A Bats Zap Knight Fireball Musketeer
P.E.K.K.A Knight Musketeer
Fireball Wizard Bats Zap Musketeer
P.E.K.K.A Bats Knight Fireball Musketeer
P.E.K.K.A Knight
Zap P.E.K.K.A Bats Knight Fireball
P.E.K.K.A Musketeer
P.E.K.K.A Bats Knight Musketeer
P.E.K.K.A Zap Fireball
P.E.K.K.A Knight Fireball Wizard
Wizard Fireball Musketeer
Bats Zap Knight Fireball Musketeer P.E.K.K.A
Bats Zap Fireball Musketeer Wizard P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Musketeer
Fireball Zap Musketeer
Fireball
Knight Fireball Musketeer
Fireball Wizard Zap
Fireball Wizard Bats Zap Musketeer
Musketeer Wizard
Fireball Zap Wizard
Fireball Zap Wizard
Bats Fireball Musketeer
Zap Knight Fireball Musketeer Wizard
Fireball Zap Musketeer Wizard
Knight Fireball Musketeer
Fireball Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer Wizard
Fireball Musketeer Wizard
Fireball
Bats
Zap Fireball Musketeer Wizard
Zap Fireball Wizard
Fireball Musketeer
Fireball Wizard
Musketeer
Zap Fireball Musketeer
Zap Fireball Wizard
Fireball Zap Musketeer Wizard
Fireball Zap Musketeer Wizard
Fireball Zap Musketeer
Bats Zap Fireball Musketeer Wizard
Zap Bats Fireball Musketeer Wizard
Fireball
Zap Fireball Musketeer Wizard
Zap Fireball
P.E.K.K.A
Fireball Wizard
Zap Bats Fireball Musketeer
Fireball Zap Musketeer Wizard
Fireball
Fireball Knight Musketeer Wizard
Zap Fireball Musketeer Wizard
Zap Fireball
Musketeer P.E.K.K.A
Zap Bats Fireball Musketeer
Bats Zap Fireball Musketeer
Zap Fireball Musketeer

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: