My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Executioner Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Sparky
Giant Snowball
Skeleton Army
Zap
Firecracker Inferno Tower Skeleton Army Sparky
Barbarian Barrel
Firecracker Inferno Tower Skeleton Army Executioner Sparky
The Log
Firecracker Skeleton Army Sparky
Earthquake
Firecracker Inferno Tower Skeleton Army
Arrows
Firecracker Skeleton Army
Royal Delivery
Firecracker Skeleton Army Executioner Sparky
Fireball
Firecracker Inferno Tower Skeleton Army Executioner Sparky
Poison
Firecracker Inferno Tower Skeleton Army Executioner Sparky
Lightning
Inferno Tower Executioner Sparky
Rocket
Inferno Tower Executioner Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Executioner The Log Sparky Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Skeleton Army Executioner Sparky Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Firecracker Skeleton Army Inferno Tower Executioner Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Firecracker Skeleton Army

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Sparky Executioner The Log Mega Knight
Firecracker
Zap Sparky Mega Knight
Inferno Tower
Skeleton Army
Sparky
Executioner
Zap The Log Mega Knight
The Log
Zap Executioner Sparky Mega Knight
Sparky
Zap Firecracker Skeleton Army The Log
Mega Knight
Zap Firecracker Executioner The Log

Defense Synergies 4 17

Zap
Mega Knight Firecracker Inferno Tower Skeleton Army Executioner The Log Sparky
Firecracker
The Log Zap Inferno Tower Skeleton Army Mega Knight
Inferno Tower
Skeleton Army The Log Zap Firecracker Mega Knight
Skeleton Army
Inferno Tower Zap Firecracker Executioner The Log Sparky
Executioner
Zap Skeleton Army The Log Mega Knight
The Log
Firecracker Inferno Tower Zap Skeleton Army Executioner Sparky Mega Knight
Sparky
Zap Skeleton Army The Log
Mega Knight
Zap Firecracker Inferno Tower Executioner The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Inferno Tower Executioner The Log Sparky
Inferno Tower Skeleton Army Sparky Zap Firecracker Executioner The Log Mega Knight
Inferno Tower Skeleton Army Sparky Mega Knight Executioner
Inferno Tower Skeleton Army Sparky Firecracker Mega Knight
Firecracker Skeleton Army The Log Sparky Mega Knight
Skeleton Army The Log Zap Firecracker Executioner Mega Knight
Inferno Tower Zap Firecracker Executioner
Zap Inferno Tower The Log Sparky Mega Knight
Inferno Tower Sparky Skeleton Army
Skeleton Army Firecracker Inferno Tower Sparky Mega Knight
Skeleton Army Executioner Zap Firecracker The Log Mega Knight
Inferno Tower Executioner Zap Firecracker
Inferno Tower Skeleton Army Sparky Mega Knight Zap The Log
Skeleton Army Executioner Sparky Mega Knight Zap Firecracker The Log
Inferno Tower Skeleton Army Sparky Mega Knight
Inferno Tower Skeleton Army Zap The Log Sparky Mega Knight
Sparky Mega Knight Firecracker Inferno Tower Skeleton Army Executioner
Mega Knight Zap Firecracker Skeleton Army Executioner The Log
Zap Executioner The Log Firecracker Mega Knight
Sparky Inferno Tower
Skeleton Army Mega Knight Firecracker Executioner The Log Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Zap Inferno Tower Sparky
Zap Firecracker Executioner The Log Mega Knight
Skeleton Army Mega Knight Zap Inferno Tower The Log Sparky
Skeleton Army Mega Knight Zap Inferno Tower The Log Sparky
Inferno Tower Skeleton Army Executioner Sparky Mega Knight
Firecracker Executioner Zap
Skeleton Army Sparky Inferno Tower
Inferno Tower Mega Knight Skeleton Army Sparky
Zap Mega Knight Firecracker Inferno Tower Skeleton Army The Log Sparky
Inferno Tower Skeleton Army Sparky
Mega Knight Inferno Tower Sparky
Skeleton Army Mega Knight Zap The Log
Skeleton Army Mega Knight Inferno Tower Executioner Sparky
Firecracker Skeleton Army Executioner Sparky Mega Knight
Inferno Tower Skeleton Army Sparky Zap Firecracker Executioner The Log
Executioner Mega Knight Zap Firecracker Inferno Tower The Log Sparky
Zap Inferno Tower
Mega Knight
Inferno Tower Skeleton Army Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log Sparky
Firecracker Zap Executioner The Log
The Log Sparky
Firecracker The Log Sparky
Executioner Zap Firecracker The Log Sparky Mega Knight
Firecracker Executioner Zap
Firecracker Executioner The Log Sparky
The Log Zap Firecracker Executioner
The Log Zap Firecracker
Sparky
Firecracker Zap The Log Sparky
Zap Firecracker Executioner
Firecracker Executioner The Log Sparky
Firecracker
Zap Firecracker The Log Sparky
Zap Firecracker Executioner The Log Sparky
Firecracker Executioner The Log Sparky Mega Knight
Sparky
Sparky
Zap Firecracker Executioner The Log Sparky Mega Knight
Zap Firecracker The Log Mega Knight
The Log Sparky Mega Knight
The Log Sparky
Zap The Log
Zap Firecracker The Log Executioner Sparky Mega Knight
Firecracker The Log Zap Executioner Sparky
Zap The Log Sparky Mega Knight
Zap Firecracker The Log Sparky
Zap Firecracker Executioner Sparky
Zap Firecracker
Sparky
Zap The Log Sparky Mega Knight
Zap Firecracker Sparky
Sparky Mega Knight
Firecracker The Log Sparky
Zap Skeleton Army
Zap Firecracker Executioner
The Log
Firecracker Executioner Sparky Mega Knight
The Log Zap Firecracker Executioner
Zap Sparky
Firecracker Executioner Sparky Mega Knight
Zap Firecracker The Log Sparky
Firecracker Zap Executioner
Zap Firecracker Executioner The Log Sparky Mega Knight
Sparky
Firecracker Sparky Mega Knight

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