My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Inferno Tower Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Hut P.E.K.K.A Princess Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel
Giant Snowball
Goblin Hut Goblin Barrel Princess
Zap
Goblin Hut Inferno Tower Goblin Barrel Princess
Barbarian Barrel
Goblin Hut Inferno Tower Goblin Barrel Princess Electro Wizard
The Log
Goblin Hut Goblin Barrel Princess
Earthquake
Goblin Hut Inferno Tower Goblin Barrel
Arrows
Goblin Hut Goblin Barrel Princess
Royal Delivery
Goblin Hut Goblin Barrel P.E.K.K.A Princess Electro Wizard
Fireball
Goblin Hut Inferno Tower Goblin Barrel Princess Electro Wizard
Poison
Goblin Hut Inferno Tower Princess Electro Wizard
Lightning
Goblin Hut Inferno Tower Electro Wizard
Rocket
Goblin Hut Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Freeze Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Freeze Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Freeze P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Barrel Princess Freeze Electro Wizard Goblin Hut Inferno Tower P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Goblin Barrel Princess Freeze

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
P.E.K.K.A Electro Wizard Goblin Hut Freeze Princess
Goblin Hut
Zap Goblin Barrel
Inferno Tower
Goblin Barrel
Goblin Hut P.E.K.K.A Princess
Freeze
Zap
P.E.K.K.A
Zap Electro Wizard Goblin Barrel Princess
Princess
Zap Goblin Barrel P.E.K.K.A
Electro Wizard
Zap P.E.K.K.A

Defense Synergies 2 10

Zap
Electro Wizard Goblin Hut Inferno Tower P.E.K.K.A Princess
Goblin Hut
Zap Inferno Tower Electro Wizard
Inferno Tower
Electro Wizard Zap Goblin Hut Princess
Goblin Barrel
Freeze
Electro Wizard
P.E.K.K.A
Zap Princess Electro Wizard
Princess
Zap Inferno Tower P.E.K.K.A
Electro Wizard
Zap Inferno Tower Goblin Hut Freeze P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Goblin Hut Inferno Tower Electro Wizard
Inferno Tower P.E.K.K.A Zap Goblin Hut Electro Wizard
Goblin Hut Inferno Tower P.E.K.K.A Freeze Electro Wizard
Goblin Hut Inferno Tower P.E.K.K.A Electro Wizard
P.E.K.K.A Princess
Freeze Zap Electro Wizard
Inferno Tower Electro Wizard Zap Goblin Hut Freeze Princess
Zap Inferno Tower P.E.K.K.A Electro Wizard
Inferno Tower P.E.K.K.A Goblin Hut Princess
Inferno Tower Electro Wizard
Electro Wizard Zap Goblin Hut Freeze Princess
Inferno Tower Zap Goblin Hut Princess Electro Wizard
Goblin Hut Inferno Tower P.E.K.K.A Zap Freeze Electro Wizard
Zap Goblin Hut Freeze P.E.K.K.A Princess Electro Wizard
Inferno Tower P.E.K.K.A Goblin Hut Electro Wizard
Inferno Tower Zap Goblin Hut Freeze P.E.K.K.A Electro Wizard
Goblin Hut Inferno Tower P.E.K.K.A Electro Wizard
Zap Goblin Hut Electro Wizard
Zap Freeze Goblin Hut Princess Electro Wizard
P.E.K.K.A Goblin Hut Inferno Tower Electro Wizard
P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Goblin Hut Inferno Tower P.E.K.K.A Electro Wizard
Electro Wizard Zap
P.E.K.K.A Zap Goblin Hut Inferno Tower Electro Wizard
P.E.K.K.A Zap Inferno Tower Electro Wizard
Inferno Tower P.E.K.K.A Goblin Hut
Zap Goblin Hut Freeze Princess Electro Wizard
P.E.K.K.A Goblin Hut Inferno Tower Electro Wizard
Inferno Tower P.E.K.K.A
Zap Freeze P.E.K.K.A Electro Wizard Goblin Hut Inferno Tower
Inferno Tower P.E.K.K.A Goblin Hut
P.E.K.K.A Goblin Hut Inferno Tower
P.E.K.K.A Zap Electro Wizard
P.E.K.K.A Inferno Tower
Princess
Goblin Hut Inferno Tower Electro Wizard Zap Freeze P.E.K.K.A
Zap Goblin Hut Inferno Tower Freeze P.E.K.K.A Princess Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Freeze
Zap Princess Electro Wizard
Goblin Hut
Freeze
Zap
Zap Freeze Princess
Princess
Zap Freeze Princess
Zap
Electro Wizard
Zap Princess Electro Wizard
Zap Princess
Goblin Hut Princess
Freeze Princess
Princess Zap Goblin Hut
Zap Goblin Hut Princess
Goblin Hut Princess
Freeze
Zap Princess Electro Wizard
Zap Princess
Princess
Zap
Zap Freeze Princess
Zap Princess Electro Wizard
Zap Princess
Zap
Zap Princess Electro Wizard
Zap Electro Wizard Goblin Hut Freeze
Zap
Zap Freeze Princess Electro Wizard
P.E.K.K.A
Princess
Zap Electro Wizard Goblin Hut Freeze Princess
Zap Princess Electro Wizard
Freeze
Princess Electro Wizard
Zap Princess
Zap
P.E.K.K.A
Zap Freeze Princess Electro Wizard
Zap Princess Electro Wizard
Zap Freeze Princess Electro Wizard

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